Create and Fuck your AI Slut -70% OFF
x

Mod Ren'Py The Null Hypothesis - TNHUXMod [v0.8c.18] [freddygonzo]

freddygonzo

Member
Apr 26, 2024
402
505
179
If nothing else, I can always either put up with it, or play vanilla until a version of the game this doesn't happen on comes out.
I don't know if beta saves of v0.8c will be 100% compatible later to the final public release later as some internal stuff could still change. There seem to be a new beta update every day since I have followed it.
I'd wait for the public release and start a new game then to avoid any issues.

See newest posts for latest beta version.
 
Last edited:
  • Heart
  • Like
Reactions: E358700 and pepplez

freddygonzo

Member
Apr 26, 2024
402
505
179
Beta11 update. Not every beta version requires a mod update.

See latest posts here for lates beta mod versions.
 
Last edited:
  • Heart
Reactions: pepplez

Xem

Newbie
Jul 17, 2019
90
45
162
Beta11 update. Not every beta version requires a mod update.
Do you happen to know what the variables for laura and jean are? im having a hard time figuring out why the console cant find them with just their names, when it picks up rogue with no issue at all
 

freddygonzo

Member
Apr 26, 2024
402
505
179
There are are couple of console commands to check for existing characters:
Code:
all_Characters
all_Sprites
Cast
ch1_Companions
ch1_Companions should be enough for current sandbox manipulations.
For future chapters, type ch2_*, ch3_*, etc. or all_Sprites.
If someone wants to print out all_Characters without anyone missing due truncation, type two commands after each other:
Code:
import pprint
pprint.pprint(all_Characters, width=200, compact=True)
 
Last edited:
  • Like
Reactions: Xem

Xem

Newbie
Jul 17, 2019
90
45
162
Now i cant get past winter, this beta sure seems kinda bad :T
To be fair im not even sure why this happens since i have little to no programing experience and in previous versions i had a similar issue with the winter event, so it might have nothing to do with this version (heck i dont even remember what i did to fix it back then)

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/locations/bedrooms/bedrooms.rpy", line 114, in script call
  File "game/seasons/progress.rpy", line 22, in script call
  File "game/core/mechanics/sleeping.rpy", line 237, in script call
  File "game/core/mechanics/time.rpy", line 119, in script call
  File "game/core/definitions/events.rpy", line 252, in script call
  File "game/core/definitions/events.rpy", line 228, in script call
  File "game/events/chapter_one/Sentinel_attack.rpy", line 100, in script
  File "game/events/chapter_one/Sentinel_attack.rpy", line 100, in <module>
  File "game/core/mechanics/phone.rpy", line 54, in open_texts
  File "game/core/mechanics/phone.rpy", line 31, in read_texts
AttributeError: 'NPCClass' object has no attribute 'Texts'

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
  File "game/locations/bedrooms/bedrooms.rpy", line 114, in script call
  File "game/seasons/progress.rpy", line 22, in script call
  File "game/core/mechanics/sleeping.rpy", line 237, in script call
  File "game/core/mechanics/time.rpy", line 119, in script call
  File "game/core/definitions/events.rpy", line 252, in script call
  File "game/core/definitions/events.rpy", line 228, in script call
  File "game/events/chapter_one/Sentinel_attack.rpy", line 100, in script
  File "renpy/ast.py", line 1187, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1273, in py_exec_bytecode
    exec(bytecode, globals, locals)
    ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "game/events/chapter_one/Sentinel_attack.rpy", line 100, in <module>
  File "game/core/mechanics/phone.rpy", line 54, in open_texts
  File "game/core/mechanics/phone.rpy", line 31, in read_texts
AttributeError: 'NPCClass' object has no attribute 'Texts'

Windows-11-10.0.22000-SP0 AMD64
Ren'Py 8.5.0.25091701+unofficial
The Null Hypothesis 0.8c.beta
Fri Sep 26 00:41:56 2025
 
