zapzero
What it missed is how static the characters feel outside of their scripted dialogue, there isn't the jealousy/npc-npc mechanic when you perform certain actions with other characters in front of them(locking door seems pretty dead without the jealousy) and the characters don't feel distinct enough, even though I know what stereotypes they are supposedly playing. Sure there is random dialogue but no consequences for fucking around.
There is a jealousy mechanic.
Girls will get possessive. Was playing the other day and when I was talking to X-23 a lot Rogue noticed and gave me an extra firm hug like she was marking her territory or something.
There also are consequences to fucking around... Admittedly only if you don't reveal to the girls you want an open relationship.
Though as to not come off as defensive or something I am informing you that we are expanding on everything you mentioned. I'm only saying that the framework that we'll be expanding and adding to already exists. We'll make it more obvious.
All of them end up banging you around the same time(at the very end), despite one being submissive, other is kinky/sisterly and last one is domineering - that makes for poor pacing. That's also not my personal experience with dating and it comes across pretty unnatural, especially all valuing their virginity despite all their different outlooks about life and sex is strange.
Jean bangs you in season 3.
As for why Rogue and Laura wait till season 4? It's an intimacy issue. Laura is very uncomfortable with the idea of ever showing vulnerability to another person. She's not protecting her virginity, she's struggling against her instincts. She gives in and realizes that you both care about each other.
Rogue is also self-conscious, not just submissive. She's worried about if she actually likes you or if it's just that you're the only person she can touch. Rogue in the comics did have it hammered in that her "first time" was very important to her.
I'm sorry if this comes off as me making excuses, but we do have narrative reasons behind the thresholds. I thought we did a good job of expressing these reasons though.
Regardless, we will have girls who are willing to put out in season 2 and
maybe season 1 in future chapters.
The outright missing options for certain actions/needing to beg for permission for every minor thing also feels weird and unnatural if you are roleplaying anything but a submissive. Not sure if a sub will enjoy this over Roguelike either, because the gameplay there allows npcs to perform proactive actions on you.
Yeah, we're discussing all of these dynamics. I disagreed with some from the beginning and it seems like the community was proving my concerns true.
While Justification to dating you is reasonable, I think how the girls are so quick to agree to poly is pretty hilarious when all you did was handhold and makeout, especially for Laura since she is pretty possessive.
Yeah, I was never okay with how easy it was. I'm gonna open the conversation again.
Recommendations:
It is WAY too grindy, even for someone that loves grindy games. It's already taxing for one playthrough, and I don't think I can slog through another even if the gains are x3. That might speak to the lack of features, that make game feel so grindy tho.
Yeah, we plan on making the experience less demanding. Different jobs, bonuses, boost to gains. We're on top of it.
There's currently a lot of obvious "dead space", locking doors, useless rooms like the Pool and Grounds feel like empty spots even if they do go there once awhile, there is no purpose to interact there, Even the classroom lacks the "fun" factor(no naughty stuff) despite being a core mechanic.
Admittedly some of that is placeholders but I'm in the dev room and a lot of it is being worked on as we speak.
Overall, it's pretty flashy and there's far more story but I think it lacks the "sort of soul", the characters act kinda "samey" and the ability to do naughty stuff, interactive factor that makes the Rogue-like have replayability.
I still don't agree on the characters being samey but we are expanding things.
Also kinda a waste allowing multiple characters on screen, but I can only bring one person around. Kinda defeats the purpose of overhauling the engine in the first place.
That's a placeholder. We're expanding it, don't worry.
I think though the hard part is done, and most of these can be fixed with alittle retooling and balancing. Wish the team good luck!
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