Mod Ren'Py The Fiery Scion Multi-Mod [Part 1V2, Part 2 Update 20][RiamMar]

Would you like to have the option to show the textbox ornaments?

  • Yes

    Votes: 183 56.3%
  • No

    Votes: 20 6.2%
  • I don't care

    Votes: 122 37.5%

  • Total voters
    325
  • Poll closed .

RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
873
3,300
mod for part 1 doesnt work on linux, this happens when trying to save

```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/screens.rpy", line 549, in execute
screen save():
File "game/screens.rpy", line 549, in execute
screen save():
File "game/screens.rpy", line 553, in execute
use file_slots(_("Save"))
File "game/screens.rpy", line 567, in execute
screen file_slots(title):
File "game/screens.rpy", line 567, in execute
screen file_slots(title):
File "game/screens.rpy", line 626, in execute
imagebutton auto "gui/button/page_button_left_%s.png" yalign 0.5 xoffset 100 yoffset 50 action FilePagePrevious() at page_button_left
File "renpy/common/00defaults.rpy", line 172, in _imagemap_auto_function
elif renpy.loadable(rv, directory="images"):
TypeError: ModCore_loadable() got an unexpected keyword argument 'directory'


Linux-5.15.0-113-generic-x86_64-with-glibc2.35 x86_64
Ren'Py 8.2.0.24012702
The Fiery Scion Part1_V2
Wed Jun 26 22:04:08 2024
```
Use the mod v017c in the base folder. Mods for part 1 and 2 all-in-one now.

If there's a "book" icon in the bottom middle of the textbox, don't click it in Part 1, though. That's a part 2 feature.

Screenshot 2024-06-26 232725.jpg
 
  • Like
Reactions: justintime16

Beachurmeat

Newbie
Jul 3, 2017
36
66
There is an issue with your mod. In part 1, at the scene where the "thug" is attempting to stab Naesala and you are given the choice of either using ward or fireball, there is no option at all. No text box appears and you are stuck on the same image with no way of progressing. I had to save at that point, remove the mod folder, go back in the game and select the choice, and then replace the mod folder back into the game in order to continue. Just a heads up, as I was really confused at first.
 
  • Like
Reactions: RiamMar

RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
873
3,300
There is an issue with your mod. In part 1, at the scene where the "thug" is attempting to stab Naesala and you are given the choice of either using ward or fireball, there is no option at all. No text box appears and you are stuck on the same image with no way of progressing. I had to save at that point, remove the mod folder, go back in the game and select the choice, and then replace the mod folder back into the game in order to continue. Just a heads up, as I was really confused at first.
Weird... Thanks for the info. I'll have a look later.
 

RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
873
3,300
There is an issue with your mod. In part 1, at the scene where the "thug" is attempting to stab Naesala and you are given the choice of either using ward or fireball, there is no option at all. No text box appears and you are stuck on the same image with no way of progressing. I had to save at that point, remove the mod folder, go back in the game and select the choice, and then replace the mod folder back into the game in order to continue. Just a heads up, as I was really confused at first.
Did you have a choice filter set? It is currently recommended, that you turn off the "suggested choices" filter in the mod menu, since it's a bit buggy after merging both mods.
I will see that I get it fixed when I have a bit more time.
Screenshot 2024-06-28 140806.jpg
 

Beachurmeat

Newbie
Jul 3, 2017
36
66
Did you have a choice filter set? It is currently recommended, that you turn off the "suggested choices" filter in the mod menu, since it's a bit buggy after merging both mods.
I will see that I get it fixed when I have a bit more time.
View attachment 3778165
Yes, I did, so that was most likely the source of the issue. Don't know why I didn't think to just turn it off instead of removing the whole mod, but regardless, I appreciate the support. Happy modding!
 
