Ren'Py The Lewdest House [v0.2.21] [Cathornero Games]

4.70 star(s) 79 Votes

Golden goose

Newbie
Oct 4, 2024
30
70
Pero95 crashout aside, are any of the puzzle images' hints of what's gonna happen in future chapters?

Anywho loved the new images! Especially the Luna and Sam one!
 
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DeVo1234

Member
Jun 11, 2022
127
47
I'm having an issue with the Christmas 2024 event. For some reason the ninth special gallery image won't unlock for me despite having found all 8 of the "gifts" needed to unlock it. Is anybody else experiencing this issue? Tyia
 

Akakarasu

Newbie
Feb 2, 2024
31
26
No, you're a piece of shit for not being able to take a critique of a game you have emotions invested in and retaliating for it.
Fact is, vast majority of devs here don't know how to make a proper game design. Calling you out on it does not make me a piece of shit.
I could do it with less of an attitude, but I choose not to. You after all, called me a scrub.

Don't talk to me any more.
Sounds like you're the one who's emotional. There are many crappy devs on F95 for sure. DMF and Catspeaker are not them though. You're welcome to dislike the optional puzzle game, but picking a fight with the devs and other supporters is going to make them less likely to consider your feedback, not more. You do you though.
 
Feb 13, 2020
35
52
Oh ffs, I spend a month and a half waiting for the next part of the story, and instead I get the kind of slider games I hate.

I mean, I have no right to dictate what DMV and Catspeaker do, but I AM allowed to feel frustrated over it.
 
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Akakarasu

Newbie
Feb 2, 2024
31
26
Oh ffs, I spend a month and a half waiting for the next part of the story, and instead I get the kind of slider games I hate.

I mean, I have no right to dictate what DMV and Catspeaker do, but I AM allowed to feel frustrated over it.
You're welcome to pay for the next dose of content if you need a hit that bad.
 

Hellforge

Newbie
Mar 7, 2017
71
32
took me too darn long to figure that the nsfw puzzle was in a continuation of the sfw puzzle in the gallery section. also love the valentine's gift of a condom and then screw it the plan was to get messy from the start.
 

DMFnsfw

Member
Game Developer
Nov 30, 2022
269
1,525
Sounds like you're the one who's emotional. There are many crappy devs on F95 for sure. DMF and Catspeaker are not them though. You're welcome to dislike the optional puzzle game, but picking a fight with the devs and other supporters is going to make them less likely to consider your feedback, not more. You do you though.
It's ok, leave him, they said that the puzzles required no brainpower, and yet, had to use the cheat skillissue.
Proving points it's not their forte.

-----------------------

For anyone reading:
Regarding the minigame:

I'm trying to follow Valve's "Playtest early" mindset, and it seems it's working!
This puzzle thing served as a way to test the waters before doing a mayor addition to the actual game: The Drawing Minigame to get money from Chapter 4 and onwards.
I know that ONLY SOME likes obligatory minigames, at the same time, NOBODY likes earning money in the game by repetitive grind.
BUT, everyone could get a rewarding feeling if they actually used some kind of skill to earn said in-game money, right?

My plan for Lincoln to get money on Chapter 4 and onwards is him making commissions (sometimes his sisters may take part of them) And the player will have the option to skip the minigame, and simply get paid. OR (AKA: optionally) solve the minigame (the easy, 4x3 version) to ALSO get a nice tip for their extra effort!

This gives a solution to the following:

- Avoid repetitive grinding by simply spam click.
- Avoid unskippable minigames.
- Give the player a sense of rewarding for solving a problem.

So... players want to play the minigame? FINE!
players don't want to play the minigame? FINE!
When I made this event, and planned how the Drawing/Money system will work in the future, I got both playstyles on mind.
Everyone wins, it's not that hard.

No content will be locked behind the minigame. And the Valentine's event is... come on, let's be honest... 10 cheat movements is already enough even for hard difficulty. I even added the optional hint thumbnail to make things as accessible as possible. And even added the skillissue cheat at last minute JUST in case, and ALSO took the time to share my tips for playing these minigames after playing them so fucking much this last week while testing everything.

So, for anyone (now, or in the future) complaining: You're welcome! I didn't added an unrequested 'feature' out of nowhere that drastically changes the gameplay while gatewaying progression/content and ignoring accessibility or playstyles!

-----------------------

Now, responding to many messages into one, a mashup of answers, like some kind of "Recent FAQ" both from here, twitter, etc:

Q - These scenes represent something that will happen in the future in the game?
A - I had in mind that these scenes would "happen somewhere in the future, even if not cannon".
Sam will be very important on Luna's chapter, and Lucy will get a nice maid dress, and Luan will probably give her brother a hand foot... But the scenes may not be exact the same.

Q - Did you know that you can quickly press "Start" right when it starts shuffling to instantly win?
A - Yup, played it enough to notice it, but I leave it on purpose, not everyone is good with puzzles, but some have really good eye and reflex, so let's embrance it. (Also, what's a videogame without a quick exploit here and there?)

