I started the game recently from scratch and with some experimenting and checking the guide from time to time I got pretty far.
I have one big question though: How big is the decision for Autumn path?
I originally let her choose (thought it would give me some point and she would still pick sadomancer but unfortunately she did not: she picked necro). Now I am torn in between continuing like this or going back to the save file and picking sadomancer.
I would expect more sex scenes with sadomancer? Am I correct in assuming that?
P.S.
1. I would also want to mention a bug. Ever since I finished with the Love & Bread quest, I can't talk with the in the bakery anymore. They are just kissing each other and are not clickable. Can't buy breakfast or anything, only can buy bread (since it's a different button).
2. In the description for Yehrvan (or what his name is) to join you for 1200 gold is the inclusion or personal training, compared to the 600 gold one. There's no personal training involved.
3. I've played a little on the Sadomancer path, there is a lot of text in french, not translated yet.
4. After playing about 2-3 weeks on the Sadomancer path I loaded the Necromancer path game out of curiosity and it's kind of bugged. Her image appears very often in different places like wanting to talk to you, although she never does. A lot of text is still in french as well on this path. The 100 resurrected minions target for you to continue training is not working as she goes past it and it never does anything else.
5. What does Autumn bring if you take her to the tower? Just that you can train her? You can't train her if you don't bring her? Wondering why she would be better than Camilla, in my playthrough I took Autumn and Ezme.
6. Not sure what kind of bug made this happen from the map screen while trying to get info on some smaller cities but I got stuck with a second town (the smallest one to the East.
7. What does each stat do?
First one - the hat? - is this the power that is coming back? (improves the magigarden?) Anything else?
Speed - Increases accuracy and dodge?
Strength - Increases damage? Anything else?
Endurance - Max hp and how many turns before you need to rest?
Intelligence - Max mp and what you can learn/read?
Shield - Defense? Damage reduction?
Hat in between symbols - Magic defense?
I have one big question though: How big is the decision for Autumn path?
I originally let her choose (thought it would give me some point and she would still pick sadomancer but unfortunately she did not: she picked necro). Now I am torn in between continuing like this or going back to the save file and picking sadomancer.
I would expect more sex scenes with sadomancer? Am I correct in assuming that?
P.S.
1. I would also want to mention a bug. Ever since I finished with the Love & Bread quest, I can't talk with the in the bakery anymore. They are just kissing each other and are not clickable. Can't buy breakfast or anything, only can buy bread (since it's a different button).
2. In the description for Yehrvan (or what his name is) to join you for 1200 gold is the inclusion or personal training, compared to the 600 gold one. There's no personal training involved.
3. I've played a little on the Sadomancer path, there is a lot of text in french, not translated yet.
4. After playing about 2-3 weeks on the Sadomancer path I loaded the Necromancer path game out of curiosity and it's kind of bugged. Her image appears very often in different places like wanting to talk to you, although she never does. A lot of text is still in french as well on this path. The 100 resurrected minions target for you to continue training is not working as she goes past it and it never does anything else.
5. What does Autumn bring if you take her to the tower? Just that you can train her? You can't train her if you don't bring her? Wondering why she would be better than Camilla, in my playthrough I took Autumn and Ezme.
6. Not sure what kind of bug made this happen from the map screen while trying to get info on some smaller cities but I got stuck with a second town (the smallest one to the East.
7. What does each stat do?
First one - the hat? - is this the power that is coming back? (improves the magigarden?) Anything else?
Speed - Increases accuracy and dodge?
Strength - Increases damage? Anything else?
Endurance - Max hp and how many turns before you need to rest?
Intelligence - Max mp and what you can learn/read?
Shield - Defense? Damage reduction?
Hat in between symbols - Magic defense?
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