I don't get it...
These "devs" develop a GAME, but they are unable to optimize their files?!... is there some data-autism?
The Animation is build up by about 151 Pictures and contains 115MB of space. It's ridiculous!
A .webm clip would be like 1MB. *facepalm of epicness*
Topic: Sound convertion.
Really? 11mb for 1min underwater sound bit? WTF!!!
8 sound files over 40MB...
Converting into mp3 on even 112 bit rate would make the end size of these to 1MB.
Mainmenu: you can't come up with this...
The main menu eats 40MB space. its single gif file pictures... converted as video webm it would be about 100kb.
So we have about 200MB to much with no profits.
Does the dev wants to let his game look more professional because its 360MB and mass is better then class?
The true game is only ~160MB and it's nothing to be ashamed of. Because:
The Story is insteresting and the pictures are very well made and they have good file size about 600kb it's very good!
Many pictures with good surprises. I give 2/5. Because it's chapter 1 and i hope the dev reads this and try to optimize the next chapter to get his really earned 5/5.