- Oct 20, 2017
- 75
- 122
For the past couple months I've been working on an erotic occult visual novel, Thaumarotica. Unlike my previous project - Power Corrupts - I've been teaching myself 3D rendering with Daz instead of using stock-photo placeholders. And you know what I've found? I like working with 3d renders. It's soothing. Not as soothing as it could be with a better video card because as is I get through maybe 5-6 renders on a good day, but I like the process.
(I'm doing Thaumarotica instead of a 3D render version of Power Corrupts because my machine can't handle terribly complex scenes without crashing; and Power Corrupts requires terribly complex 3D renders. It's not abandoned, just on-hold until I have the equipment to work on it.)
So, Thaumarotica. You play this guy.
Fairly ordinary. Works in an art gallery. Has a lot of sexual hangups that he'll have to get over because buddy, you're in a porn game. Sorry, erotica game. Definitely more erotic thriller than pornographic romp, which means slow build-up and a lot of character development before you get to the sex. I will say that there won't be any grinding or "stairway to heaven" tropes; the characters in Thaumarotica are adults, and if they want to fuck? They're gonna fuck.
That's the catalyst for the plot, actually. Fucking. Ol' protagonist there gets black out drunk and loses his virginity to a one-night-stand, and then shit starts getting weird. There's a heavy occult theme to the game drawn from a lot of funky real world sexual practices like tantra and the Ordo Templi Orientis but you don't need to know any of that nerd shit because the protagonist doesn't know it either, he's just a guy.
A guy destined to become a powerful sex wizard.
Anyway, the game is episodic, with an update planned every month. There's already a 0.1 on my patreon but honestly there's so little content and it's so rough that playing it now would only push you away; it's only really of interest to the people who are already my supporters. Wait a few weeks until 0.2 is out - it'll be a public release worth the time to download, if you like slow burn paranormal weird shit.
This week I've been implementing stats. There is one, and it's more of a continuum of Neuroticism vs Stoicism. Basically how anxious/angry/depressive/emotional you are. This controls two things:
- First, how the NPCs see you. The girls in particular have their own preferences, but most people prefer someone with a balance between "neurotic" and "unemotional sociopath."
- How powerful your magic will be. Think of THIS as an analogue to the Force's Light and Dark side in a very rough sense; drawing strength through either being in touch with your emotions or mastering them. Going to the far end of the spectrum either way is a path to power but it is a little dehumanizing and may preclude having a normal life with healthy relationships, instead of being a psychotic sex wizard who can only view coitus as a type of magical ritual.
It's perfectly legit to play the game either way. There ARE "bad end" game overs, but they're more along the lines of making single dumb choices than going down the wrong path and putting the game in an unwinnable state. Who gives a shit, it's Renpy, just scroll back to the choice and do something else.
AAAAAAANNNNNYYYYWAAAAAYYYY that's the general premise. I'll follow up with more details and some WIP screenshots, and I'll mention it when the public release is ready, but at the present time the 0.1 build isn't ready for prime time if you know what I mean.
(I'm doing Thaumarotica instead of a 3D render version of Power Corrupts because my machine can't handle terribly complex scenes without crashing; and Power Corrupts requires terribly complex 3D renders. It's not abandoned, just on-hold until I have the equipment to work on it.)
So, Thaumarotica. You play this guy.
Fairly ordinary. Works in an art gallery. Has a lot of sexual hangups that he'll have to get over because buddy, you're in a porn game. Sorry, erotica game. Definitely more erotic thriller than pornographic romp, which means slow build-up and a lot of character development before you get to the sex. I will say that there won't be any grinding or "stairway to heaven" tropes; the characters in Thaumarotica are adults, and if they want to fuck? They're gonna fuck.
That's the catalyst for the plot, actually. Fucking. Ol' protagonist there gets black out drunk and loses his virginity to a one-night-stand, and then shit starts getting weird. There's a heavy occult theme to the game drawn from a lot of funky real world sexual practices like tantra and the Ordo Templi Orientis but you don't need to know any of that nerd shit because the protagonist doesn't know it either, he's just a guy.
A guy destined to become a powerful sex wizard.
Anyway, the game is episodic, with an update planned every month. There's already a 0.1 on my patreon but honestly there's so little content and it's so rough that playing it now would only push you away; it's only really of interest to the people who are already my supporters. Wait a few weeks until 0.2 is out - it'll be a public release worth the time to download, if you like slow burn paranormal weird shit.
This week I've been implementing stats. There is one, and it's more of a continuum of Neuroticism vs Stoicism. Basically how anxious/angry/depressive/emotional you are. This controls two things:
- First, how the NPCs see you. The girls in particular have their own preferences, but most people prefer someone with a balance between "neurotic" and "unemotional sociopath."
- How powerful your magic will be. Think of THIS as an analogue to the Force's Light and Dark side in a very rough sense; drawing strength through either being in touch with your emotions or mastering them. Going to the far end of the spectrum either way is a path to power but it is a little dehumanizing and may preclude having a normal life with healthy relationships, instead of being a psychotic sex wizard who can only view coitus as a type of magical ritual.
It's perfectly legit to play the game either way. There ARE "bad end" game overs, but they're more along the lines of making single dumb choices than going down the wrong path and putting the game in an unwinnable state. Who gives a shit, it's Renpy, just scroll back to the choice and do something else.
AAAAAAANNNNNYYYYWAAAAAYYYY that's the general premise. I'll follow up with more details and some WIP screenshots, and I'll mention it when the public release is ready, but at the present time the 0.1 build isn't ready for prime time if you know what I mean.
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