Command & Obey your model on Jerkmate — you’re in control. Join Now!
x

f96zonetrooper

Engaged Member
Dec 21, 2018
2,921
2,801
350
It would be 0.1.0.0 otherwise. Of course this is a complete game now and any other patch is just extra content, riiiiiight?
Since the latest updates were all small ones and incremented the version by "1", it seems like the 100th release, so v0.100.0. would be ok.
However I guess the v1.0.0 is motivated by " no more technical updates for a while ", so it is meant as a preliminary full release.
 

ukthrowaway69

Newbie
Jun 17, 2020
64
142
124
i loved this game but some time ago the dev competely changed the ui and made it so confussing. is it still like this?
I played this years ago, I wanna piggyback this question as "if the UI still fucking atrocious?" I remember it looking like a shitty website from 2010 but twice as broken.

It would be 0.1.0.0 otherwise. Of course this is a complete game now and any other patch is just extra content, riiiiiight?
Semantic versioning would mean it was a major version change but given how bad the game is (yet still falling upwards somehow), I wouldn't be surprised if the dev meant it was 0.10.0 (probably closer to 0.3.10 realistically)
 

f96zonetrooper

Engaged Member
Dec 21, 2018
2,921
2,801
350
I played this years ago, I wanna piggyback this question as "if the UI still fucking atrocious?" I remember it looking like a shitty website from 2010 but twice as broken.
The UI layout of this game does not work well with arbitrary window sizes, so don't maximize the browser window and hope it will look perfect. The layout is probably designed for mobile devices with height > width and looks bad on horizontal screens with width > height.
Adjust the window size (width, height) manually until the UI looks ok for you.
I played this game last year and after adjusting the window size it was fine for me.
 

austinhaney6969

Active Member
Game Developer
Dec 21, 2017
546
448
259
Since the latest updates were all small ones and incremented the version by "1", it seems like the 100th release, so v0.100.0. would be ok.
However I guess the v1.0.0 is motivated by " no more technical updates for a while ", so it is meant as a preliminary full release.
It's more like, I'm tired of spending my time working on backend stuff that primarily focuses on optimization or bugfixes when I could be doing what I actually enjoy. Writing and coding porn :D
 

fitgirlbestgirl

Well-Known Member
Jul 27, 2017
1,181
4,505
466
I've played this on and off over the years and kind of liked the writing but it's impressive how somehow the UI has gotten worse with time when it wasn't great to begin with. It's to a point now that I really can't be bothered anymore to get into it.
 

austinhaney6969

Active Member
Game Developer
Dec 21, 2017
546
448
259
I've played this on and off over the years and kind of liked the writing but it's impressive how somehow the UI has gotten worse with time when it wasn't great to begin with. It's to a point now that I really can't be bothered anymore to get into it.
Got any pointers on how I should fix it?
 

Mariobala

Member
Nov 14, 2021
135
36
127
When I go to Riley's house in the game, Damn, I better not come without making a joke! He says this, I wonder who should I be kidding?
 

Crell

Active Member
Aug 6, 2017
518
2,032
446
Got any pointers on how I should fix it?
The buttons are way too large, taking away space that could be used for useful information. All the points under "Notebook" could be put somewhere on the regular screen so you don't have to click multiple times. I like that you mapped keys for options, but 1, 2 and 3 being mapped to outfits is kinda pointless. Some outcomes in Class will throw you back to the main menu, when you just want to finish all the classes, completely interrupting the flow.

All in all, the UI should be way tighter, smaller and more informative. Something like this would be more than enought for the buttons: 1707863749758.png

Nobody wants to click all the time in a rather.....hands off....gaming experience.
 

austinhaney6969

Active Member
Game Developer
Dec 21, 2017
546
448
259
The buttons are way too large, taking away space that could be used for useful information. All the points under "Notebook" could be put somewhere on the regular screen so you don't have to click multiple times. I like that you mapped keys for options, but 1, 2 and 3 being mapped to outfits is kinda pointless. Some outcomes in Class will throw you back to the main menu, when you just want to finish all the classes, completely interrupting the flow.

All in all, the UI should be way tighter, smaller and more informative. Something like this would be more than enought for the buttons: View attachment 3352192

Nobody wants to click all the time in a rather.....hands off....gaming experience.
Some good ideas, I'll start working on the necessary css and whatnot to see if I can at least make that button thing happen for the main menu.
 
  • Like
Reactions: Wizmoe
May 31, 2019
343
444
219
The buttons are way too large, taking away space that could be used for useful information. All the points under "Notebook" could be put somewhere on the regular screen so you don't have to click multiple times. I like that you mapped keys for options, but 1, 2 and 3 being mapped to outfits is kinda pointless. Some outcomes in Class will throw you back to the main menu, when you just want to finish all the classes, completely interrupting the flow.

All in all, the UI should be way tighter, smaller and more informative. Something like this would be more than enought for the buttons: View attachment 3352192

Nobody wants to click all the time in a rather.....hands off....gaming experience.
There's not a lot that can be done, so long as the dev strives to bend over backwards for mobile users. Why people play porn games on their phone is a concept I can never fully wrap my head around, but I digress.

I'm sure the game looks fine on mobile, but on a fullscreen desktop browser, it's a fucking nightmare. Images and vids are fucking huge filling up the entire screen (despite there being no resolution in the images/vids to spare to do that so you're looking at pixelated garbage), and dialogue stretches to the width of the entire screen making it a nightmare to actually read. Can't forget to mention for the dialogue the strange decision to have player dialogue on the right, and the other person's on the left. I guess it's supposed to look a little bit like a text conversation, where your texts are on the right, but the text in the game is right aligned for some ungodly reason, have it left aligned for pete's sake.

On the bright side, at least the dev moved the avatar to the left sidebar, so there isn't two sidebars to make the screen feel even more busy and cramped, so there's that. Navigation isn't terrible anymore, which is a plus as well. It's still bad, but less bad.
I just want some fucking breathing room on the desktop. Main content on full screen should take up like 50% of the screen's real estate, centered, sandwiched between 25% of empty space on both sides (with the sidebar in tow, the numbers change slightly). Wouldn't hurt to have images be normal sized either. Either their default resolution, or blown up ever so slightly to like 125% at most.

Slightly unrelated, but I think the change to the more sandboxy, freeform nature kind of hurt the game overall. While a bit slow and monotonous, before, the stories had interplay and relied on each other. Now it's just a potluck of things put together that seem like they should go together, but they've been separated and can be completed out of order. Don't even get me started on how the clinic ruins any sense of "progression" or consequence either. Main MC dude can swap genders and assets faster than he can change underwear. Kind of weird to think he has any kind of problem at all with being feminized.

For what it's worth, I don't hate the game, I just hate how it's presented, and it still seems like it's chasing that potential it had all those years ago but never quite reached due to heavy refactoring. I still think it could reach that potential, but I think the game would have to be ripped up from its roots and re-planted at this point, so to speak.

Anyway, I'll step down from the soapbox and let someone else take a turn.
 

sparrow_rose

Active Member
May 5, 2018
608
898
281
I think the diner is bugged. I can't get past 10, even wearing the correct work clothes. There's just no button or anything.
 
3.30 star(s) 25 Votes