The Family Manor [Development]

Sep 13, 2018
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I don't think it was meant for gaming.
Yeah, though it would be nice if he added the content where the other family members are involved like Martha's morning yoga where you are should be able to have Lucile take part in it, but its another thing that as been on the shelf for a while.
 
Sep 13, 2018
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yeah even the kitchen scene too
Yeah and even though I like Mia's inclusion I do agree with someone on the manor thread that said adding Mia kinda disrupted the game. Even though she is there some of the events where the family is fully included Mia is just not there, it almost feels like a modded character added in just to be its own thing. And honestly I feel like if he did more with the police and the thief like he "plans" to do I kinda feel like it might end up feeling the same way.

With him adding ideas to the game without making sure it fully connects to what is already in the game. Some game devs are able to pull that off fine by rewriting the story to fit the new addition, while others not so much to the point where you can tell ideas are clashing with each other even though they are basically the same concept but handled differently.

That is kinda the reason why I am choosing the route of releasing a game fully completed and just doing patches for bugs that way I don't add more to the game during the next version development and have to either rewrite to make it fit or risk it clashing with what I already had in the previous versions.
 

kev88

Member
Aug 10, 2020
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24
Yes, you are right about this subject and what is stupid is that you have to choose between the thief and the policewoman and then you don't see them anymore.
 
Sep 13, 2018
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Yes, you are right about this subject and what is stupid is that you have to choose between the thief and the policewoman and then you don't see them anymore.
Can't tell if this is about the manor or the family manor, or both.

But at the same time I do agree, when a game locks you out of seeing a character(s) after X event passes. But it also comes down to if having the character(s) not disappear, would it cause the game to become more bloated to where it feels like they are added just to pad out the game time. I know at least that is the reason for why it's setup like that in my game. As for bones hard to tell if it is laziness or just like the maid he forgot about it
 
Sep 13, 2018
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actually it's like the scene of hiding under the table I never understood where it was supposed to take us
I know for mine it's a mixture of extra content, but I also have plans to make it more interactive and a risk/reward

But with bones, honestly I feel like with him and both his games, it's a case of he comes up with these ideas that are good, but he has issues implementing them without conflicting with what I'd already there, I know there was a Martha basement scene that got removed and I don't think it's even back yet.

Honestly I feel like he should take a step back and look at the project and make a proper road map with what he wants to add in and keep it set in stone without adding anything new that could through it off
 
Sep 13, 2018
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Okay, I didn't know, but in the end he put the machine under the stairs, and only in the latest update
Yeah the scene would end with Martha giving you I think either a boob job or a blow job depending on her path. I cant fully remember, I all know is one update I return to that location to play the event and was met with the "in progess" text that shows up. I know at one point the animation glitches out, but if that was the reason for it's removal then why the Mia night visit scene with the thigh job is still in the game beats me.
 
Sep 13, 2018
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It's about how many times he added something and then removed it.
Or broke something in a new update that goes unresolved for multiple updates.

I remember seeing someone who used a temp image of a dude on a jet ski because of a bug with Lucile's tag event that kept failing to load an image and crashes because of it. I think it was of lucile being nude that was failing to load, but I can't remember what image it was
 

kev88

Member
Aug 10, 2020
136
24
What I also find a shame is that it was really repetitive in the morning, noon, afternoon and evening cycle, for example for Martha it's a shame that she always stayed in the manor
 
Sep 13, 2018
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What I also find a shame is that it was really repetitive in the morning, noon, afternoon and evening cycle, for example for Martha it's a shame that she always stayed in the manor
Yeah, unfortunately with this type of game repetition is something that will happen, but at least try to have a bit more variety of the locations a character can appear.
 

kev88

Member
Aug 10, 2020
136
24
yeah that's how you plan to do it it's good it's quite varied the more places and scenes there are the better it is