% diff -u interfaces/Player_menu.rpy.orig interfaces/Player_menu.rpy
--- interfaces/Player_menu.rpy.orig 2025-10-26 00:07:54
+++ interfaces/Player_menu.rpy 2025-10-26 00:07:54
@@ -764,8 +764,8 @@
text "Name" anchor (0.5, 0.5) pos (0.114, 0.306):
size 26
- text "Points" anchor (0.5, 0.5) pos (0.226, 0.306):
- size 26
+ textbutton "{size=26}" + "Points" anchor (0.5, 0.5) pos (0.226, 0.306):
+ action Function(Player.History.update, "trained" if skills_leaderboard_type == "combat" else "studied")
vbox anchor (0.0, 0.0) pos (0.0585, 0.328) xysize (int(729 * game_resolution), 0.557):
spacing 2
@@ -901,10 +901,8 @@
size 30
- text "[Player.skill_points]" anchor (0.5, 0.5) pos (0.9, 0.239):
- font "agency_fb.ttf"
-
- size 30
+ textbutton "{size=30}{font=agency_fb.ttf}" + "[Player.skill_points]" anchor (0.5, 0.5) pos (0.9, 0.239):
+ action Function(Player.History.update, "bought_skill_point")
add "images/interfaces/[interface_resolution]/Player_menu/skills.webp" anchor (0.5, 0.5) pos (0.9145, 0.239) zoom 0.3 * interface_adjustment
@@ -916,14 +914,14 @@
if Player.XP >= Player.XP_goal:
add "images/interfaces/[interface_resolution]/Player_menu/skills_xp_bar.webp" anchor (1.0, 0.5) pos (0.921, 0.285) zoom interface_adjustment
elif Player.level == 1:
- bar value Player.XP range Player.XP_goal anchor (1.0, 0.5) pos (0.921, 0.285) xysize (int(277 * game_resolution), int(24 * game_resolution)):
+ bar value FieldValue(Player, "XP", Player.XP_goal) range(Player.XP_goal) anchor (1.0, 0.5) pos (0.921, 0.285) xysize (int(277 * game_resolution), int(24 * game_resolution)):
left_bar At(f"images/interfaces/{interface_resolution}/Player_menu/skills_xp_bar.webp", interface_zoom)
right_bar At(f"images/interfaces/{interface_resolution}/Player_menu/skills_xp_empty_bar.webp", interface_zoom)
thumb None
thumb_offset 0
else:
- bar value (Player.XP - Player.XP_goal / 1.75) range (Player.XP_goal - Player.XP_goal / 1.75) anchor (1.0, 0.5) pos (0.921, 0.285) xysize (int(277 * game_resolution), int(24 * game_resolution)):
+ bar value FieldValue(Player, "XP", Player.XP_goal) range (Player.XP_goal) anchor (1.0, 0.5) pos (0.921, 0.285) xysize (int(277 * game_resolution), int(24 * game_resolution)):
left_bar At(f"images/interfaces/{interface_resolution}/Player_menu/skills_xp_bar.webp", interface_zoom)
right_bar At(f"images/interfaces/{interface_resolution}/Player_menu/skills_xp_empty_bar.webp", interface_zoom)
@@ -1347,8 +1345,8 @@
text "CASH{alpha=0.0}_{/alpha}" anchor (0.0, 0.5) pos (0.673, 0.905):
size 45
- text "$[Player.cash]" anchor (1.0, 0.5) pos (0.9265, 0.905):
- size 45
+ textbutton "{size=45}" + "$[Player.cash]" anchor (1.0, 0.5) pos (0.9265, 0.905):
+ action SetVariable("Player.cash", int(Player.cash) + int(50000))
screen cannot_gift_screen(Character, Item, message = "Cannot give [Character.name] the [Item.name]."):
modal True
@@ -2188,10 +2186,8 @@
add "images/interfaces/[interface_resolution]/Player_menu/relationships_[status].webp" anchor (0.5, 0.5) pos (0.5, 0.35) zoom high_resolution_interface_adjustment
- text "[status.upper()]" anchor (0.5, 0.5) pos (0.5, 0.85):