  • Like
Reactions: RiamMar

Artur1983

New Member
May 18, 2017
14
10
Can't seem to save, access saves. Please help.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/screens.rpy", line 558, in execute
    screen load():
  File "game/screens.rpy", line 558, in execute
    screen load():
  File "game/screens.rpy", line 562, in execute
    use file_slots(_("Load"))
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 626, in execute
    imagebutton auto "gui/button/page_button_left_%s.png" yalign 0.5 xoffset 100 yoffset 50 action FilePagePrevious() at page_button_left
  File "renpy/common/00defaults.rpy", line 172, in _imagemap_auto_function
    elif renpy.loadable(rv, directory="images"):
TypeError: ModCore_loadable() got an unexpected keyword argument 'directory'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ast.py", line 823, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\core.py", line 2683, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\displayable.py", line 431, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\displayable.py", line 431, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\displayable.py", line 431, in visit_all
    d.visit_all(callback, seen)
  [Previous line repeated 1 more time]
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\screen.py", line 480, in visit_all
    callback(self)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\core.py", line 2683, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\screen.py", line 491, in per_interact
    self.update()
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\screen.py", line 697, in update
    self.screen.function(**self.scope)
  File "game/screens.rpy", line 558, in execute
    screen load():
  File "game/screens.rpy", line 558, in execute
    screen load():
  File "game/screens.rpy", line 562, in execute
    use file_slots(_("Load"))
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 626, in execute
    imagebutton auto "gui/button/page_button_left_%s.png" yalign 0.5 xoffset 100 yoffset 50 action FilePagePrevious() at page_button_left
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ui.py", line 950, in _imagebutton
    idle = choice(idle, idle_image, "idle", required=True)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ui.py", line 938, in choice
    rv = renpy.config.imagemap_auto_function(auto, name)
  File "renpy/common/00defaults.rpy", line 172, in _imagemap_auto_function
    elif renpy.loadable(rv, directory="images"):
TypeError: ModCore_loadable() got an unexpected keyword argument 'directory'

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.0.24012702
The Fiery Scion Part1_V2
Mon Jul  1 21:01:47 2024

Please also note the following code.
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00gamemenu.rpy", line 174, in script
    $ ui.interact()
  File "renpy/common/00gamemenu.rpy", line 174, in <module>
    $ ui.interact()
  File "game/screens.rpy", line 549, in execute
    screen save():
  File "game/screens.rpy", line 549, in execute
    screen save():
  File "game/screens.rpy", line 553, in execute
    use file_slots(_("Save"))
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 626, in execute
    imagebutton auto "gui/button/page_button_left_%s.png" yalign 0.5 xoffset 100 yoffset 50 action FilePagePrevious() at page_button_left
  File "renpy/common/00defaults.rpy", line 172, in _imagemap_auto_function
    elif renpy.loadable(rv, directory="images"):
TypeError: ModCore_loadable() got an unexpected keyword argument 'directory'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/00gamemenu.rpy", line 174, in script
    $ ui.interact()
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ast.py", line 823, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/00gamemenu.rpy", line 174, in <module>
    $ ui.interact()
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\core.py", line 2683, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\displayable.py", line 431, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\displayable.py", line 431, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\displayable.py", line 431, in visit_all
    d.visit_all(callback, seen)
  [Previous line repeated 1 more time]
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\screen.py", line 480, in visit_all
    callback(self)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\core.py", line 2683, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\screen.py", line 491, in per_interact
    self.update()
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\screen.py", line 697, in update
    self.screen.function(**self.scope)
  File "game/screens.rpy", line 549, in execute
    screen save():
  File "game/screens.rpy", line 549, in execute
    screen save():
  File "game/screens.rpy", line 553, in execute
    use file_slots(_("Save"))
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 626, in execute
    imagebutton auto "gui/button/page_button_left_%s.png" yalign 0.5 xoffset 100 yoffset 50 action FilePagePrevious() at page_button_left
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ui.py", line 950, in _imagebutton
    idle = choice(idle, idle_image, "idle", required=True)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ui.py", line 938, in choice
    rv = renpy.config.imagemap_auto_function(auto, name)
  File "renpy/common/00defaults.rpy", line 172, in _imagemap_auto_function
    elif renpy.loadable(rv, directory="images"):
TypeError: ModCore_loadable() got an unexpected keyword argument 'directory'

