I remember playing this when it was Drama in the Office. I don't remember a lot of the details from back then, but somewhere along the line I added The Photographer to my list of games to pick up and—eventually—discovered that I'd played this before... but that maybe there had been some changes? In short, I'm reviewing the most recent iteration, The Photographer.
There are two routes and four LIs. The game centers around your MC's moral decision to help one of the LIs deal with a situation her family got her wrapped up in. Himawari is a Japanese girl who has been selected to participate in an adult film being produced by the company the MC works for. She was initially one of three candidates, but the other two bowed out because they decided they didn't want to do it. Meanwhile, Himawari is in this mess because of her family's shenanigans—she wasn't given an option here—so her fate is now in the hands of the big guy (supposedly, the guy at the top of the pyramid and ultimate owner of the company): To say she is hesitant to do any of this would be an understatement. As MC, most of your decisions as the company's photographer (and hesitant part-time model...) are designed to either dig Himawari deeper into the mess or to help her slowly work her way out of it. The other decisions are about the MC's involvement with the other LIs or arrangements with other men (sharing/netorare).
The other LIs are tangential to the story. Julieta works at the same company as the MC, though I'm unsure what her position is. Monika is the MC's boss's wife (bear in mind, MC's boss is not the big guy, but is another rung on the ladder). Isabelle works at a retail clothes shop, but is secretly a private detective.
The storyboard concept of this game is good, while the writing, however, is pretty awful. A lot of the writing gives See Spot Run vibes—if you catch my meaning—and I was going to give this masterpiece three stars. Then I got to the end, and it feels like the developer couldn't be asked to figure out how to connect the story's climax with the ending. Instead of resolving the ending logically, like a good writer would, they threw in a contrived multiverse solution where the big guy is actually a female time traveler that came back in time to do business, failed in the endeavor, and—in order to mask her connection to this timeline—she wants to leave all of her wealth and illegal baggage in the hands of the MC, giving the MC a means to complete the story. For a story that has zero sci-fi elements, this makes sense right? Total deus ex machina, complete fumble.
Two stars.