- Dec 21, 2017
- 533
- 422
Before one of you sailors of the high seas posts a link (which I'm sure you will shortly), don't forget,
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24 minutes... Pretty quick, but you can do BETTER! Next time, shoot for 23, I believe in youYou must be registered to see the links
Here's a list of what I've added. Hotkeys, fully drawn avatar (meaning extended legs, parts need touched up, but for the most part, it's fine), new outfit, new sporty top colors, a few new minor animations (leaking from the penis/blinking), modification to how the sidebars work (the button was too small while there was simultaneously too much padding for mobile users), new haircut, and a whole list of other minor tweaks and changes I'm sure I forgot to mention.
Riley and Sasha both got some new scenes, and so did the Psychology/Chemistry courses.
Game link:
Mega
Bugfix:
Mega
I'll update the live version sometime tonight for patron users, then update the live version for free users shortly after, sissy slut will be getting a smallish update, and hopefully the css isn't going to be too much of a hassle to get just right.
I will try that next time, but I do not guarantee that I will give you this pleasure each time (luck the children are managed by their father I had time for me). I took the opportunity to watch Patreon.24 minutes... Pretty quick, but you can do BETTER! Next time, shoot for 23, I believe in you.
Well, patreon is somewhat down for maintenance right now, and will be fully down later tonight. Good thing you saw it when you didI will try that next time, but I do not guarantee that I will give you this pleasure each time (luck the children are managed by their father I had time for me). I took the opportunity to watch Patreon.
so confused with this pissing match
The MEGA link is expired.
If you hit the back arrow on the left pop-out menu it will bypass the issue.tried the bug fix, having issues. keep getting end of content. at class but game just started. any help out there.
My stance on piracy has, and always has been, I'm just happy that they're playing the game and flattered they want to play it that bad. If I was on some big crusade against piracy, why would I post patron only bugfixes? Why would I be here in the first place? And pirating others artwork? You're probably new to this thread, but the art in the game (the avatar at least), was part of a free image library, and Akaburs stance on the matter is (as long as you get permission, it's cool). I don't take credit for his avatar, and I even link to his patreon in my game.New content blocking the old content. Lots of bugs. Pretty amateurish or just plain lazy mistakes. Very little new content in the last year or is it just all blocked by bugs? Seems like intentional sandbagging and not much of anything for the last year. I like the genre and this game is a decent start, but I am disappointed at how slow and insignificant the updates are by a dev who comes to a pirate site whining and bitching that nobody wants to pay for it. Especially, when the developer pirates other people's artwork, images, and videos with the intention of making a profit off it.
If you want people to be more willing to donate on patreon, you need to start working much harder and producing quality results on regular schedule and keep doing it for a long time for people to take you seriously and start seeing true value in supporting you. If you are just doing this for a hobby supplementing your income, then put 20-40 hours per month in and show your work (behind the scenes work is not enough proof. You need both behind the scenes and content that people can actually see). If you are doing this for a living, then you better work 40 hours a week putting forth quality results on a regular schedule. Even though I like the genre, I wouldn't pay for any of these games because the devs are just that unreasonable and pathetic. They want a living wage from working on a project 6-8 hours a month or not accomplishing much of anything for a full year at a time? Surely, you jest.
If you want more patreon supporters, start cranking out significant and meaningful content on a regular schedule for at least a year. You'll get more and more supporters and you keep doing your best. It's hard work and you need to harden your heart against unjust criticism but be adult enough to accept and grow learning from constructive criticism.
My problem is not just with you but other devs as well who want people to pay them monthly for barely any content. I could check back in a year and still not miss much (not even worth the download!!), I sure am not going to pay a monthly fee for that.My stance on piracy has, and always has been, I'm just happy that they're playing the game and flattered they want to play it that bad. If I was on some big crusade against piracy, why would I post patron only bugfixes? Why would I be here in the first place? And pirating others artwork? You're probably new to this thread, but the art in the game (the avatar at least), was part of a free image library, and Akaburs stance on the matter is (as long as you get permission, it's cool). I don't take credit for his avatar, and I even link to his patreon in my game.
As for how many hours I work, well, I work on multiple projects, work 4 jobs (this being the fourth) and consistently put out content. I haven't missed a deadline yet, and barring extreme circumstances, don't think I ever will. I probably put anywhere from an hour to 12 hours a day on the game (though it varies a lot and I AM working my other jobs, the average probably being a couple hours a day, much of that spent drawing or coding, or whatever).
Anyway, back to your complaint about "content being blocked". What content is blocked? Do you have the bugfix? Explain what you mean by "blocked" because I haven't gotten any complaints about that on my end. You'll need to be more specific.