  • Sad
Reactions: pepplez

pepplez

Active Member
Jun 7, 2020
982
1,317
287
Now i cant get past winter, this beta sure seems kinda bad :T
To be fair im not even sure why this happens since i have little to no programing experience and in previous versions i had a similar issue with the winter event, so it might have nothing to do with this version (heck i dont even remember what i did to fix it back then)

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/locations/bedrooms/bedrooms.rpy", line 114, in script call
  File "game/seasons/progress.rpy", line 22, in script call
  File "game/core/mechanics/sleeping.rpy", line 237, in script call
  File "game/core/mechanics/time.rpy", line 119, in script call
  File "game/core/definitions/events.rpy", line 252, in script call
  File "game/core/definitions/events.rpy", line 228, in script call
  File "game/events/chapter_one/Sentinel_attack.rpy", line 100, in script
  File "game/events/chapter_one/Sentinel_attack.rpy", line 100, in <module>
  File "game/core/mechanics/phone.rpy", line 54, in open_texts
  File "game/core/mechanics/phone.rpy", line 31, in read_texts
AttributeError: 'NPCClass' object has no attribute 'Texts'

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
  File "game/locations/bedrooms/bedrooms.rpy", line 114, in script call
  File "game/seasons/progress.rpy", line 22, in script call
  File "game/core/mechanics/sleeping.rpy", line 237, in script call
  File "game/core/mechanics/time.rpy", line 119, in script call
  File "game/core/definitions/events.rpy", line 252, in script call
  File "game/core/definitions/events.rpy", line 228, in script call
  File "game/events/chapter_one/Sentinel_attack.rpy", line 100, in script
  File "renpy/ast.py", line 1187, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1273, in py_exec_bytecode
    exec(bytecode, globals, locals)
    ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "game/events/chapter_one/Sentinel_attack.rpy", line 100, in <module>
  File "game/core/mechanics/phone.rpy", line 54, in open_texts
  File "game/core/mechanics/phone.rpy", line 31, in read_texts
AttributeError: 'NPCClass' object has no attribute 'Texts'

Windows-11-10.0.22000-SP0 AMD64
Ren'Py 8.5.0.25091701+unofficial
The Null Hypothesis 0.8c.beta
Fri Sep 26 00:41:56 2025
Maybe post your tracelog in the main-thread instead of the mod thread so Ron Chon can take a look at it (I doubt that he reads all mod threads as well).
Also you can remove the "TNHUXMod08cbeta.rpy" and "TNHUXMod08cbeta.rpyc" from the games "game" folder and check whether the error still occurs. However, TNHUXMod itself does not interfere with game mechanics, so it is highly improbable that this is the cause.
 
  • Heart
Reactions: freddygonzo

Xem

Newbie
Jul 17, 2019
90
45
162
Maybe post your tracelog in the main-thread instead of the mod thread so Ron Chon can take a look at it (I doubt that he reads all mod threads as well).
Also you can remove the "TNHUXMod08cbeta.rpy" and "TNHUXMod08cbeta.rpyc" from the games "game" folder and check whether the error still occurs. However, TNHUXMod itself does not interfere with game mechanics, so it is highly improbable that this is the cause.
Tbh i'd rather just wait for a save file because i belive it could be more of an issue with my specific computer rather than the game itself (as i said i had a very similar issue even before the 0.8c beta), so i really doubt that there much of anything i can do here besides maybe complaint about it and wait about half a year for newer versions that maybe allow me get past winter or wait for someone to post that save file on main maybe.
(also i did take off the mod and it did not do anything but i was already expecting that, heck i even started a fresh save file with no mod but i still get locked once i get to winter)
Honestly it's just weird to me that i got the a very similar issue on a verson that technically changes a lot of the code, i mean im just confused more than anything.
 
