VN Ren'Py The Reckoning (Possible title) - World of Darkness game - Introduction and possibilities

ScroxDieded

Member
Nov 6, 2017
249
375
Hey all,

After being inspired by Rebirth, I've decided to finally chase my dream and start developing VNs. Specifically, at least in the beginning, in the World of Darkness universe (as inspirational, of course). Thanks for c3p0 for the suggestion!

For starters, I'm gathering research material and deciding on what would be the focus of the first novel. I intend to work on several, and as I get better at it, crossover the stories. But that's for another time. Since Rebirth already's on Vampire: The Masquerade, I thought it might be redundant to start off with a similar story, so I was thinking of Hunter: The Reckoning, since not only is very interesting, it can also have a higher sexual content (because, you know... Vampires aren't really into sex).
So either that or maybe a Werewolf: The Apocalypse or even a Mage: The Ascension setting. So this topic is mainly to have those who are interested in this kind of thing participate as much as they'd like with either ideas or constructive criticism. So tell me what you guys'd like to see in a VN, what kind of setting, what would you enjoy.
I'm also getting a new PC for DAZ rendering. I'm a software engineer and I really dislike crappy stuff, so even if I'm a beginner game developer, I don't want to deliver an amateurish looking first version and I'll work hard so that not only the renders are top-notch, but also the game has a polished feel.

In the long term, I also intend to work on Wuxia and Xianxia VNs. I'm a nerd for those novels too and I haven't seen a VN in that setting. Imagine, if you can, an Against the Gods VN (I know, guilty pleasure, sorry) or Transcending the Nine Heavens? I get the chills imagining it.
 

Arigon

Engaged Member
Aug 27, 2020
2,296
4,534
Okie doke
thanks for invite and I will cast an Old Man Obi-Wan Kenobi eye this way when needed.
Specifically I do claim expert SME level of knowledge in the following-
Vampire the Masquerade/Dark Ages/Victorian-et all and screw the Requiem, and yes I know and can consult for the Times of Judgement for all the following and preceding works, but personally it is kind of crap...(Angelic Gargoyle who does it all for Gawd and then get's screwed over in the end??? PAHHHLEEESSSEE!
Werewolf the Apocalypse/Wild West
Mummy-all incarnations
Mage The Ascension/pretty much all that weird assed shit, understand that just because you CAN turn an Antediluvian into a lawn chair, doesn't mean you SHOULD.... Mage as a rule does not fit well within the other rulesets without extreme constraints. With those, it can totally work... or you can do the smart thing and limit it to Sorcery, Numina, and various other things like that.
Wraith The Oblivion- This works well in some cases, and not in others.
Changeling the Dreaming- needs some work to integrate but can
Kindred and Shapechangers of the East- This works pretty well, though Demon Hunter X goes full anime.
Demon The Fallen- A lot like a Mage feel to it. Needs work to fit in.
"normal" Hunters
The various support staff for those games
Scion-all (Surprisingly, this can work well if done correctly with the other games)
Ars Magicka- Started it all

Retired federal employee(US fed Department of Homeland Security), undergrad physics and minor in applied math and what used to be called Computer Science. Master's in Space System's Engineering-specialty of Aerospace Engineer.
Dad, Grand Dad, and will keep my politics out of it. I left fed service early out back in 2018 for a REASON. That is all I will say about that.

Good luck dude!
 
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ScroxDieded

Member
Nov 6, 2017
249
375
Okie doke
thanks for invite and I will cast an Old Man Obi-Wan Kenobi eye this way when needed.
Specifically I do claim expert SME level of knowledge in the following-
Vampire the Masquerade/Dark Ages/Victorian-et all and screw the Requiem, and yes I know and can consult for the Times of Judgement for all the following and preceding works, but personally it is kind of crap...(Angelic Gargoyle who does it all for Gawd and then get's screwed over in the end??? PAHHHLEEESSSEE!
Werewolf the Apocalypse/Wild West
Mummy-all incarnations
Mage The Ascension/pretty much all that weird assed shit, understand that just because you CAN turn an Antediluvian into a lawn chair, doesn't mean you SHOULD.... Mage as a rule does not fit well within the other rulesets without extreme constraints. With those, it can totally work... or you can do the smart thing and limit it to Sorcery, Numina, and various other things like that.
Wraith The Oblivion- This works well in some cases, and not in others.
Changeling the Dreaming- needs some work to integrate but can
Kindred and Shapechangers of the East- This works pretty well, though Demon Hunter X goes full anime.
Demon The Fallen- A lot like a Mage feel to it. Needs work to fit in.
"normal" Hunters
The various support staff for those games
Scion-all (Surprisingly, this can work well if done correctly with the other games)
Ars Magicka- Started it all