Q - How does the cheats work in the puzzle?
A - Normally, you can only move pieces adjacent to the current empty space, but while the cheats are enabled, you can 'teleport' any piece in the board to the empty space, even if it's in the other side of the screen.

Q - The shuffle can generate impossible results!
A - Yup, the pieces aren't shuffled in a "one movement at the time", but 100% random. So sometimes this can happen. In cases like this, 1 single cheat movement does the trick, so I recommend to at least save 1 for the end just in case.

Q - I can't click on "Play" on the Valentine's Day event!
A - This is because the Christmas 2024 event is still running, complete it by finding all gifts ( ) first in order to be able to start a new event (And the same goes for anyone who started the Valentine's Day one first, and can't start the Christmas one.)

-----------------------

And that's all for now. Thank you to everyone playing, supporting, or spreading the word about our game! Thanks a lot for everyone's kind words <3
 
Jan 27, 2022
17
35
It's ok, leave him, they said that the puzzles required no brainpower, and yet, had to use the cheat skillissue.
Proving points it's not their forte.

-----------------------

For anyone reading:
Regarding the minigame:

I'm trying to follow Valve's "Playtest early" mindset, and it seems it's working!
This puzzle thing served as a way to test the waters before doing a mayor addition to the actual game: The Drawing Minigame to get money from Chapter 4 and onwards.
I know that ONLY SOME likes obligatory minigames, at the same time, NOBODY likes earning money in the game by repetitive grind.
BUT, everyone could get a rewarding feeling if they actually used some kind of skill to earn said in-game money, right?

My plan for Lincoln to get money on Chapter 4 and onwards is him making commissions (sometimes his sisters may take part of them) And the player will have the option to skip the minigame, and simply get paid. OR (AKA: optionally) solve the minigame (the easy, 4x3 version) to ALSO get a nice tip for their extra effort!

This gives a solution to the following:

- Avoid repetitive grinding by simply spam click.
- Avoid unskippable minigames.
- Give the player a sense of rewarding for solving a problem.

So... players want to play the minigame? FINE!
players don't want to play the minigame? FINE!
When I made this event, and planned how the Drawing/Money system will work in the future, I got both playstyles on mind.
Everyone wins, it's not that hard.

No content will be locked behind the minigame. And the Valentine's event is... come on, let's be honest... 10 cheat movements is already enough even for hard difficulty. I even added the optional hint thumbnail to make things as accessible as possible. And even added the skillissue cheat at last minute JUST in case, and ALSO took the time to share my tips for playing these minigames after playing them so fucking much this last week while testing everything.

So, for anyone (now, or in the future) complaining: You're welcome! I didn't added an unrequested 'feature' out of nowhere that drastically changes the gameplay while gatewaying progression/content and ignoring accessibility or playstyles!

-----------------------

Now, responding to many messages into one, a mashup of answers, like some kind of "Recent FAQ" both from here, twitter, etc:

Q - These scenes represent something that will happen in the future in the game?
A - I had in mind that these scenes would "happen somewhere in the future, even if not cannon".
Sam will be very important on Luna's chapter, and Lucy will get a nice maid dress, and Luan will probably give her brother a hand foot... But the scenes may not be exact the same.

Q - Did you know that you can quickly press "Start" right when it starts shuffling to instantly win?
A - Yup, played it enough to notice it, but I leave it on purpose, not everyone is good with puzzles, but some have really good eye and reflex, so let's embrance it. (Also, what's a videogame without a quick exploit here and there?)

Q - How does the cheats work in the puzzle?
A - Normally, you can only move pieces adjacent to the current empty space, but while the cheats are enabled, you can 'teleport' any piece in the board to the empty space, even if it's in the other side of the screen.

Q - The shuffle can generate impossible results!
A - Yup, the pieces aren't shuffled in a "one movement at the time", but 100% random. So sometimes this can happen. In cases like this, 1 single cheat movement does the trick, so I recommend to at least save 1 for the end just in case.

Q - I can't click on "Play" on the Valentine's Day event!
A - This is because the Christmas 2024 event is still running, complete it by finding all gifts ( ) first in order to be able to start a new event (And the same goes for anyone who started the Valentine's Day one first, and can't start the Christmas one.)

-----------------------

And that's all for now. Thank you to everyone playing, supporting, or spreading the word about our game! Thanks a lot for everyone's kind words <3
Thank goodness. It was mainly the hard mode puzzles that were giving me trouble. This is a good compromise for the money grinding mechanics.
 

Eteru42

New Member
Feb 27, 2022
6
20
I don't think so. They said earlier in this thread that the first major choice that will determine your ending will have different UI from the regular choices and will likely be much closer to the end of chapter 3.
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*inhale*




Lincoln and Lori are going to need to cook up a reason why the walls of their room got sticky. And somehow the ceiling.

Sam is going to be a major part of Luna's chapter. You will definitely get to do things with her and Luna together when get there.

Poggers. Always a fan of that. Would be also just fun to see how you write Sam in general.
 
