An update from the Patreon Page
Dev Roadmap: v0.3 (NSFW)
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The dev team has been carefully considering what parts of our to-do list and what feedback items from the community to prioritize for v0.3, as well as what our projected release timeline should be!
The three focal points of v0.3 will be:
1)
Gameplay overhaul, with an emphasis on reducing grind and centering stat gains around unique character interactions. We will be dramatically reducing the number of repetitive actions (eg. studying N times) required to develop your relationship with characters, replacing these repetitive actions with a larger array of optional relationship-building events. Stat gains will be primarily tied to player choices, while actions taken around the mansion are being retooled to serve roleplaying and strategic purposes. We hope that this will provide a more immersive and satisfying gameplay loop!
The other upside to this is: more events, both random and character-specific! The writers are working on more than 30 new character-specific scenes dispersed throughout Chapter I, as well as more than 15 new types of random interactions with mix-and-match combinatorics for reduced repetition.
Never fear, the "punishment" for making "incorrect" choices will not be so heinous as to discourage roleplaying, and alternate mechanics (eg. gifts, dates, sex system) will provide opportunities to "make up" for "missed" points.
2)
Sex system overhaul, drawing heavy inspiration from community feedback. We've heard lots of excellent suggestions and have our own ideas on how to turn this critical system into a more rewarding and engaging game of its own. Stay tuned for more updates here.
3) Finally, we've decided that the dynamic arm posing made possible by the
standing art overhaul offers so much more storytelling flexibility that it's worth including in the next update. This means that we will be finishing the overhaul of all standing art prior to the release of v0.3. This is not a small undertaking, but we think you will greatly appreciate the final product.
We will be sending out a beta to Patreon members once the majority of 1) and 2) are done to get feedback on gameplay changes before official release.
Given these goals, we've identified early January as the most likely release window for v0.3!