Ren'Py - The Legend of the Goblins [Ch.6] [Mad Rabbit Works]

  1. 2.00 star(s)

    Muck298

    There is potential here, but right now it's very ambitious. The main hideout is massive and almost completely empty. I understand maybe leaving a little room, but wow it's far too massive. The resource collecting is ridiculously tedious. And on top of all that, not a good animation style.
  2. 5.00 star(s)

    Unknown_Beta

    Rating
    I completed v0.1 and I want to preface this review by saying that I am giving the game 5 stars because I'm a mark for this style of game. Rapey goblins combined with RPG elements, turn based combat, and base building is a perfect cocktail of my sexual depravities being mixed with preferred gameplay mechanics. Therefore, because I'm the mark for this game I want to support the developer catering to my tastes, thus, the 5 star rating. Nevertheless I shall give feedback on the gameplay.

    Recommendations & Criticisms
    • Weapon and armor degradation appears to be a core mechanic in the game, I'd urge the devs to tweak this if possible. Currently weapons/armor perma-delete if they reach 0 before being repaired. This led to two annoyances I couldn't shake while playing.
      1. It left me constantly worried that my gear was going to disappear, every few battles I was in the menu screens checking to see if gear needed to be repaired -- RPGM menus are not something players will constantly be wanting to sift through, it's a clunky menu system.
      2. There's a fair bit of grind (which I was ok with) but the grind felt all the more tedious because of point #1. It was like I couldn't even mindlessly grind fights, which I found irksome. I see too much grind listed constantly by users of this site as being a major turnoff for a game; something that should be handled carefully by the devs.
    • Blacksmith or Forge building additions to the goblin's cave that give a quick "repair all" option or increased weapon durability would be a welcome feature.
    • It would be a very useful quality of life adjustment if we could equip gear on the rest of the goblin party without needing to take them into the forest one at a time.
    • Game needs more Lewds!! ;)
    Cheers boys, good luck on development!
  3. 3.00 star(s)

    Stareagle lord

    Ok i played a bit, here is my thoughts, gameplay in terms of items, weapons, fighting seems fine, the adult scene's seems okay. leveling ect seems to work. But crashing in different area's is an annoyance forcing me to save way too often even compared to games like peasant quest or superpowered. Fix the bug/crashing and game for starting will have a clear 9/10 or 4/5 here on F9zone. What would make things better as for now, well being able to assign goblins to 'gather'/harvest food like meat,fish and fruit or even have them make a small farm and getting stats boost from different kinds of food would be fun.. Also because as time goes on would be nice to not have to do that it would be grindy as fck honestly. Don't get me wrong its okay in beginning as story part ect, but later on after getting the 1 girl, it would be nicer with being able to focus on capturing female's, and other things. Material Gathering would be ok though, esp ore and shit the other goblins seems a bit retarded compare to 'leader' So him gathering and perhaps even later crafting his own gears compared to asking the 'shop' guy's to do it would be 'interesting'
    but mostly, not having to daily hunt for food and wood and such would be nice.. atleast not the daily gathering for daily resource's special res to upgrade the place is one thing though.