So what's the point of having any kind of RPG and management elements in the game then? To force people to waste time and click more? You either balance the content alongside adding new one to make the game at least playable or simply turn the unplayable and unbalanced parts off, simple as that. Polishing and balancing stuff after being done with the content is not for early-access type of games. If so, it will take very long years until it will be playable.
Some people tell me things are too slow, others that it all happens too fast. Some say the game is grindy when I don't lock much behind stat checks while others rush through content from the first days and complete Haven as a virgin and wonder where the sex was.
Most complaints have similar things in common. Few actually articulate any of the issues they have, so I have very little info to go on.
Why do you feel there is too much grind when you can do most content with 0 in all stats?
What goal are you trying to achieve by grinding?
What specifically do you consider grind/grindy?
Also you are aware that you are playing a leaked patreon build that has incomplete content? Not a public, stable build that I released?
There is a difference between the dev and the characters. Tucker is an unreliable narrator. Don't fall for The Institute's propaganda. Don't believe his lies.
I thought this was pretty clear considering the school, Tucker, and the people who live there say almost entirely different things. Maybe people only see things from their own perspective, or maybe they lie. Who knows...
And here I thought it was about it was about encouraging young women to become cumsluts.
Why not all the things? Different characters have different motivations.