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Reactions: DMFnsfw
Mar 7, 2023
45
33
I'm not a big fan of sliding puzzles but I am a fan of this game and I love the artwork. Nice to see some more Lana and actually seeing Luna and Sam together. I do remember seeing her once or twice in Chapter 1 but, this was a nice surprise. I was able to solve the easy mode puzzles without using cheat but, thank you for including the option even if it is limited use. I did have to use it on nearly all of the hard mode puzzles. I was able to solve Lori's puzzle on my own though. Keep up the great work. I wish I could help with some money or something but, I'm flat broke right now.
 
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Reactions: DMFnsfw

Blue2343

Member
Mar 4, 2022
399
118
It's ok, leave him, they said that the puzzles required no brainpower, and yet, had to use the cheat skillissue.
Proving points it's not their forte.

-----------------------

For anyone reading:
Regarding the minigame:

I'm trying to follow Valve's "Playtest early" mindset, and it seems it's working!
This puzzle thing served as a way to test the waters before doing a mayor addition to the actual game: The Drawing Minigame to get money from Chapter 4 and onwards.
I know that ONLY SOME likes obligatory minigames, at the same time, NOBODY likes earning money in the game by repetitive grind.
BUT, everyone could get a rewarding feeling if they actually used some kind of skill to earn said in-game money, right?

My plan for Lincoln to get money on Chapter 4 and onwards is him making commissions (sometimes his sisters may take part of them) And the player will have the option to skip the minigame, and simply get paid. OR (AKA: optionally) solve the minigame (the easy, 4x3 version) to ALSO get a nice tip for their extra effort!

This gives a solution to the following:

- Avoid repetitive grinding by simply spam click.
- Avoid unskippable minigames.
- Give the player a sense of rewarding for solving a problem.

So... players want to play the minigame? FINE!
players don't want to play the minigame? FINE!
When I made this event, and planned how the Drawing/Money system will work in the future, I got both playstyles on mind.
Everyone wins, it's not that hard.

No content will be locked behind the minigame. And the Valentine's event is... come on, let's be honest... 10 cheat movements is already enough even for hard difficulty. I even added the optional hint thumbnail to make things as accessible as possible. And even added the skillissue cheat at last minute JUST in case, and ALSO took the time to share my tips for playing these minigames after playing them so fucking much this last week while testing everything.

So, for anyone (now, or in the future) complaining: You're welcome! I didn't added an unrequested 'feature' out of nowhere that drastically changes the gameplay while gatewaying progression/content and ignoring accessibility or playstyles!

-----------------------

Now, responding to many messages into one, a mashup of answers, like some kind of "Recent FAQ" both from here, twitter, etc:

Q - These scenes represent something that will happen in the future in the game?
A - I had in mind that these scenes would "happen somewhere in the future, even if not cannon".
Sam will be very important on Luna's chapter, and Lucy will get a nice maid dress, and Luan will probably give her brother a hand foot... But the scenes may not be exact the same.

Q - Did you know that you can quickly press "Start" right when it starts shuffling to instantly win?
A - Yup, played it enough to notice it, but I leave it on purpose, not everyone is good with puzzles, but some have really good eye and reflex, so let's embrance it. (Also, what's a videogame without a quick exploit here and there?)

Q - How does the cheats work in the puzzle?
A - Normally, you can only move pieces adjacent to the current empty space, but while the cheats are enabled, you can 'teleport' any piece in the board to the empty space, even if it's in the other side of the screen.

Q - The shuffle can generate impossible results!
A - Yup, the pieces aren't shuffled in a "one movement at the time", but 100% random. So sometimes this can happen. In cases like this, 1 single cheat movement does the trick, so I recommend to at least save 1 for the end just in case.

Q - I can't click on "Play" on the Valentine's Day event!
A - This is because the Christmas 2024 event is still running, complete it by finding all gifts ( ) first in order to be able to start a new event (And the same goes for anyone who started the Valentine's Day one first, and can't start the Christmas one.)

-----------------------

And that's all for now. Thank you to everyone playing, supporting, or spreading the word about our game! Thanks a lot for everyone's kind words <3
I have not because I can't solve I know where the pieces go it's just the mechanics cause me anxiety slide puzzles are new to me and I have solved some, but I just find that most of the time I solve them it was not intelligence but luck that helped me that's what makes the mini-game so bad for me, but thanks for making it an optional event because I probably would have had to quit the game.
 

karbonara

New Member
Apr 12, 2024
7
2
Q - The shuffle can generate impossible results!
A - Yup, the pieces aren't shuffled in a "one movement at the time", but 100% random. So sometimes this can happen. In cases like this, 1 single cheat movement does the trick, so I recommend to at least save 1 for the end just in case.
I don't want to sound like I'm antagonizing anyone, but fixing/creating proper algorithm sounds like fun math/programming challenge.
Or just import/implement existing python solution.
 

Sir Weshmish

Member
Mar 4, 2019
339
587
*inhale*




Lincoln and Lori are going to need to cook up a reason why the walls of their room got sticky. And somehow the ceiling.




Poggers. Always a fan of that. Would be also just fun to see how you write Sam in general.
Ah man just give me a Lori lewd update....Im starve for my best girl content for so long...
 
4.70 star(s) 79 Votes