Have some trouble with the Investments and wanted to ask if someone has a list with a good outcome?
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I have to say, I'm not really having fun with this update. At first I thought it was just like, a chance to replay the early stages of an RPG with low stats and all that, but deeper into it I see that this is actually a very, very extended puzzle section. Having to use the exact equipment with the exact skills in the exact order to get through so many of these fights. With constant dying on the way every time you fuck up. I feel like there has to be a mode of RPG design that doesn't make you choose between 'see the Game Over screen thirty times' and 'wait until someone updates the guide to outline all the steps'.
you can run from nearly all the fights, and got a skill to return to the healing point. few extra healing point single use in some dungeon.
the real pain in the ass is discover the element any enemy is weak to. for your protection you had two option, DEF or MDF, when you have a few item try boost one and see how much damage you suffer, try the other configuration and plan accordly. often the
name of the attack the enemies use is a big hint.
is far from perfect, but your post was right for the *.0 release, not the *.3
for a guide:
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is done with the .1/.2 the ony change of note is the last two boss in the final lock.