Like others have said, the gameplay is extremely unsatisfying. The game basically holds your hand throughout the entire story and never lets go, as you are told exactly when, where, and how to advance the story.
Worse still, you are told exactly how to "punish" the characters, ie. which actions to take during each position in order to effectively level up each girl. The game is just totally devoid of any excitement, experimentation, or discovery. There's also a disconnect between the player and the main character, as you yourself will have very little input throughout the story. The protagonist is also a self-insert that knows all the answers already.
I would hesitate to call this a management game. It's more like a visual novel. Unsurprisingly, the best moments in the game are those that contain actual choices and outcomes. Such as one branching story path that has you take a dominant or friendly approach with a girl. Or another where you're able to trick one of your teachers into supporting you.
I'd still recommend this as it does a present a fairly unique scenario. If you go into this expecting a management sim you'll be disappointment, because the game does set itself up as one in the introduction. Play it as a visual novel with the caveat that the MC is entirely separate from the player as the game does not even try to immerse the player into the story.
Worse still, you are told exactly how to "punish" the characters, ie. which actions to take during each position in order to effectively level up each girl. The game is just totally devoid of any excitement, experimentation, or discovery. There's also a disconnect between the player and the main character, as you yourself will have very little input throughout the story. The protagonist is also a self-insert that knows all the answers already.
I would hesitate to call this a management game. It's more like a visual novel. Unsurprisingly, the best moments in the game are those that contain actual choices and outcomes. Such as one branching story path that has you take a dominant or friendly approach with a girl. Or another where you're able to trick one of your teachers into supporting you.
I'd still recommend this as it does a present a fairly unique scenario. If you go into this expecting a management sim you'll be disappointment, because the game does set itself up as one in the introduction. Play it as a visual novel with the caveat that the MC is entirely separate from the player as the game does not even try to immerse the player into the story.