RPGM The Elemental Witch [Prototype 4] [Kutushmurf]

xell_

Active Member
Game Developer
Aug 22, 2017
640
5,104
Good luck, dev! I hope you'll be successful! The map is so detailed, and the girls are drawn very well.
 
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Kutushmurf

Newbie
Game Developer
Aug 30, 2020
56
48
Gonna check out after some more updates also hope the creator makes a discord for this game.
There is a discord, not much people in there yet, but feel free to join!


Good luck, dev! I hope you'll be successful! The map is so detailed, and the girls are drawn very well.
Thanks bro! This is only the start!


looks promising, but looking at map is... wow, it's frickin huge

good luck dev
That map in the first image looks nice.
Yeah, I think I won't be surprised if once the game will be 100% done there will be more than 1000 maps. This is possible.
 

Kutushmurf

Newbie
Game Developer
Aug 30, 2020
56
48
There is a small walktrough of the current version.


1/ Exit the crypt, and go to the small tent outside nearby.
2/ Once arrived at Lubana, go to the INN, speak with the lady.
3/ Go to the townhall.
4/ Go back at the INN. Go upstars then to the empty bedroom.
5/ Leave Lubana, and go to the Merchants Guild (Manor at the south of the lake).
6/ After the cinematic with the staff, go to the left upstairs and enter the first bedroom.
7/ Return to the staff member, then go to the door behind him.
8/ Downstairs go in the corridor and upstairs to reach the meeting chamber.
9/ Go outside, then to the forest. North-East from the guild.
10/ As Vik and Alexander said, one map to the north and one to the east.
11/ Enter the lake, take the Fire Stone and defeat the boss.

Congrats! You went through the full story!

And don't worry, the quest log will be in the next version of the game! (just bought Yanfly's RPGM plugins)
 

HoundGoat21

Newbie
Oct 22, 2021
88
25
I like it so far and wish you the best on game development Kutushmurf. Here's a few suggestions if you don't mind.
1) Consider giving Staff Strike an upgrade later on for how much mana we regain.
2) Maybe make it so we don't automatically have h scenes with Vik and other characters in the future? A FeMC who enjoy lewd things is great but I like having the choice on if I wanna bang someone or not lol.
3) The ability to combine / switch elements in battle (ignore if this is too hard to program, also knowing my tropes there's probably an 'All 10 Elements Combined' kind of upgrade for the end game anyway).
 

LED10101010

New Member
Apr 9, 2023
2
2
This game looking good like very very good.

My suggestion :

1.It will be good if you add enemy that roaming around and engage combat when you walk to them or they walk toward to you.
2.Battle H would be nice (You can ignore this)

Also my apologize if my English bad.
 

vickze

Member
Nov 10, 2018
436
138
These witch Emblems are well hidden. Under a flower.
The first time that I found it THE KID was in this position. I was like WTF :LOL: 1742057255256.png
 

Kutushmurf

Newbie
Game Developer
Aug 30, 2020
56
48
This game looking good like very very good.

My suggestion :

1.It will be good if you add enemy that roaming around and engage combat when you walk to them or they walk toward to you.
2.Battle H would be nice (You can ignore this)

Also my apologize if my English bad.
Don't worry, I understand your ideas.
Well, for the first one it will be done, but for quests (you'll have one of these in some future versions), or special areas, I'll see that in the future.

For the second point, it's a bit complicated. Right now the battle balance is my weak point imo. Before adding H features in the game, I want to have a better balance first. And then I'll learn how to do it et caetera.


I like it so far and wish you the best on game development Kutushmurf. Here's a few suggestions if you don't mind.
1) Consider giving Staff Strike an upgrade later on for how much mana we regain.
2) Maybe make it so we don't automatically have h scenes with Vik and other characters in the future? A FeMC who enjoy lewd things is great but I like having the choice on if I wanna bang someone or not lol.
3) The ability to combine / switch elements in battle (ignore if this is too hard to program, also knowing my tropes there's probably an 'All 10 Elements Combined' kind of upgrade for the end game anyway).
Thanks! I'll always listen to all suggestions!

