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Ren'Py That Time a Modern Girl Helped Me Conquer the Kingdom [v0.2] [Lockstar]

4.00 star(s) 5 Votes

aifman7

Active Member
Oct 25, 2017
789
2,179
428
What do you want me to do? Not make games?
My advice is to ignore the folks who outright hate AI. You'll never satisfy folks who reject everything AI-centric, it's fine. The majority of players won't care if your game is good and has content they like.

Everyone starts somewhere, and I really do think LLM tools lower the barrier for entry to this stuff. You can definitely learn some basics and get the ball rolling, but I'd use it as a supplement more than the main path forward. A quick Google search shows a lot of Ren'py coding tutorials (you might even find resources here on F95Zone also, there's a programming and development subforum here with lots of good discussions).

Start small! I'm not a big Visual Novel fan myself, but I think VNs like your other game are a great way to start learning since they're often straightforward "Choose Your Own Adventure" stories with a few branching paths and minimal game mechanics. Maybe focus on that one for a while, keep it simple and don't let "feature creep" unravel the project. Try and get a completed game or two under your belt, shorter VNs that take you six months to build can teach you a ton. You'll learn so much if you work at it, you may even get to a point where you no longer need the LLMs for coding assistance. That's the real goal, in my opinion

You got this man. Like I said, I think your image workflow is solid and that's already a step ahead of most AI games that are still using the common and older Stable Diffusion or Pony models. If you can start learning the coding side of things you'll be off to the races.

Lastly, don't be disappointed if you don't strike it rich with this stuff, cause you almost certainly won't. I don't say that to be mean or anything, it's just that porn games are already a small niche and a fickle beast, the vast majority of creators won't earn a living doing this. The ones who are getting decent earnings have been grinding away at it for a long time. If you can stick with it, you might get there too... you also might never make this your full-time gig. That's why I personally think it's important to make games that you enjoy. If you're having fun while making your game and you're excited for its direction and updates, you'll stick with it a lot longer (and players will pick up on that enjoyment too).

I'm rambling, sorry. But I think anyone can be just about anything they want if they put in the effort, and game development is no different. If you're enjoying the process, and you like what you've made, then keep at it dude. Good luck

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EDIT: A small tip that has helped me to understand code in my personal projects (I don't release anything, I have a few little text adventure games I've made just for my own personal enjoyment but they'll never be released) - Use tutorials or online Ren'Py documentation as your primary resources for learning. If you get stumped on something, ask the LLM to explain or help you understand. Treat it like a teacher, not an employee. Don't just ask it to generate code and then copy/paste that into your project because that doesn't really teach you anything (or it didn't for me, anyways) and you can't really even verify if it's accurate.

Instead, ask it to elaborate on how things work or what various functions or operations do, then take what you've learned and write the code out yourself and implement that into your project instead. It will be very, very slow at first, but the more you learn the faster you'll get at it. Eventually you'll even start to notice the stupid mistakes that LLMs commonly make and the weirdness, and at some point you'll start using it less because it'll increasingly piss you off with its dumb mistakes or random hallucinations, lol
 
Last edited:

naba02

New Member
Aug 16, 2018
12
13
68
You start with the right foot, if you had been honest about your lack of skills with coding nobody would criticize you so much.
 

Maxies

Newbie
Jan 10, 2018
26
79
198
What do you want me to do? Not make games?
If you're missing a skillset that is a requirement for a project you're working on, either spend the time to learn it or hire\collab with someone who has it. I genuinely don't think it's controversial to say that if you're not willing to do either of those things then you better spend your time doing something else.
 

aifman7

Active Member
Oct 25, 2017
789
2,179
428
His pics are fantastic though, personally I'd love to see how he's got this set up and what tools he's using, I don't really expect him to share that workflow though, it's what's making his games stand out right now. Looks so good and the FMC seems very consistent across pics.

I do hope you stick with it dev. If my smooth-brained ass can muddle through while learning TADS3, you can definitely learn Ren'Py. Like I said, keep it simple at first and just take it one step at a time. You'll probably be surprised how fast you pick it up
 
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sanjafeth

Newbie
Oct 9, 2020
30
35
94
What do you want me to do? Not make games?
I attempted to make a game some time ago, and I can tell you that you will always get some people who love the game, some that encourage you, some that offer you useful feedback and even provide tech help, but you will absolutely get a small but loud minority of people who are nasty.

Mostly they are unhappy themselves and taking it out on anyone who puts themselves out there, so don't take a personally. If they don't like your game, they don't have to click it, read the forum or play the game.

Make the game that makes YOU happy, and maybe pay attention to the constructive criticism and some good ideas, otherwise stick to your game.
 