Hmm, you should be able to continue, when it says it's the end, it's just saying you've reached the end of the content for that specific path. Meaning you can still continue down any other path. The psychology course is split between Riley and Alex currently, and once you've reached the end of Alex's content, it's all Riley from there on. Then you can work, meet Bailey, and play the game like usual, provided you're using the bugfix of course. I believe someone posted the updated version a little while ago, but if it doesn't work, let me know and I'll grab another link.My problem is not just with you but other devs as well who want people to pay them monthly for barely any content. I could check back in a year and still not miss much (not even worth the download!!), I sure am not going to pay a monthly fee for that.
Akabur might be cool with it, but I doubt many of the others are.
I don't see how you can work 2 hours per day or 60 hours per month and only come up with this much to show for it.
Start a new game and go through like normal, you'll come to a point where new content prevents you from contining. The new content in school does not let you continue. It just politely says that's the end of the content long before you even get to most of Baily's content. Then if you reload and stay away from the school, you soon come to a point where you are supposed to go to Riley's house, but have no way to get there, no way to continue with any other content and nothing left to do.
I used the recent bugfix html file. You cannot continue and you cannot even back out of. No button to continue. You have to reload. If you go back to the psychology class, you are given the same line, end of content, the meeting with Riley does not occur. Nothing happens at the diner with Baily, either. I don't believe that comment about the amount of scenes you create. I only noticed few very insignificant scenes all the way through the school content until the content ended and I could no longer continue (that content was not worth viewing.). You said yourself, Alex's content ends there. Like I said, the last time I checked this game out was version 5.4. and not much has changed. How many hours did it take you to go from 5.4 to 5.7?Hmm, you should be able to continue, when it says it's the end, it's just saying you've reached the end of the content for that specific path. Meaning you can still continue down any other path. The psychology course is split between Riley and Alex currently, and once you've reached the end of Alex's content, it's all Riley from there on. Then you can work, meet Bailey, and play the game like usual, provided you're using the bugfix of course. I believe someone posted the updated version a little while ago, but if it doesn't work, let me know and I'll grab another link.
As for there not being a difference in a years worth of content... Well, that's just not true with my work. I add a minimum of 5-15 scenes, per character, per route, updating 2 characters per update, barring special content. So that means I add about 30-90 scenes per update. Multiply that by 12 and you get between 360 and 1080 scenes a year (if my math is right, and of course barring special scenes). If that seems like something you wouldn't miss much, well, let's agree to disagree.
I'm pretty sure you either don't have the right bug-fix, or are doing something wrong. If you'd like to take a look at my game in an editor and view how many words, how many passages, how many scenes there are, feel free. As for the school content, there's not much there, and there's not much there for a reason. Because I can only write so many scenes, and I've only been working on it for a relatively short time and that's WHILE working on my standard workload, I'm not some magical porn making machine you know.I used the recent bugfix html file. You cannot continue and you cannot even back out of. No button to continue. You have to reload. If you go back to the psychology class, you are given the same line, end of content, the meeting with Riley does not occur. Nothing happens at the diner with Baily, either. I don't believe that comment about the amount of scenes you create. I only noticed few very insignificant scenes all the way through the school content until the content ended and I could no longer continue (that content was not worth viewing.). You said yourself, Alex's content ends there. Like I said, the last time I checked this game out was version 5.4. and not much has changed. How many hours did it take you to go from 5.4 to 5.7?
Your game is a good start, but the updates are slow and insignificant. Not worth the download, even when it's free. I really don't want to download it again. And I certainly don't want to pay a monthly fee. Take that for what you want. You can listen to criticism, stop lying about how many hours you put into it, do a better job, and realize people are willing to support good quality significant and meaningful content that is put out on a regular basis or you can go on doing what you are doing and not get many more supporters.
My monthly support requires more content of value than a few minutes of tedious clicking through your placeholder content. Ask yourself, what would people be willing to pay for? A few hours of quality content? 10 hours of quality content per month? If you can entertain people for 10 hours per month, I bet your patreon supporters will greatly rise in number. Of course, that's only my personal opinion.
***Edit*** There are a few games out there that I would definitely support if the content was more significant and meaningful on a regular basis, and yours is one of them. I don't think I am the only one, in fact, I think there are many who would. I guess you need to figure out how to make it happen. I honestly do wish you success!
My problem is not just with you but other devs as well who want people to pay them monthly for barely any content. I could check back in a year and still not miss much (not even worth the download!!), I sure am not going to pay a monthly fee for that.
Akabur might be cool with it, but I doubt many of the others are.
I don't see how you can work 2 hours per day or 60 hours per month and only come up with this much to show for it.
Start a new game and go through like normal, you'll come to a point where new content prevents you from contining. The new content in school does not let you continue. It just politely says that's the end of the content long before you even get to most of Baily's content. Then if you reload and stay away from the school, you soon come to a point where you are supposed to go to Riley's house, but have no way to get there, no way to continue with any other content and nothing left to do.