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We have spent a lot of time to improve the anti-cheat system so that you, dear players, cheat less and pay us more for legal cheats.
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Guys, please write more plausible update logs, because we all know there will be errors in the game - a wagon and two carts.
The dev added an anti-cheat where accessInventory is undefined if some calls don't return what they should.
Of course, if one were to, say, remove the anti-cheat, all the dev's hard work would be put to waste, and we don't want FAP's long, intensive hours toiling over their keyboard thinking about how to counteract those no-good dastardly pirates being wasted, now don't we? After all, what else are they going to do, put in sex scenes for non-paying players?
There are fat cows left that need milking. FAP Online will see to that. It can be dangerous - even fatal - for cows to be left unmilked for several weeks. He is doing a service.
so they're putting anti-cheats on every single fucking function of the game now it seems...
give up FAP. just give up.
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in an HTML game where the source code is visible? give. up.
no dev survives HTML cracks. its why many are moving to renpy and other engines.
stop working on trying to make VISIBLE SOURCE CODE unbreakable.
and ADD SOME CONTENT TO THE GAME. then maybe PEOPLE WOULD PAY FOR IT (╯°□°)╯︵ ┻━┻
What an incredible community united by the love towards their game they are fostering.
That's quite the achievement.
It's extremely funny because some people are DMing me silly shenanigans these guys made in the past (At one point they even got confused and made a release with a different game), but something that stuck to me is how many people mentioned that they hardcoded the incest, which I believe is a big no-no in both Patreon and SubscribeStar.
Of course we all know of this issue (It just takes a quick look into the code or playing for 5 minutes before you realize the relationships are indeed hardcoded), but the fact that the prompt you see at the beginning telling you to define the relationship with the NPCs is bs made to give the illusionof compliance makes the situation very egregious.
They know their game is not compliant, and yet they decide to spend more time trying to bulletproof their code against bypasses instead of implementing a solution to a breach of ToS that could cut their funding off if looked into (Guess refactoring is not a term in their playbook).
I'm absolutely not trying to incite a pogrom against this creator (Truly, I don't want to incite a wave of reports). I'm just stating facts and how ridiculous their approach to the issue is in hopes they might finally rethink their approach to this whole situation.
I know it won't happen but hey, I guess after everything I still choose to believe there's good in everyone.