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Mod Ren'Py The Lewd House: Helping Hand - Gallery Mod [v2.0] [Night Mirror]

Night Mirror

Engaged Member
Modder
Jun 2, 2018
2,012
12,045
698
frontpage.png

Overview:
Adds an unlocked Gallery and Poser Mod to the game menus.​

Updated: 12/03/2025
Game/Creator: The Lewd House: Helping Hand by Amazoness Enterprise
Modder: Night Mirror
Mod Version: 2.0
Game Version: 4.0
Language: English

Features:
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Installation:
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Change-Log:
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Dev Notes:
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DOWNLOAD
Win/Linux: - -
Mac: - -
Android: - -

SCRIPT ONLY FILES: DOWNLOAD

gallery_00.png gallery_01.png
 
Last edited:

Night Mirror

Engaged Member
Modder
Jun 2, 2018
2,012
12,045
698
Ok, I'm an idiot, step 3 i cant find the .rpa file to delete
Inside the /game/ folder there can be a file called archive.rpa. If it isn't there, it's possible you're unpacker automatically deleted it. In which case, you should be good to go. (as long as you see /game/images/ it means things most likely unpacked correctly).
 

Night Mirror

Engaged Member
Modder
Jun 2, 2018
2,012
12,045
698
Didn't see the archive.rpa but i get this when i try to open
Make sure you have a clean copy of the game.
Unpack it, so that you have an "images" and "scripts" folder inside the "game" folder.
Delete the script folder.
Delete the archive.rpa folder.
Copy in the mod into the top folder (where the exe is) and run.

The error log indicates you don't have an gui folder, so that seems like the game didn't unpack correctly.

If the above doesn't work, there isn't a lot more I can help with. I'm not doing tech support for this mod.
 

shingle925

New Member
May 4, 2025
2
1
3
How come the installation of this game is different than your other ones? The others just had a .exe to run
 

Night Mirror

Engaged Member
Modder
Jun 2, 2018
2,012
12,045
698
How come the installation of this game is different than your other ones? The others just had a .exe to run
Additional time and effort required is pretty much the main reason. I didn't really intend to release this mod, but it got asked for, and was mostly completed (I made it just for me (as I do the majority of mods I make)). So I spent a bit more time to make it "releaseable", but I didn't want to spend a lot of time. Making builds (and uploading those to hosting sites), is hours and hours of time, and I've already spent WAY more time on this mod than I ever wanted.

For the mod to work, it needs to supersede the original game files. Those files are in a .rpa file (a special zip file that renpy uses), which, the only way I know to do it, is unpack and overwrite the contents of that file (or~ reprogram the whole game to have a second, duplicate set of scripts, which... also too much work).

So~ I guess the short answer is... I got lazy with this one? What'da you want for free?
 

shingle925

New Member
May 4, 2025
2
1
3
Additional time and effort required is pretty much the main reason. I didn't really intend to release this mod, but it got asked for, and was mostly completed (I made it just for me (as I do the majority of mods I make)). So I spent a bit more time to make it "releaseable", but I didn't want to spend a lot of time. Making builds (and uploading those to hosting sites), is hours and hours of time, and I've already spent WAY more time on this mod than I ever wanted.

For the mod to work, it needs to supersede the original game files. Those files are in a .rpa file (a special zip file that renpy uses), which, the only way I know to do it, is unpack and overwrite the contents of that file (or~ reprogram the whole game to have a second, duplicate set of scripts, which... also too much work).

So~ I guess the short answer is... I got lazy with this one? What'da you want for free?
Yeah no worries, was just curious. Thanks for the explanation!
 
