- Oct 18, 2018
- 8
- 5
hey starvy will you add another grind animation in the future? I would to see some front forward humpin when switching to the other way upon doing a brest smother.Ah, you're right... will do that soon.
btw can you see if you can remove this thing to where the camera turns back into its default state and angle upon switching from side scissor to reverse scissor?Ah, you're right... will do that soon.
As a heads up (though I think this was already said before, not sure) you can put the Android version in the OP as well for ease of access.Yeah... well there is an Android version on the Patreon if you want it. (Android version is V1.4 though, it's gonna take me a bit to finish porting V1.5 to mobile)
you never have to click any of it.Amazing game!
Personally I'm not into the snapping/dislocating content.
Here's a video showcasing all interactions currently in the game:I wanna see the animations and voice interactions from the different characters but I cant actually play myself
Wish I could've added it too, problem is kimonos are an absolute nightmare when it comes to cloth physics. I did try for some time but I just couldn't get it to look right.Can you add Raiden original outfit pls?
You are very much correct, this is good advice. I honestly should've focused on adding more in terms of gameplay (like I wanted to do) before adding more characters. Now, a big chunk of each month's development time is spent writing lines for existing characters and getting new characters ready.Some advice for future updates, you should probably focus on adding more actions instead of characters for now until you believe you've completed every action, might add some ease when finally adding a new character instead of having to go back and add new things for each character and accidentally forget one of them, though personally, you do you. But maybe one action and one character per update is healthy It's just that for me, this game feels awfully lacking.
(This might be my final message to this thread, I'm not a fan of the Renshin Ransack series, henceforth I really don't like putting myself out there when it comes to this... only did this as a one-time since Lens in Tin rack eroge, I like eroges.)
Adding basic AI to the aggressor is something that's been suggested a number of times, it might happen at some point.Amazing game. What makes this game great is how the voice acting reacts to what the player does to the victim; there are so many options what u can do. If the game stays the way it is ... A hopefully small add on would be an auto play mode option so that it can be played freehand and its randomized what the AI will do. If the dev wants to add something to the game... I guess what I would suggest adding is that depending on how u torture the victim there can be a "happy" ending where u get what u want and they live (of course u can choose to still end them in the end). Also if there could be a fade to black when "reviving/restarting" so that it doesnt look like the person woke up/It makes it look more like there is a brand new victim (and if the player VA can say the amount of "endings" there were before hand to the current victim that would be really cool)
Thanks bro, if it’s not too much can you or maybe someone else here post a vid of the “failed“ snaps from each position on the live victim(maybe even with all the characters) if not that’s fine. Great job on the game so far.Here's a video showcasing all interactions currently in the game: Mega
gracias mis amiga/oAh, you're right... will do that soon.