That only means you have chosen to have poor standards.
No. Right now it is really, really BAD. Don't even know where do I start. (Like I said, I don't want to bomb the rating because the game is in planning stages, so I'll just write some thoughts here without posting a proper two-star review).
The story is a disaster in two ways. On one hand it's almost absent, delivered through stilted writing in desperate need for an editor (BAD), quest log (BAD), and comic strips (GOOD). And the translation is wonky (VERY BAD in case you did not guess). On the other hand while there is very little story, it still railroads you harder than Railroad Tycoon Deluxe. I will re-iterate, the first fight with the biker boss is a travesty. It's Bull. Shit (aka VERY BAD). It's somewhat okay to give a boss a gajillion HP and ATK, but just flat out reverting HP to 20 when "killed" is bull. Shit. There are, as I understand, 2 unwinnable fights. There should be 0. But back to the story, it's also completely disjointed and a lot of elements are there not supported by it at all. Why does the girl initially opposed to whoring out dress her alter-ego like that? Why does she self-identify as lewd knight? Who's the professor? How did they first meet? No answer. (That's BAD, for those of you keeping score)
The game mechanics are a mess. You have a more-or-less solid--if a bit dull--foundation for tactical combat (if you take out the unwinnable fights). But the strategic resource manager is a mess. There are hidden phases gated behind the story which makes the overworld meaningless and hollow. Like we get it, you want some grind in the game, but be a bit more subtle about it (BAD).
There's apparently a lot of good art (GOOD). You have to grind like mad for half of it (NOT SO GOOD).
So no, right now it's not looking good at all. Some of these problems can be fixed fairly easy (hire an editor). Some of them (linear story, bad overworld, piss-poor worldbuilding) are more fundamental and make me worry.