i assume the scene with the elf on the collar behind the gate is the end of this version? and whats up with the coinNope
i assume the scene with the elf on the collar behind the gate is the end of this version? and whats up with the coinNope
An end of content notice is always nice, also - do the woodpeckers have to do with the gate?i assume the scene with the elf on the collar behind the gate is the end of this version? and whats up with the coin
Ah! So one would have to get past the Orc near the hearthstone looking boulder?You can open the gate just from the other side!
Im probably just being dense. How did you do it? I feel like I've clicked on every pixel in every screen that I could find.nevermind I found out
If you click every woodpecker then the branch above the head of the orc will become clickable and you can knock the orc out with it... but not sure if u can do anything after that (and opening the gate)Im probably just being dense. How did you do it? I feel like I've clicked on every pixel in every screen that I could find.
Oh. Followup - the last one is near the work in progress net scene... cant seem to get that oneIf you click every woodpecker then the branch above the head of the orc will become clickable and you can knock the orc out with it... but not sure if u can do anything after that (and opening the gate)
No I got that almost immediately. The red gate that you get to but cant open after you do that bit with the nut and distracting the female orc is where I am stuck. Thanks for the patience, btw - i am not the smartest with this
This ended up being it. It has a fairly small 'hitbox' so when I clicked it and it didnt pop I assumed it must be something else. I got it now. Cheers lads!If you click every woodpecker then the branch above the head of the orc will become clickable and you can knock the orc out with it... but not sure if u can do anything after that (and opening the gate)
Thank you for the feedback, I just added the highlight button!Beautiful art and all, but working out what is and is not clickable is a massive pain. Really needs either more obvious design or a "highlight interactables" button. Also I don't know what dragging those leaves into the fire/torch thingo triggered either, that's not clear. Also also one of the elves totally has a broken ankle. WASD controls couldn't hurt either, as well as making "shift to advance scenes faster" an actual feature, since otherwise that heart mechanic is a little fiddly and rng-heavy (even if the idea itself is an interesting one that I like).
Thanks!that was great
nice work
Glad you enjoyed it so far!This was great, feels more "innocent" with the artstyle.
As other have said,some items are really hard to find, but other than that I really liked the content. Looking forward to more.
Same.. How can you click on it?Oh. Followup - the last one is near the work in progress net scene... cant seem to get that one