RPGM - Abandoned - The Fox and Devil: Tales of Eleonora [Ch. 2 Final] [Somatra]

  1. 4.00 star(s)

    cuteoranges

    The developer is actually listening to feedback (despite some initial resistance), and even got help from his peers to implement it. Really good concept, hope it gets more funding, will definitely fund this project once possible.
  2. 3.00 star(s)

    bobthemob

    Promising start!
    The developers of this game actually listen to feedback and are very nice, the new balance patch made this demo playable.

    Devs, if you decide to continue this project, I'll be looking forward to what you add in ch3 :^
  3. 5.00 star(s)

    Skeeve1

    I support now your game because it is good imao. I like your artwork and the story too. The fights from start very heavy but i found a way . I like the MC and her companions ( i think if i not kill my partner he will transform to a werewolf but what happens, can he like the MC fight against the transformation or not ? ) The areas are very big and the quest not bad but to solve the first quest you must have a high level or you die. I know the artwork is not like others but this is the charm imao .
  4. 2.00 star(s)

    EmilIrving

    The score is purely for Normal Mode's difficulty in chapter 1. And normal mode is a poorly balanced. Why would a boss that has passive healing got to have a healing spell that practically nullify the damage you dish out unless you do a high TP costing skill, even if you allocated points into atk? And it's high costing thanks to the low generation of TP.

    The problem is exacerbated thanks to the gauntlet/marathon of slimes you got to face until you can properly fight Big Blue Slime (again), and before that speeding through the scene of the Farmer's Daughter with the slime. And you have to do this without the companion that been helping you out before this series of battles.

    Oh, let's talk about leveling up. Do mind that it's a slow process due to the low amount of experience you get, and once you actually level up, none of the stats go up until you allocate points. And you get three points per level up. There's 9 stats (HP, MP, Atk, Def, M.Atk, M.Def, Agi, Luck, and Phy Evasion... There's no Mag Evasion btw). All but 1 stats costs 1 point, Physical Evasion eats up 2. Physical Evasion is useless btw, the stat gain is too small. If you fuck up your build without consulting to a walkthrough, well bucko you're S.O.L. Granted, there's reallocation in a village. A village you are immediately cut off from once the Main Story leads you to the Forest, the zone where you get your first taste of the battle system and thus will eventually realize how the level system is implemented.

    So leveling up several times for hours, only to realize your run is bricked because your build is wrong with no feasible way to fix it thanks to story reason, the backup you got to level up and allocate his stats to cover that fuck up is gone, and to top it off we got a gauntlet that ends with a boss that has obscene healing in Normal Mode. I am pretty sure it's all set up for the staggering difference of power that Eleonora can get once she is allowed to be corrupted (according to the Dev in the thread's comments). Just cause you chose not to touch the walkthrough so you can get a grasp of the game with the intended difficulty.

    Just do yourself a favor and just play on Easy mode (even though that one was added LATER) or cheat, or do both. Cause I am for sure won't be touching this game again.