Last edited:

E358700

Member
Aug 28, 2024
187
370
132
Tbh i'd rather just wait for a save file because i belive it could be more of an issue with my specific computer rather than the game itself (as i said i had a very similar issue even before the 0.8c beta), so i really doubt that there much of anything i can do here besides maybe complaint about it and wait about half a year for newer versions that maybe allow me get past winter or wait for someone to post that save file on main maybe.
(also i did take off the mod and it did not do anything but i was already expecting that, heck i even started a fresh save file with no mod but i still get locked once i get to winter)
Honestly it's just weird to me that i got the a very similar issue on a verson that technically changes a lot of the code, i mean im just confused more than anything.
I mean, it only takes like 2 minutes to post the tracelog on the main thread, and in your own words "i have little to no programing experience", so whether you think the issue is with your pc or not, it wouldn't hurt to post it there in case it isn't. Plus, if you don't post the log, then it very well could be years before this issue is caught and fixed, since nobody has brought it up, but if you do post the log, then for all we know it could be fixed in an update or two. There's no downsides to posting this on the main thread, and you're doing yourself and anybody else who has this issue a favor by doing so. I wouldn't count on saves fixing the problem, you have no idea if the game breaks only during whatever scene you're trying to activate or if it's just broken after winter.

Basically, you should really just post the tracelog on main. Even if it does you no good right now, it potentially fixes the issue far sooner than it otherwise would be if you didn't bring it up.
 

freddygonzo

Member
Apr 26, 2024
402
505
179
Tbh i'd rather just wait for a save file because i belive it could be more of an issue with my specific computer rather than the game itself (as i said i had a very similar issue even before the 0.8c beta), so i really doubt that there much of anything i can do here besides maybe complaint about and wait about half a year for newer versions that maybe allow me get past winter or wait for someone to post that save file on main maybe.
(also i did take off the mod and it did not do anything but i was already expecting that, heck i even started a fresh save file with no mod but i still get locked once i get to winter)
Honestly it's just weird to me that i got the a very similar issue on a verson that technically changes a lot of the code, i mean im just confused more than anything.
TNHUXMod can be removed anytime without breaking save games.
It is wise to first remove mods and test if crashes or other issues still persist.
Especially during betas, issues are common, so better make regular manual saves at least once per game day, and especially like in your case before transitioning to a new season.

The error log seem to indicate something went wrong during a phone message related to the Sentinal attack event.
I don't touch the phone message system with my mod, and my phone change is related to the interface only which only adds the temperature toggle. The rest of the phone code within home_screen is identical to the current beta14 code.

Well, I do slightly change core mechanics within my mod by the removal of the XP and level notifications, but I've only needed to make adaption there since beta6 only once so far.

You should really post this error log in the TNH main topic here together with a save game prior the crash as the game's author will surely check it out.
 

freddygonzo

Member
Apr 26, 2024
402
505
179
Lil fix to the beta mod version that the Disable Spinning X-Men Logo setting works again.
The spinning alone can be turned off by the original Graphics\Animated Interface setting.
 
  • Yay, update!
Reactions: pepplez

Xem

Newbie
Jul 17, 2019
90
45
162
TNHUXMod can be removed anytime without breaking save games.
It is wise to first remove mods and test if crashes or other issues still persist.
Especially during betas, issues are common, so better make regular manual saves at least once per game day, and especially like in your case before transitioning to a new season.

The error log seem to indicate something went wrong during a phone message related to the Sentinal attack event.
I don't touch the phone message system with my mod, and my phone change is related to the interface only which only adds the temperature toggle. The rest of the phone code within home_screen is identical to the current beta14 code.

Well, I do slightly change core mechanics within my mod by the removal of the XP and level notifications, but I've only needed to make adaption there since beta6 only once so far.

You should really post this error log in the TNH main topic here together with a save game prior the crash as the game's author will surely check it out.
Im well aware that the mod does not mess with any of the save files and i deleted the game folder and downloaded the game again and the issue is still there no matter what.
From what little i can tell the issue could be that the NPC that is suppoussed to give you a call to direct you to the event has no text to display or the game can not find the text that is supposed to display, and this may be what causses the issue, the only other idea i have it to locate and wipe all of the game files from my computer and start fresh.
I guess i could post it on main but then again im not to sure they can help me there either i believe this has to do more with my computer or something because this has been a presistent issue for me throught other versions.(not sure if it is the exact same issue but it pretty much showed up at the exact same point in the game at the exact same time when you recieve a call or a message or whatever to start the end of winter).
For now i will just wait for the final release of 0.8 before i post anything on main
 
Last edited:

freddygonzo

Member
Apr 26, 2024
402
505
179
Unlike with plenty other games here in these forums, the game devs are active in the main topic. If someone could figure out if it is an issue related to hardware or anything else then definitely these guys, as I'm only the mod dude who adjust some things they create.
It's possibly the best time at moment to still post whatever issues are popping up, as there haven't been any further beta version since a few days but there is no public release of v0.8c yet.
 