1/ There will be more"physical skills" in the future. The objective with this skill type is to give somme common skills to all elements. You will learn them during the game.

2/ Intersting point! I didn't expected that someone could skip the lewd part with X character. For the future scene Chandra x Vik at the INN I'll put this option (if it's not too hard to make hehe)!

3/ For this one, I wan't to put this option with only the basic form.
The main idea is a skill who can change your Stone during a fight.With this possibility, the basic element will gain some interest to play. However the class changing skill was a FKIN NIGHTMARE to work. Soooo... I can't promise this feature. Or maybe I'll need someone to create a plugin specially made for this? I'll see.
 
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Kutushmurf

Newbie
Game Developer
Aug 30, 2020
56
48
These witch Emblems are well hidden. Under a flower.
The first time that I found it THE KID was in this position. I was like WTF :LOL:
Glad to see someone who found one of them!
For now, those emblems are useless. They will serve later, it will be the same mechanic as the mini medals in Dragon Quest 9 (such a good game... Good old times)
 
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Yerman93

New Member
Jul 24, 2024
5
5
Looking great! And love the ambition after seeing the size of the map and of the Recollection Room for the H Scenes, also I really like the added part about been able to Fail Quests it gives a more serious tone to the game which is not seen in many other ones

Would add some things to consider and to fix for later:
  1. Try speed up the combat speed a little because turns are too long, specially when facing more than 2 enemies at the same time
  2. I encountered a bug where once you or the enemy is affected by a buff/debuff, it became permanent (once I blinded them, it stays forever and the counter wouldn´t change from 3 turns and also lost to the plant due to get perma stun locked)
For the feature of change form mid combat, the game "Witch-IN-Debt's Pornalicious Ventures" has that mechanic but for only 1 item of all the equipment she can use. Not sure if it is helpful or anything but hope it´s help
Other possibility maybe can be ring or necklaces where you can equip the stone, which allows you to use one or two spells? Just saying

Gonna save the bookmark to keep up with your progress
 
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Kutushmurf

Newbie
Game Developer
Aug 30, 2020
56
48
Looking great! And love the ambition after seeing the size of the map and of the Recollection Room for the H Scenes, also I really like the added part about been able to Fail Quests it gives a more serious tone to the game which is not seen in many other ones

Would add some things to consider and to fix for later:
  1. Try speed up the combat speed a little because turns are too long, specially when facing more than 2 enemies at the same time
  2. I encountered a bug where once you or the enemy is affected by a buff/debuff, it became permanent (once I blinded them, it stays forever and the counter wouldn´t change from 3 turns and also lost to the plant due to get perma stun locked)
For the feature of change form mid combat, the game "Witch-IN-Debt's Pornalicious Ventures" has that mechanic but for only 1 item of all the equipment she can use. Not sure if it is helpful or anything but hope it´s help
Other possibility maybe can be ring or necklaces where you can equip the stone, which allows you to use one or two spells? Just saying

Gonna save the bookmark to keep up with your progress
Hi! Thanks for your feedback.
The 2 things you mentionned are fixed. First one was a bug, for the second I added a plugin.

I'm gonna play the game you mentionned to see how it's made. Purely for... work. Yeah, work purposes!
 
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AsURAd

Newbie
Apr 15, 2021
20
11
Game is Good both in art style and play-style
found something frustrating.
This NPC did not move for 15 mins, and I had to my previous save to get unstuck.
Screenshot 2025-03-22 221948.png
 
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Kutushmurf

Newbie
Game Developer
Aug 30, 2020
56
48
Game is Good both in art style and play-style
found something frustrating.
This NPC did not move for 15 mins, and I had to my previous save to get unstuck.
Thanks for this feedback. This problem is solved and you won't be blocked anymore.