I really, really want to give this game a higher score, but the game is woefully lacking in too many areas to warrant anything above a three. TLDR: The main plot feels like rudderless meandering that's buoyed by good character writing, and the gameplay is bog-standard RPGM with hints of irritation grated in. As far as the sex scenes? They're very same-y. I hope you like orgies and lesbians, because a good 80% of the game involves them.
To begin, the writing overall is pretty good. A lot of people seem to be under the impression that it's some revolutionary epoch of storytelling, with a plot that deserves high praise, and they're mostly wrong. While the character writing is very good - each character feeling believably distinct from one another and having a solid place inside of the harem - the big picture writing leaves much to be desired. I've played about 50 hours of this game so far, and it seems that they're just introducing a big bad guy that you're supposed to take seriously, and he still acts like an edge-lord teenager, just like the previous two bad guys. Simon spends the vast majority of the plot cleaning up the messes of morons that came before him.
And when he's not doing that, he's performing empire building minutia. Normally, I like empire building. I have thousands of hours in EUIV and CKII/III. Economies and politics are my bread and butter. And this? This ain't it, chief. There's no "balancing" of interests, there's no "choice" in what you do or when you do it. All that exists is a spreadsheet, and boy howdy does the Dev hope you like tracking invisible variables. With one exception so far, the game repeatedly presents you with "choices" that are no more than "do you want to have a better result, or a worse result?". Of course, it doesn't tell you which one is better or worse, you're expected to psychically know which one is proper, otherwise you get arbitrarily boned over for the future. And the worse you do initially? The worse you do in the future! Failure compounds on itself. There's several extended sequences in the game where there are multiple variables tracked by the game engine that influence global variables for the entire game, and if you dare deviate from the Holy Walkthrough (hallowed be thy name) you'll be severely punished.
If you want the best results (in another year or two when the game is finished), you better be following that walkthrough right from the very beginning. Didn't talk to a random guy in a random location, who looks just like every other rando? That's a point on Hidden Variable #37 you won't be getting!
I want the characters in the game to be happy, I want the amount of death to be minimized. The ONLY way to ensure that your favorite minor characters don't die is to religiously follow a walkthrough, unless you have some godly luck when making choices. It's very vexing to have characters die because your various variable scores are "slightly" too low for a given segment.
So, if I didn't like the decision making, did I like the gameplay? No way! It's not awful, but it's not enjoyable either. Typical RPGM faire, but the amount of status ailments are incredibly annoying. I know there's items to minimize them...so what? You can't create a problem and introduce a solution to the problem and expect me to thank you for it. You created the problem to begin with! Overall though, it's not too offensive. It is annoying that, in order to maximize previous variables I mentioned, you need to fight everything you find to grind your level up to its max. There's a limited number of fights, but lord does it get tedious to finish them all.
How about the sex scenes then? Not too great, unfortunately. There's a few standout ones (gotta love shortstack halflings), but there is a copious amount of orgies and lesbians in this game. M/F/F does absolutely nothing for me, and that's a solid proportion of the game. And then it becomes M/F/F/F/F/F/F/F/F. No, I'm not joking. The one on one sex scenes are generally very good and intimate, but anything that involves more than that becomes a huge clusterfuck. It's way too busy for me to get any intimacy out of it, how can nine people be intimate all at the same time? Not my style, to say the least.
The character writing is what redeems it from being any lower than a 3 star, however. All the characters are very, very good. Simon may be one of my favorite harem protagonists of all time, he's got a good head on his shoulders and has his own foibles. Yarra and Robin are the two main leads in my eyes, and they have very, very compelling characters. Every single other member of the harem also has a good deal of scenes and characterizations to them too. No one feels superfluous, which is quite an accomplishment when you have so many people to bone.
The game is very ambitious, and deserves praise for that alone. I can't in good faith, however, give it a good rating when it has so many glaring flaws. You can't make informed decisions regarding your empire building, because everything is invisible. Buildings are tied to events in the future you have no way of knowing about, seemingly benign decisions can haunt you far, far in the future. I'm opposed fundamentally to a lot of the game design decisions made thus far. Still, I can't undersell how good the characters are. If you're willing to trudge through, Holy Walkthrough in hand, you'll have a good time.