I definitely understand the opinion that this game is progressing too slowly, it IS still progressing though. Maybe they're making more money than they should, maybe they aren't, but I don't see them using any truly shady business practices, pay 5$ and you get a demo with all the content that's currently in instead of say... pay 5$ and get a demo with only that update's enemy. Right?
That being said, there are still some rather nasty balance issues that I'm rather perplexed at their continued existence. The seduction vampire, for instance, can do lust moves and sex attacks while you've got her grappled and are in the dominant position, like I've got her pinned on the ground and she breaks the pin by starting a hand-job. Even worse if you paralyze her with the spell you'll end up stuck in a sex (receptive) stance while she does nothing until the spell ends!
As far as I can tell this happens because she only uses lust and sex attacks, sex attacks have the highest priority, and sex attacks by the enemy take priority over those of the player ( no matter what your stats are, since I've set mine all to 11 ). All sex attacks should require the initiator to be in a dominant position in a grapple, be ignorable ( wanna give me a handy in the middle of a fight? fine, I'll chop your arm off then ) , or have corresponding escape moves that cause damage ( because the AI is just going to initiate the exact same sex move again, and an endless loop of nothing happening is a big nono ). This isn't something new and back when I discovered this game (before enemies would be satisfied by enough sex ) it would lead to half-hour loops of the enemy just jerking around doing sex moves until I reloaded.
Bleeding's still cancer for christ sake! Enemies will bleed to death while grappling with you. Hell I killed the goddess with 1 riposte and blocking for the rest of the fight while trying to get her knotting scene to initiate. Just bled out while I hid behind my shield. Granted this is a bit of an "the AI isn't smart enough to help itself" issue, but the real problem is that the player isn't offered any weapons with different status effects ( or none at all! ) at the shop.
There are finally ways to progress your character's stats in the game, and yet health can't be increased, what's with that?
Why are golems the only way to get magic crystals? Being needed for both spells and crafting gear means there should definitely be more ways to acquire them, instead of hoping you don't run out of food while waiting for RNG to roll for more golems after you've cleared the map.