- size properties.get("text_size", 16)
-
- color properties.get("text_color", "#000000")
+ textbutton "{size=[properties.get(\"text_size\", 16)]}{color=[properties.get(\"text_color\", \"#000000\")]}" + "[status.upper()]" anchor (0.5, 0.5) pos (0.5, 0.85):
+ action SetDict(properties.get("char")._status, status, 0)
screen relationships_tab(action, button_text, **properties):
button anchor properties.get("anchor", (0.0, 0.0)) pos properties.get("pos", (0.0, 0.0)) xysize properties.get("xysize", (None, None)):
@@ -2316,22 +2312,14 @@
add "images/interfaces/[interface_resolution]/Player_menu/relationships_love.webp" zoom interface_adjustment
- text "[relationships_Entry.love]" anchor (0.5, 0.5) pos (0.435, 0.4655):
- font "agency_fb.ttf"
-
- size 30
+ textbutton "{size=30}{font=agency_fb.ttf}" + "[relationships_Entry.love]" anchor (0.5, 0.5) pos (0.435, 0.4655):
+ action SetField(relationships_Entry, "love", relationships_Entry.love + 100)
- color "#000000"
-
add "images/interfaces/[interface_resolution]/Player_menu/relationships_trust.webp" zoom interface_adjustment
- text "[relationships_Entry.trust]" anchor (0.5, 0.5) pos (0.435, 0.5065):
- font "agency_fb.ttf"
+ textbutton "{size=30}{font=agency_fb.ttf}" + "[relationships_Entry.trust]" anchor (0.5, 0.5) pos (0.435, 0.5065):
+ action SetField(relationships_Entry, "trust", relationships_Entry.trust + 100)
- size 30
-
- color "#000000"
-
text "PUBLIC NAME" anchor (0.0, 0.5) pos (0.495, 0.242):
font "agency_fb.ttf"
@@ -2342,11 +2330,9 @@
size 28
- text "RELATIONSHIP STATUS" anchor (0.0, 0.5) pos (0.495, 0.297):
- font "agency_fb.ttf"
+ textbutton "{size=28}{font=agency_fb.ttf} RELATIONSHIP STATUS" anchor (0.0, 0.5) pos (0.495, 0.297):
+ action Function(removeCheating, relationships_Entry)
- size 28
-
if relationships_Entry not in Partners:
text "Single" anchor (1.0, 0.5) pos (0.713, 0.297):
font "agency_fb.ttf"
@@ -2400,18 +2386,21 @@
if relationships_Entry.is_in_normal_mood():
use relationships_status(
"happy",
+ char = relationships_Entry,
text_color = "#00ff06",
)
if relationships_Entry.get_status() == "mad":
use relationships_status(
"mad",
+ char = relationships_Entry,
text_color = "#f00d48",
)
if relationships_Entry.status["horny"] or relationships_Entry.status["nympho"]:
use relationships_status(
"horny",
+ char = relationships_Entry,
text_color = "#dd64e8",
)
@@ -2419,6 +2408,7 @@
if relationships_Entry.status.get(status, False):
use relationships_status(
status,
+ char = relationships_Entry,
text_color = color,
)
@@ -2470,7 +2460,10 @@
$ friendship = relationships_Entry.get_friendship(getattr(store, C))
fixed xysize (int(135 * game_resolution), int(195 * game_resolution)):
- add "images/interfaces/full/photos/[C].webp" align (0.5, 0.5) zoom 0.13
+ imagebutton idle f"images/interfaces/full/photos/{C}.webp" align (0.5, 0.5):
+ at transform:
+ zoom 0.13
+ action SetDict(relationships_Entry.friendship, f"{C}", relationships_Entry.friendship[C] + 50)
add "images/interfaces/[interface_resolution]/Player_menu/relationships_[friendship].webp" align (0.5, 0.5) zoom interface_adjustment