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.0.24012702
The Fiery Scion Part1_V2
Mon Jul  1 21:04:08 2024
 

RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
873
3,300
Can't seem to save, access saves. Please help.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/screens.rpy", line 558, in execute
    screen load():
  File "game/screens.rpy", line 558, in execute
    screen load():
  File "game/screens.rpy", line 562, in execute
    use file_slots(_("Load"))
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 626, in execute
    imagebutton auto "gui/button/page_button_left_%s.png" yalign 0.5 xoffset 100 yoffset 50 action FilePagePrevious() at page_button_left
  File "renpy/common/00defaults.rpy", line 172, in _imagemap_auto_function
    elif renpy.loadable(rv, directory="images"):
TypeError: ModCore_loadable() got an unexpected keyword argument 'directory'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ast.py", line 823, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\core.py", line 2683, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\displayable.py", line 431, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\displayable.py", line 431, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\displayable.py", line 431, in visit_all
    d.visit_all(callback, seen)
  [Previous line repeated 1 more time]
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\screen.py", line 480, in visit_all
    callback(self)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\core.py", line 2683, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\screen.py", line 491, in per_interact
    self.update()
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\screen.py", line 697, in update
    self.screen.function(**self.scope)
  File "game/screens.rpy", line 558, in execute
    screen load():
  File "game/screens.rpy", line 558, in execute
    screen load():
  File "game/screens.rpy", line 562, in execute
    use file_slots(_("Load"))
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 626, in execute
    imagebutton auto "gui/button/page_button_left_%s.png" yalign 0.5 xoffset 100 yoffset 50 action FilePagePrevious() at page_button_left
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ui.py", line 950, in _imagebutton
    idle = choice(idle, idle_image, "idle", required=True)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ui.py", line 938, in choice
    rv = renpy.config.imagemap_auto_function(auto, name)
  File "renpy/common/00defaults.rpy", line 172, in _imagemap_auto_function
    elif renpy.loadable(rv, directory="images"):
TypeError: ModCore_loadable() got an unexpected keyword argument 'directory'

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.0.24012702
The Fiery Scion Part1_V2
Mon Jul  1 21:01:47 2024

Please also note the following code.
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00gamemenu.rpy", line 174, in script
    $ ui.interact()
  File "renpy/common/00gamemenu.rpy", line 174, in <module>
    $ ui.interact()
  File "game/screens.rpy", line 549, in execute
    screen save():
  File "game/screens.rpy", line 549, in execute
    screen save():
  File "game/screens.rpy", line 553, in execute
    use file_slots(_("Save"))
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 626, in execute
    imagebutton auto "gui/button/page_button_left_%s.png" yalign 0.5 xoffset 100 yoffset 50 action FilePagePrevious() at page_button_left
  File "renpy/common/00defaults.rpy", line 172, in _imagemap_auto_function
    elif renpy.loadable(rv, directory="images"):
TypeError: ModCore_loadable() got an unexpected keyword argument 'directory'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/00gamemenu.rpy", line 174, in script
    $ ui.interact()
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ast.py", line 823, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/00gamemenu.rpy", line 174, in <module>
    $ ui.interact()
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\core.py", line 2683, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\displayable.py", line 431, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\displayable.py", line 431, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\displayable.py", line 431, in visit_all
    d.visit_all(callback, seen)
  [Previous line repeated 1 more time]
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\screen.py", line 480, in visit_all
    callback(self)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\core.py", line 2683, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\screen.py", line 491, in per_interact
    self.update()
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\display\screen.py", line 697, in update
    self.screen.function(**self.scope)
  File "game/screens.rpy", line 549, in execute
    screen save():
  File "game/screens.rpy", line 549, in execute
    screen save():
  File "game/screens.rpy", line 553, in execute
    use file_slots(_("Save"))
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 567, in execute
    screen file_slots(title):
  File "game/screens.rpy", line 626, in execute
    imagebutton auto "gui/button/page_button_left_%s.png" yalign 0.5 xoffset 100 yoffset 50 action FilePagePrevious() at page_button_left
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ui.py", line 950, in _imagebutton
    idle = choice(idle, idle_image, "idle", required=True)
  File "C:\Users\sysadmin\Documents\Yep\game\renpy\TFS-Part1_V2-pc\renpy\ui.py", line 938, in choice
    rv = renpy.config.imagemap_auto_function(auto, name)
  File "renpy/common/00defaults.rpy", line 172, in _imagemap_auto_function
    elif renpy.loadable(rv, directory="images"):
TypeError: ModCore_loadable() got an unexpected keyword argument 'directory'