Xem

Newbie
Jul 17, 2019
90
45
162
Unlike with plenty other games here in these forums, the game devs are active in the main topic. If someone could figure out if it is an issue related to hardware or anything else then definitely these guys, as I'm only the mod dude who adjust some things they create.
It's possibly the best time at moment to still post whatever issues are popping up, as there haven't been any further beta version since a few days but there is no public release of v0.8c yet.
so a little bit of an update here i uploaded my issue on main and got ignored pretty much, so what i decided to do after that was delete the folder from appdata and the game folder, then started a new game and played the game all the way and still got stuck on winter.
At this point if anyone has a save file i will gladly take it.
i did start the new game with the mod but did not use commands (and did save on every single day played but did not notice anyhthing that could have caussed the issue at that time), but even if i delete everything again and start without the mod i highly doubt this is going to solve the problem (because like i said earlier i been having similar issues on winter even before 0.8c and even before using this mod)
 
Last edited:

Xem

Newbie
Jul 17, 2019
90
45
162
either the save or i guess i'll just wait for the stable release whenever that comes out
 

freddygonzo

Member
Apr 26, 2024
402
505
179
either the save or i guess i'll just wait for the stable release whenever that comes out
After the public release of v0.8c, you might have to wait a couple of months again for the next update. No good idea, but your decision.
 

kazzari

Member
Jun 2, 2020
109
132
86
Overview:
A User Experience Mod for The Null Hypothesis that generally improves the game experience without changing core mechanics.​

Released: 2025-07-09
Updated: 2025-08-03
Game/Creator: The Null Hypothesis/Ron Chon
Modder: freddygonzo
Game/Mod Version: v0.8b1.15
Language: English

Features:
You don't have permission to view the spoiler content. Log in or register now.

Installation/Removal:
You don't have permission to view the spoiler content. Log in or register now.

Change-Log:
You don't have permission to view the spoiler content. Log in or register now.

Guides:
You don't have permission to view the spoiler content. Log in or register now.

Others' mods and fixes:
You don't have permission to view the spoiler content. Log in or register now.
I see you credit me , the good link to the mod X-men vs Hydra mod
Thx for your work !
 
  • Like
Reactions: freddygonzo

Csenoj

Newbie
Dec 14, 2023
25
13
94
Lil fix to the beta mod version that the Disable Spinning X-Men Logo setting works again.
The spinning alone can be turned off by the original Graphics\Animated Interface setting.
my deep apologie but i'm having a problem to download the file, whne i press on it it just open another page with the code inside it instead download the file, is a dump question but i'm not finding a way to download it
 

freddygonzo

Member
Apr 26, 2024
402
505
179
my deep apologie but i'm having a problem to download the file, whne i press on it it just open another page with the code inside it instead download the file, is a dump question but i'm not finding a way to download it
right-click on link and select Save link as...
 

freddygonzo

Member
Apr 26, 2024
402
505
179
v0.8c.16: updated to new game version

I won't play the game until v0.9, so tell me if there are mod issues.

PS: if you discover issues then quit the game and remove the mod files first to check if the issue persists. If the issue is not related to the mod then post it in the game's main topic where such issues belong to.
 
Last edited:

FillUpSpace

Newbie
Jul 14, 2022
26
15
55
Console Commands don't seem to be working fully. Player cash and skill points are, but the girls love and trust command isn't working. Not sure if its an issue with the mod or the game itself
 
  • Like
Reactions: Mannoia