Retired federal employee(US fed Department of Homeland Security), undergrad physics and minor in applied math and what used to be called Computer Science. Master's in Space System's Engineering-specialty of Aerospace Engineer.
Dad, Grand Dad, and will keep my politics out of it. I left fed service early out back in 2018 for a REASON. That is all I will say about that.

Good luck dude!

I'm thrilled that you can take a look at it from time to time. I agree with the Mage part being hard to fit in the same universe simple because of possible OPness. One of the ways I thought to go about it (one of the possible themes for the first game) was that MC was a mage/hunter but didn't use magic because he had too much Paradox, which was acquired during his awakening doing crude magic during a vampire attack. That's also how he'd get to be a hunter too.
I'm not sure how much this background would benefit the game and now that I think about it, it may even be a burden (I mean, if there's no magic, what's the point of being a mage anyway?).
I'm trying to stay out of most cliches, but it's hard in this universe. I'm still doing research and I'm very inclined to make it about HtR. But then again, I'm also very eager to create a Werewolf one too, remembering how fun it was playing it back in the day, feeling that powerful.
So, modern setting, low on crossovers at first, but introducing the universe. I'll have to do more research on Changeling, Mummy and Demon, since I never got to play them. I don't think they were available in my country by the time I played and I didn't import books at that time.
Now Dark Ages? That's something I'd like to get my hands on. I want to have a basic sketch of the story by the end of this week, and I'll keep this thread updated when it's done and when I start development.
I can only hope that by fulfilling this dream of mine I can make someone as happy and entertained as I was with Rebirth. It's been a long time since I felt goosebumps in a game.
Thanks!
 

Arigon

Engaged Member
Aug 27, 2020
2,296
4,534
Your hero can be a mage. Just better if he is a sorcerer type. Think about the Tremere. They were Hermitic mages losing power because Christianity spreading made paradox too painful. So they turned to the less free wheeling but still powerful thaumaturgy and blood sorcery. This required them to become vampires to make the most of the static magic. Formulas and rituals. Magic can be a spell like a fire ball or it can be the creation of 8-4th generation vampire mages by formula and ritual and consumption of Tzimisce Koldunic sorcerers.
You dude could be a spell caster and hunter, just use the systems other than Ascension. Mummies have the most powerful static magic. Then all the blood sorcerers then your witches, hedge mages, faeries etc. the glamour and werewolves gifts even. Just don’t use the spheres and you can make a dandy setting full of darkness magic and shit.
 

ScroxDieded

Member
Nov 6, 2017
249
375
Your hero can be a mage. Just better if he is a sorcerer type. Think about the Tremere. They were Hermitic mages losing power because Christianity spreading made paradox too painful. So they turned to the less free wheeling but still powerful thaumaturgy and blood sorcery. This required them to become vampires to make the most of the static magic. Formulas and rituals. Magic can be a spell like a fire ball or it can be the creation of 8-4th generation vampire mages by formula and ritual and consumption of Tzimisce Koldunic sorcerers.
You dude could be a spell caster and hunter, just use the systems other than Ascension. Mummies have the most powerful static magic. Then all the blood sorcerers then your witches, hedge mages, faeries etc. the glamour and werewolves gifts even. Just don’t use the spheres and you can make a dandy setting full of darkness magic and shit.
Yeah, I guess it would be interesting that way. I'm not too fond of the Ascension systems so my idea would be to build something on top of the VtM systems, that are the ones that I'm more familiar with.
I could take a look at Mage: Awakening too, but I'm not sure about that because of the Requiem crap.
 

ScroxDieded

Member
Nov 6, 2017
249
375
After some research yesterday, I finally got a clear view on our soon-to-be-thrown-into-hell MC.
As Arigon suggested, he'll be a sorcerer/hunter. With a major background in vampire hunting and more recently dipping his feet in non-awakened magic. This will be very interesting.
I sometimes with someone else wrote it and developed it just so I could play for the first time without knowing anything haha
Cheers!