Jul 1, 2019
104
198
204
AI-generated graphics on its own isn't a game.
If u don’t like AI games or this game, why are you in this thread?
Also every game requires aton of free time and possibly money..is like a 2nd job to the developers here…
If you like to critic so much, why dont you start your own game and make it as perfect as you see fit?…
..and again no one is forcing you to be in this thread…
 

Sciguy77

New Member
Oct 23, 2025
4
1
3
Love the artwork, screaming into pillows over game bugs.
Also read how this game kinda 'took off' on the dev who was just testing out interest in his game on steam, only to find out there's a LOT there. I'm more than willing to wait (reasonably) patiently for the BADLY needed fixes. Tried hunting/gathering to raise $, but keep getting bounced from the market, right back to the training tower.
It would greatly surprise me if you DIDN'T get increased monetary support with timely BUGFIXES & updates. There's a lot of skepticism out there whether that happens, PLEASE prove them wrong.
 

Cooxy

New Member
Nov 12, 2023
2
0
20
Not sure if this has been asked already, but what tools are you using for image and video generation? ComfyUI flux with WAN 2.2?
 

Lockstargames

Newbie
Nov 12, 2025
28
334
48
Love the artwork, screaming into pillows over game bugs.
Also read how this game kinda 'took off' on the dev who was just testing out interest in his game on steam, only to find out there's a LOT there. I'm more than willing to wait (reasonably) patiently for the BADLY needed fixes. Tried hunting/gathering to raise $, but keep getting bounced from the market, right back to the training tower.
It would greatly surprise me if you DIDN'T get increased monetary support with timely BUGFIXES & updates. There's a lot of skepticism out there whether that happens, PLEASE prove them wrong.
I'll probably just remove that section and make it very simple if that makes sense
 

&ccount1

Newbie
Jun 20, 2021
48
56
141
If u don’t like AI games or this game, why are you in this thread?
Also every game requires aton of free time and possibly money..is like a 2nd job to the developers here…
If you like to critic so much, why dont you start your own game and make it as perfect as you see fit?…
..and again no one is forcing you to be in this thread…
I played this early and posted a list of bugs with the game, in an effort to help make it better, as did other players. The dev ignored all of these posts and refused to even acknowledge them. This made me question the the dev's intentions, as I've seen a similar behaviour before. Produce shiny graphics for a game you claim be be creating, get people to subscribe and give you money to aid development and then disappear into the sunset with the money. The dev keeps changing the background to why the game was devloped, playing the 'pity me' card and often talking about money, which reinforced my concerns. I'd love this to be a succesful game, but I don't want other people to be suckered in to offering money if it is a scam.

The game has some good AI-generated graphics of big tits, I will admit, but everything else is superficial with no evidence that the dev knows what they are doing. Graphics are easy to improve in a game, whereas actual game play is much harder to change.

When I expressed my concerns, rather than explain their intent, the dev attacked me, which is classic DARVO behaviour.
 

Lockstargames

Newbie
Nov 12, 2025
28
334
48
I played this early and posted a list of bugs with the game, in an effort to help make it better, as did other players. The dev ignored all of these posts and refused to even acknowledge them. This made me question the the dev's intentions, as I've seen a similar behaviour before. Produce shiny graphics for a game you claim be be creating, get people to subscribe and give you money to aid development and then disappear into the sunset with the money. The dev keeps changing the background to why the game was devloped, playing the 'pity me' card and often talking about money, which reinforced my concerns. I'd love this to be a succesful game, but I don't want other people to be suckered in to offering money if it is a scam.

The game has some good AI-generated graphics of big tits, I will admit, but everything else is superficial with no evidence that the dev knows what they are doing. Graphics are easy to improve in a game, whereas actual game play is much harder to change.

When I expressed my concerns, rather than explain their intent, the dev attacked me, which is classic DARVO behaviour.
This is genuinely boring. I'm going to give you a task, assume for one second that you're wrong. Assume that I am a dev who likes dark fantasy, wanted to make a realistic dark fantasy A.I game, got rejected by Steam and Oppaiman and just decided to make it as a passion project while I develop the other Milf Game.
Assume that's the situation. You see how silly you sound now?
 

&ccount1

Newbie
Jun 20, 2021
48
56
141
This is genuinely boring. I'm going to give you a task, assume for one second that you're wrong. Assume that I am a dev who likes dark fantasy, wanted to make a realistic dark fantasy A.I game, got rejected by Steam and Oppaiman and just decided to make it as a passion project while I develop the other Milf Game.
Assume that's the situation. You see how silly you sound now?
All I ever asked was to know your plan for the game and how the bugs will be fixed, yet you refuse to answer this simple question and constantly attack me for asking.

You also said the game was rejected by Steam at the same time you said you weren't planning on making it a game. Do you see the contradiction of what you are telling people?
 
4.00 star(s) 5 Votes