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.0.24012702
The Fiery Scion Part1_V2
Mon Jul  1 21:04:08 2024
Are you using the unified mod or the mod for Part 1 from the sub-directory?
If you are using the Part 1 mod, please delete the mod folder and use the Unified mod from the base folder. Screenshot 2024-07-02 103449.jpg

The unified mod works for all three versions Part 1, Part 1 V2 and Part 2
 

Grimlar

Newbie
Jun 22, 2021
86
64
Still having problems with DA's android port, the textbox and outline font settings in the mod do not seem to carry through to the game. Using a Samsung Galaxy tablet S9+ 11.5" screen I believe, android v14. I deleted the old install including the directory in DA's directory and reinstalled, played through from the start again.
 
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RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
873
3,300
Still having problems with DA's android port, the textbox and outline font settings in the mod do not seem to carry through to the game. Using a Samsung Galaxy tablet S9+ 11.5" screen I believe, android v14. I deleted the old install including the directory in DA's directory and reinstalled, played through from the start again.
RenPy APK's might use the "variant mobile", which is not implemented by my mod.
I might add that in one of the next versions.
 
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dazedwell

Newbie
Jul 8, 2019
24
29
Love the mod! The text at times could be too much for the text box and would hide behind some UI buttons but since it's so customizable, I'm able to change the height and everything and the text now perfectly fits. ^^
 
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RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
873
3,300
Love the mod! The text at times could be too much for the text box and would hide behind some UI buttons but since it's so customizable, I'm able to change the height and everything and the text now perfectly fits. ^^
Thank you! Happy that you like it. <3
 
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RobLocksley

Member
Oct 7, 2023
100
59
cant play part 2 all i get is,
'Cant' predates "can't" and differs, like 'wont' predates "won't" and not only differs but means basically opposite... so make sure to use proper punctuation so meaning is clear.
        As for error, you can probably press 'ignore'.
 

a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
23,837
16,319
RiamMar

In part 1 your mod makes the text move lower and the icons cover up a bunch of it making it hard to read.
Will post a screenshot soon as the next time it happens.

Without the mod the text stays above the icons but with the mod the text is moved lower.

Without mod: TFS 2024-08-23 10-07-09-08.jpg

With mod: TFS 2024-08-23 10-05-45-64.jpg
If a 3rd line is added its even lower.
 
Last edited:

RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
873
3,300
RiamMar

In part 1 your mod makes the text move lower and the icons cover up a bunch of it making it hard to read.
Will post a screenshot soon as the next time it happens.

Without the mod the text stays above the icons but with the mod the text is moved lower.

Without mod: View attachment 3960098

With mod: View attachment 3960102
If a 3rd line is added its even lower.
You can click on the "M" icon in the middle and go to UI Settings and increase the heights of the textbox height and width or change the font size.

Edit: changed default height to 260px. This will only have an effect, when the persistent save is deleted. So for people that already used the mod and don't want to reset their persistent settings, they will have to adjust the textbox height via the Mod Menu "M" icon.
 
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a1fox3

Loving Family Member's
Donor
Respected User
Aug 8, 2017
23,837
16,319
You can click on the "M" icon in the middle and go to UI Settings and increase the heights of the textbox height and width or change the font size.

Edit: changed default height to 260px. This will only have an effect, when the persistent save is deleted. So for people that already used the mod and don't want to reset their persistent settings, they will have to adjust the textbox height via the Mod Menu "M" icon.
Thanks for the info, I did not scroll down enough to see the height adjuster.
 
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