- Aug 16, 2022
- 2
- 1
"Teledildonics (also known as cyberdildonics) is the name coined for virtual sex encounters using technology to mimic and extend human sexual interaction. " - Wikipedia
The term was popularized through an essay and book written by Howard Rheingold, the book in question was "Virtual Reality". I have read the book and, despite it being from 1991, it definitely posed a lot of interesting questions and theories regarding how sex would work in a virtual way of life. Surprisingly relevant considering the current age of the Meta Quest, VRChat, Lovense, etc. From subjects such as "Smart Skin" to Transducers recreating touch sensations. I am primarily interested in the hardware side of things, such as for example, if Lovense came out with a product that could make VR Sexual Encounters more convincing in conjunction with the usage of a Virtual Reality setup.
Lovense has been having a successful market with Teledildonics, or as they refer to it as "Long Distance Sex". With software that can provide "Syncing" (e.g The usage of a Calor's depth detection for insertion and using that data to control the intensity of vibrations for a Nora for penetration), and Remote Control where people can post links to anonymously have strangers on the internet control their Lovense toy. There are other brands that are utilizing this practice, but I think Lovense is the dominant company thanks to their success with other ventures such as VibeMate (An internet browser that when used with services like Chaturbate you can sync your toy with a camgirl/boy's donation functions) and direct support for Chaturbate models to tie their Lovense products to their camshows.
After experiencing sexual intimacy through VRChat with Lovense products on an ERP Community Server, I believe there is a definitely something there that in the future will be more refined and accessible for the public to purchase in order to have sexual encounters with people on the internet. But I'm curious as to what others think of this, and it's hard to discuss this for obvious reasons from other sources. I certainly cannot bring up such a topic to someone IRL, but due to the growing interest in consumers for Virtual Reality, this is going to be contributing very heavily to the upcoming VR Industrial Boom in my opinion.
The term was popularized through an essay and book written by Howard Rheingold, the book in question was "Virtual Reality". I have read the book and, despite it being from 1991, it definitely posed a lot of interesting questions and theories regarding how sex would work in a virtual way of life. Surprisingly relevant considering the current age of the Meta Quest, VRChat, Lovense, etc. From subjects such as "Smart Skin" to Transducers recreating touch sensations. I am primarily interested in the hardware side of things, such as for example, if Lovense came out with a product that could make VR Sexual Encounters more convincing in conjunction with the usage of a Virtual Reality setup.
Lovense has been having a successful market with Teledildonics, or as they refer to it as "Long Distance Sex". With software that can provide "Syncing" (e.g The usage of a Calor's depth detection for insertion and using that data to control the intensity of vibrations for a Nora for penetration), and Remote Control where people can post links to anonymously have strangers on the internet control their Lovense toy. There are other brands that are utilizing this practice, but I think Lovense is the dominant company thanks to their success with other ventures such as VibeMate (An internet browser that when used with services like Chaturbate you can sync your toy with a camgirl/boy's donation functions) and direct support for Chaturbate models to tie their Lovense products to their camshows.
After experiencing sexual intimacy through VRChat with Lovense products on an ERP Community Server, I believe there is a definitely something there that in the future will be more refined and accessible for the public to purchase in order to have sexual encounters with people on the internet. But I'm curious as to what others think of this, and it's hard to discuss this for obvious reasons from other sources. I certainly cannot bring up such a topic to someone IRL, but due to the growing interest in consumers for Virtual Reality, this is going to be contributing very heavily to the upcoming VR Industrial Boom in my opinion.