Debating between giving it 2 stars or 3.
I started this because it’s a Riichi Mahjong game, and while I’m not high-level, I consider myself decent—I mostly follow Daina Chiba’s approach. The art is clean draw anime style with restrained animations that do the job (though this kind of art sometimes feels a bit flat to me). The H content is decent, and the story wisely doesn’t pretend to matter; it leans into a light, comedic tone that fits the premise. You play Mahjong, you unlock scenes, simple and fine.
The problem is the gameplay. At first it looks like a regular Mahjong title where you hope AI ramps up and you lean on fundamentals—aim for hands with good upgrade paths or secure quick, small yaku with Pinfu + Riichi. But as you progress the game pivots into stat grinding—mainly Luck—and the opponents have those stats too.
If you think you can ignore the stats, you can’t. High Luck warps outcomes... safe, standard lines become less reliable, while things like Chinitsu or even the occasional Yakuman, start appearing with suspicious regularity. At that point it stops feeling like Riichi Mahjong and turns into a grind, and it’s hard not to drop it unless you enjoy farming numbers.
TL;DR: Visuals do their job and the H content is fine, but the Mahjong gradually devolves into a Luck-stat grind. If you came to play or learn Mahjong, it’s not really worth it; if you’re here for the H content, grab a full-gallery save unless you don’t mind grinding.
I started this because it’s a Riichi Mahjong game, and while I’m not high-level, I consider myself decent—I mostly follow Daina Chiba’s approach. The art is clean draw anime style with restrained animations that do the job (though this kind of art sometimes feels a bit flat to me). The H content is decent, and the story wisely doesn’t pretend to matter; it leans into a light, comedic tone that fits the premise. You play Mahjong, you unlock scenes, simple and fine.
The problem is the gameplay. At first it looks like a regular Mahjong title where you hope AI ramps up and you lean on fundamentals—aim for hands with good upgrade paths or secure quick, small yaku with Pinfu + Riichi. But as you progress the game pivots into stat grinding—mainly Luck—and the opponents have those stats too.
If you think you can ignore the stats, you can’t. High Luck warps outcomes... safe, standard lines become less reliable, while things like Chinitsu or even the occasional Yakuman, start appearing with suspicious regularity. At that point it stops feeling like Riichi Mahjong and turns into a grind, and it’s hard not to drop it unless you enjoy farming numbers.
TL;DR: Visuals do their job and the H content is fine, but the Mahjong gradually devolves into a Luck-stat grind. If you came to play or learn Mahjong, it’s not really worth it; if you’re here for the H content, grab a full-gallery save unless you don’t mind grinding.