Create and Fuck your AI Cum Slut –70% OFF
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4.90 star(s) 51 Votes

Zephyr Pulse

Newbie
Nov 24, 2017
63
110
177
I don't think peeking is technically necessary for the romance -- Simone is clearly curious about MC and her events/interactions proceed no matter if MC creeps on her or not. But yes, i'd say she appears to be both aware of it and, at least down the road, uses them as opportunity to show herself off a little and stoke MC's interest in her too.
From what I can tell to get Simone's events all you have to do is share a bed with her
 

ffive

Devoted Member
Jun 19, 2022
10,112
24,945
937
From what I can tell to get Simone's events all you have to do is share a bed with her
Yeah, and i think (i haven't explored that route, only saw some related bits when peeking through the script) it happens regardless of if you choose to do it early, eventually becoming inevitable at some point.
 

Natnatnat

Newbie
Game Developer
Apr 22, 2022
53
558
216
That's right! I've ended up getting trapped in an outrageously and ill-advisably complicated branching system which takes a LOT of writing.
It's probably completely excessive, and delaying things more than it's worth but holy shit is it fun to write :p
 

Axismundi

Member
Jul 14, 2018
440
1,021
319
That's right! I've ended up getting trapped in an outrageously and ill-advisably complicated branching system which takes a LOT of writing.
It's probably completely excessive, and delaying things more than it's worth but holy shit is it fun to write :p
Sub branches within sub branches. The most dangerous (and fun) rabbit hole a game dev can fall down. Lol
 

ffive

Devoted Member
Jun 19, 2022
10,112
24,945
937
That's right! I've ended up getting trapped in an outrageously and ill-advisably complicated branching system which takes a LOT of writing.
"You're writing a maze of twisty little passages, all alike." :sneaky:
 

reidanota

Well-Known Member
Nov 1, 2021
1,263
1,332
254
That's right! I've ended up getting trapped in an outrageously and ill-advisably complicated branching system which takes a LOT of writing.
It's probably completely excessive, and delaying things more than it's worth but holy shit is it fun to write :p
As long as it brings forth the xxx, it'll be worth waiting! All I wish is for the MC to start having fun with the girls and be the straightest sissy princess in the kingdom (not against his being a sissy sissy now and then, if you give us the opportunity without closing any scene with Elodie or Simone). :p
 

balitz Method

Well-Known Member
Jan 30, 2018
1,272
2,185
419
For me? It's beating Colette at her games and being nice to her.
The best bully characters are also highly bullyable themselves. -So- many writers make the mistake of trying to make such characters unassailable, but that just makes them lame. I played through the latest updates (I think the last time I played was when the fortress-city arc was just starting), once as an authority-grace adventurer and then as a grace-cuteness streetrat, and after having back-and-forths with Merat on one character, being able to get him beaten up going the cuteness route with the other was really satisfying. Same with the sleepover with Colette. They're both way more endearing because there's a vulnerability to them.

The story in general's -really- cooking now.

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CuriousKiyo

Member
Jun 15, 2022
234
734
168
During the infiltration mission, suggest as a cover story that he found you alone and scared. If you cry while he's yelling at you the guards make sure he "falls down the stairs".
I keep saying this, but this type of stuff is what separates TPT from the rest. Whilst other feminization games paint the withering masculinity of the mc as something deeply humiliating, here the mc becomes empowered by his new found side. Even normally masculine actions get seen in a new feminine lens and become greater, such as fighting off the corrupted guards and inspiring your allies like a valiant Valkyrie.
Now, don't get me wrong, there's nothing bad about the other kind of games, there's a market for it, but this one's a breath of fresh air.
 

balitz Method

Well-Known Member
Jan 30, 2018
1,272
2,185
419
100%

Not only did Nat cubed write a real story that works in a reason for the girly-up, it also doesn't cap the experience at wearing a dress. The PC is continually discovering that there are all sorts of little differences, and while some things might be a lot more difficult, others are easier. It's not just about wallowing in feeling weak and humiliated. Even when I read passages where every girly place you go is pink somehow it feels very tongue-in-cheek because the game's writing is very much "there are way more shades to this than pink".

And it -does- leave room for the people who're here to get humiliated and wallow in their frills to have their sweets, too. I remember an earlier draft where the Madame was using words like 'sissy' and immediately insisting on a dick cage; I was afraid that the game might tip into being a little too driven by fetish rather than plot after a strong start, but I was very delighted to see that was revised to not have so many immersion-breaking elements. Now it reads more like it fits in as a plot development even if you're not at all interested in what she's peddling. It shows that the dev is also thinking about these things.

The other big feminization text games all have various issues holding them back while the most impressive thing about the Princess Trap is how solid a grip the author has on both the plotting/characterization and the game systems that support them. They're working together in a way that allows the gamey aspects to bring out the charm of the writing. I love that you can do a run where you're mostly clueless as to what's really going on in the wider plot and then go back, try out different things, and find story threads that you missed hanging eveywhere. I love that it's organized to use its systems in a way that allows you to roleplay without being totally incoherent; some scenes will take into account that you've established a pattern with the PC's behavior while others allow for experimentation that reference your build and your background enough that a sensible person emerges from a string of choices.

Like this time I went through the Queen's reveal - this is one of the few places where the writing felt as though it was being pushy, but it does work because the Queen's clearly trying to plant a seed in the PC's mind that'll sprout into "I actually want the things that the Queen tells me to do" if she waters it enough - thinking that my streetrat PC would probably wear anything if it meant getting consistent food and shelter and human kindness. Then in one of the scenes immediately after, the choice I made actually used that very line of reasoning. Nothing hits me in the right spot in a story that allows for roleplaying than the author anticipating a thought I'd have and then addressing it. Merat lampshaded the PC being a blank slate that could go along with anything, but if you look in all the crevices you can find lots of instances where Nat thought about things like character motivation in a broader sense than just secretly yearning for ribbons.

It's exactly the sort of game I'm always hoping to find when I play one from this genre. I can't compliment it enough.
 
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CuriousKiyo

Member
Jun 15, 2022
234
734
168
thinking that my streetrat PC would probably wear anything if it meant getting consistent food and shelter and human kindness. Then in one of the scenes immediately after, the choice I made actually used that very line of reasoning. Nothing hits me in the right spot in a story that allows for roleplaying than the author anticipating a thought I'd have and then addressing it.
Oh brother. When my mc snatched the sword from one of the traitors and lead his allies to victory - impressing the Queen herself, like a true adventurer of justice would; may he be wearing plated armor or pink and frills. I was so hyped.
No porn game ever made me feel like that since the greats like Final Ilias in MGQ or GG in BS2 - and that's high praise to those who know what I'm talking about. It's kind of a shame the game can be so easily overlooked due to being HTML and using AI images. Not to throw shade, but it blows most of the good WEGs out of the water. I literally downloaded it on a whim and was super dismissive at first.
All that is to say, 10/10. Great job dev. Please let me get Colette to be friends with me.
 
4.90 star(s) 51 Votes