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nwoguy

Member
May 30, 2017
124
101
183
Not sure if this is a bug, or if it is due to running a save game from the previous game version

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/custom/locations.rpy", line 485, in script
    call screen lorileni_bedroom_screen with Dissolve(0.1)
  File "renpy/common/000statements.rpy", line 671, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/scripts/custom/custom.rpy", line 601, in execute
    screen interaction_menu(name):
  File "game/scripts/custom/custom.rpy", line 601, in execute
    screen interaction_menu(name):
  File "game/scripts/custom/custom.rpy", line 646, in execute
    if name in [lisa, leni, lucy] and current_location in [lisa_bedroom, lorileni_bedroom, lucylynn_bedroom] and clock.time == "day" and lisa.intro:
  File "game/scripts/custom/custom.rpy", line 647, in execute
    imagebutton auto "shop_%s" tooltip "Shop" focus_mask True pos (x, y) anchor (0.5, -1.5):
  File "game/scripts/custom/custom.rpy", line 647, in keywords
    imagebutton auto "shop_%s" tooltip "Shop" focus_mask True pos (x, y) anchor (0.5, -1.5):
  File "game/scripts/custom/custom.rpy", line 648, in keywords
    if name.shop_intro == False:
  File "game/scripts/custom/custom.rpy", line 648, in <module>
    if name.shop_intro == False:
AttributeError: 'character_class' object has no attribute 'shop_intro'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/scripts/custom/locations.rpy", line 485, in script
    call screen lorileni_bedroom_screen with Dissolve(0.1)
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\ast.py", line 1987, in execute
    self.call("execute")
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\ast.py", line 1966, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\statements.py", line 374, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 671, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\exports\statementexports.py", line 345, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\display\core.py", line 2218, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\display\core.py", line 2748, in interact_core
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\display\displayable.py", line 434, in visit_all
    d.visit_all(callback, seen)
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\display\displayable.py", line 434, in visit_all
    d.visit_all(callback, seen)
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\display\displayable.py", line 434, in visit_all
    d.visit_all(callback, seen)
  [Previous line repeated 1 more time]
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\display\screen.py", line 480, in visit_all
    callback(self)
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\display\core.py", line 2748, in <lambda>
    root_widget.visit_all(lambda d : d.per_interact())
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\display\screen.py", line 491, in per_interact
    self.update()
  File "C:\Ad Games\TheLewdHouseHelpingHand-0.4-pc\renpy\display\screen.py", line 700, in update
    self.screen.function(**self.scope)
  File "game/scripts/custom/custom.rpy", line 601, in execute
    screen interaction_menu(name):
  File "game/scripts/custom/custom.rpy", line 601, in execute
    screen interaction_menu(name):
  File "game/scripts/custom/custom.rpy", line 646, in execute
    if name in [lisa, leni, lucy] and current_location in [lisa_bedroom, lorileni_bedroom, lucylynn_bedroom] and clock.time == "day" and lisa.intro:
  File "game/scripts/custom/custom.rpy", line 647, in execute
    imagebutton auto "shop_%s" tooltip "Shop" focus_mask True pos (x, y) anchor (0.5, -1.5):
  File "game/scripts/custom/custom.rpy", line 647, in keywords
    imagebutton auto "shop_%s" tooltip "Shop" focus_mask True pos (x, y) anchor (0.5, -1.5):
  File "game/scripts/custom/custom.rpy", line 648, in keywords
    if name.shop_intro == False:
  File "game/scripts/custom/custom.rpy", line 648, in <module>
    if name.shop_intro == False:
AttributeError: 'character_class' object has no attribute 'shop_intro'

Windows-10-10.0.19045 AMD64
Ren'Py 8.3.7.25031702
The Lewd House Helping Hand - Gallery Mod 0.4
Wed Dec  3 22:49:23 2025
 

Night Mirror

Engaged Member
Modder
Jun 2, 2018
2,012
12,045
698
Not sure if this is a bug, or if it is due to running a save game from the previous game version
The only part I'm testing/maintaining is the gallery function (and the character poser). The rest of the game is left pretty much as-is. This is an error in the original game files (tested the unmodded game and can reproduce the error (old save loaded in new version)).

Starting a new game does fix the issue, or the original dev can post a fix to resolve it. I'm only fixing stuff that is gallery (or poser) related.