Its saying that its a virus
bruh, I mean, I guess it is a .js file in a .zip?
uhh, I can't help you I guess, I don't know how to fix that
Tried it but then it created another error
View attachment 4719239
I, I see, I was too stupid to follow my own instructions when double checking it, so when I tested if the guide worked I did it badly, I'm very sorry
I did two things, and described everything wrong (well, except finding the document), again, I am sorry
now, for the two things I did, I don't know which one fixed it, I'll try to figure it out tomorrow, but right now, I'll just tell you both
now, the proper way, just extract the game again to get a fresh slate, go to the decrypted.js, again, and search "awardAchievement", again, get to the fourth instance of it, and you should see something like this (probably not as colorful, but the text should be the same)
Now this function seems to be for fucking with storage of the achievement, and checking if it's stored, idk steam API for shit
But basically, it's causing the trouble, so I replace that part with "return;" (everything in that quote is important), this changes it so when it gets to that function, trying to save shit and whatever, it gets told to fuck off
if your have trouble seeing what exactly changed and what sections are different, it's specifically
"
let _0x43f53c = DataManager["loadGlobalInfo"]();
!_0x43f53c[0x0] && (_0x43f53c[0x0] = {}),
!_0x43f53c[0x0]['steamAchvs'] && (_0x43f53c[0x0]['steamAchvs'] = []),
_0x43f53c[0x0]["steamAchvs"]["includes"](_0x3312fd) ? App["fail"]("Steam achievement already stored: " + _0x3312fd) : (_0x43f53c[0x0]['steamAchvs']["append"](_0x3312fd),
DataManager["saveGlobalInfo"](_0x43f53c),
App["fail"]("Steam achieved was stored: " + _0x3312fd));
"
being replaced with
"
return;
"
SECOND THING
in here, you see this
this seems to fuck with actually triggering the achievement, so uhhh, I just deleted it
Not all of it, of course, just the body, the function still has to be there, so the program doesn't scream when it can't find the function
basically this:
"
this["API"]["activateAchievement"](_0x3312fd, this["_success"](_0x13452f), this['_failure'](_0x13452f));
"
I deleted that shit
hopefully, that shit works, and I have atoned for my sins of giving just absolute dogshit advice
if it doesn't, scream at me, I'll check it out tomorrow, and probably commit sudoku after