Not a horrible game by any means, but there's nothing really exceptional about it and it's FULL of bugs.
Firstly and most crucially, I met unexpected errors constantly. Hindering gameplay by virtue of how easy they are to get. Go on the wrong tile at the wrong time of day (which appears to be any part that's possible) and BLAMO- Error screen. You can obviously rollback, but it happens so frequently that I'd call it a major flaw.
Secondly, the core gameplay (or atleast an aspect of it, I am of course referring to the exploration portion) is so sluggish it's ridiculous. Walk a few tiles? HERES A POPUP. (I don't hate the popups in concept, but for them to have the ability to occur more than once every day is simply silly) Encounter a random battle? HERES A POPUP. (Similar to the first reason, but can affect almost any movement) It's just so much for what you're able to do. Also I got a decent amount of lag at moments and I wasn't sure if that was my computer or me for not decrypting the files.
Thirdly, the scenes are bugged and progression can be bugged as well. My first runthough got softlocked right at the beginning (not sure why) and when unlocking the gallery, scenes which you've seen already don't appear. That isn't even to mention the issues of lag I was having, but atleast I can blame that on not unzipping before use.
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Those were major gripes, here are my personal.
The selection of characters is so small and lacks a variety in body type, it seems to me that there only seems to be three body types and the vast majority of characters are the curvy-big-boobed ladies. That's not necessarily a flaw, there's differences, I just wished for more. Which leads to my second point.
The experience itself was quite small- I don't see an abandoned tag, so I'm not exactly sure why after years of development there's only a handful of characters. I understand that art takes time, that coding takes time, that doing it alone can be unfeasible or atleast extremely difficult. But man oh man was I disappointed with how much you could do. Leading to my next issue-
The H scenes were mediocre. This is another point down to personal taste, but I genuinely believe the scenes could be vastly improved by two simple changes. Firstly, character moan sound effects could easily make it hotter and more engaging. Secondly, transitions between phases (especially the finishing phase) could make a smoother and sexier experience. The art also wasn't always up to my taste for those scenes (kinda looking like paper cutouts being pushed into eachother) but that's to be expected for the most part.
Finally, Navigation at times can be confusing. There are optional arrows which can be added in, to show choices to make; but sometimes the perspective of the shot is rather unhelpful for story progression - i.e. the frame when you leave your house. Sometimes the game will punish you for taking a quicker way back- i.e. travelling to the city from the exploration at night forcing you to pay a fee to sleep. Also the inclusion of wasd controls for the first map, isn't available in the second map. It's just either confusing or deliberately obtuse at moments.
However, despite all that. The experience is straightforward in a good way at moments, and the art isn't horrendous and relatively easy on the eyes compared to other titles. Also the map minigame, although annoying at times, was a nice change of pace from the regular game. (but I do wish there were more mechanical differences between background changes and more dungeons available with some other type of minigame to pass- i.e. room tree options, making it feel as if you have to make more important choices than 'hold skip and solve the maze. But what is included currently isn't necessarily the worse game I've seen.
So yeah, would I recommend this? No
Was it still an entertaining point and click game? Occasionally yeah, good enough to say it isn't necessary to avoid this. But it wasn't anything special.