- Dec 29, 2019
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Hi Pooploser ^_^I’m doing great the gym’s still closed though and I haven’t gotten my haircut in months so I look like a absolute mess but on the bright side I got both of my vaccines.
Hi AtotehZ ^_^Haven't played this, but I'm surprised it has no 'slave' tag based on its description. Catching people, training them, selling them. Seems like pretty cut and dry slavery.
Yay! Thanks Pooploser for sorting that outCool it got the slave tag!
Another matter is that you can get a game developer tag if you're the developer of this game.Hi Pooploser ^_^
Glad to hear you're doing well in general. Though, sorry to hear about the gym situation. I think I hurt my back a little when I was exercising at home, so I had to take things a bit slower there for a while. As for haircuts ... haven't had one in a long while XD
Hi AtotehZ ^_^
That does make a lot of sense. I'm not 100% sure how this forum works (only found out a few months back about being able to report a game update). In general I try to not manage this thread too much, as I don't want to step on anyone's toes (sometimes people need a good place to vent about a game and that is tougher when the developer is around), but it's a good point about the tag
Yay! Thanks Pooploser for sorting that out
No problem it was actually super easy, barely a inconvenience. (Does anyone get that reference? No? Just me? Ok....)Yay! Thanks Pooploser for sorting that out
Sometimes that happens to me when I sit, my posture is terrible, sometimes my mum comments on it it’s so bad!I think I hurt my back a little when I was exercising at home
Hi n1ck ^_^The desc of the internal balls mod said:
"... will still require the user to have either a penis or a properly configured strap-on to properly output that cum."
Is there any ways to actually "properly configure" the strap-on so the PC can impregnate while not having a penis but wear strap-on, have internal balls, and is virile?
BTW, there still alot of <<if>> bad token errors, usually stemming from improper bracket pairing. The last I encounter is in "Date Villin Start Herm Sex" passage, but there's a lot more passages have the same error. One of Davis Fainting Goat Bar passages also has this.
:: Date Villin Ride
(4th paragraph)
<span class="female">"So very hot!"</span>, you comment, ...
did you mean:
<span class="player">"So very hot!"</span>, you comment, ...
:: Travel Back Meet Rachel Second
(6th paragraph)
... doing this all backwards. Mines $firstName"</span> ...
did you mean:
... doing this all backwards. Mine's $firstName"</span> ...
Hi again ^_^I went back to the few bug fixes I made to the v0.4.18a. The still unresolved <<if>> bug is in "Agent Davis Ask Him To Borrow A Key Card" passage, 4th paragraph, "After a deep swig of his beer, ..."
The are minor issues with v0.4.18a which are still found in the latest version:
Code::: Date Villin Ride (4th paragraph) <span class="female">"So very hot!"</span>, you comment, ... did you mean: <span class="player">"So very hot!"</span>, you comment, ... :: Travel Back Meet Rachel Second (6th paragraph) ... doing this all backwards. Mines $firstName"</span> ... did you mean: ... doing this all backwards. Mine's $firstName"</span> ...
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Well that sucks.... I'm just glad I don't have to code it....As for the matter with all the code being mashed together. Sadly, when compiling Twine games, any line spacing becomes spacing within the actual game. So, to make the game look readable to the player, I have to mush all that code together like that.
Hi Pooploser ^_^Well that sucks.... I'm just glad I don't have to code it....
That's odd. I've decompiled and recompiled many sugarcube games before, even starting from scratch, using sugarcube v2.29 up to the latest, and it always retain the formatting. Is it because I use Tweego to (de)compile?As for the matter with all the code being mashed together. Sadly, when compiling Twine games, any line spacing becomes spacing within the actual game. So, to make the game look readable to the player, I have to mush all that code together like that. Recently I've started using more comments within that to serve as some level of separation (even though it all is still packed together), and if you look at the Javascript of the game you'll see that I code in a more normal way there.
Hi again ^_^That's odd. I've decompiled and recompiled many sugarcube games before, even starting from scratch, using sugarcube v2.29 up to the latest, and it always retain the formatting. Is it because I use Tweego to (de)compile?
As for spacing, I don't have any problems with them so long I don't forget to use backslashes. For real game example, see the source for freecities and the company, the codes are so neatly formatted but don't have problems with spacing when displayed to players.
Test Example
<<set _potato = true>>
<<set _monkey = false>>
TBD
Try this instead:Hi again ^_^
The best I can do is show you an example, so;
Code:Test Example <<set _potato = true>> <<set _monkey = false>> TBD
Test Example \
<<set _potato = true>>\
<<set _monkey = false>>\
TBD
Test Example <<set _potato = true>><<set _monkey = false>>TBD
Hi again ^_^Try this instead:
If you notice the differemce from the original code is I added backslashes at the end of each lines. The backslashes are "line continuation" operator, so as far as the game engine concern, those 4 lines are just 1 line seperated into 4 parts, and will treated as if you write it this way:Code:Test Example \ <<set _potato = true>>\ <<set _monkey = false>>\ TBD
IDK the actual editor you're using. It may very well be the editor is automatically strip ending backslashes before sending them to the compiler.Code:Test Example <<set _potato = true>><<set _monkey = false>>TBD
Glad to be of help.Thanks again for the insight into a new helpful technique. I can't promise I'll go back through my code to update it as that would be a very lengthy task (I'm 1.75 million words into making this game), but I'll try it out and see if I can start to make use of it
I’m glad that’s how you reacted to that if you were YandereDev you would’ve insulted him for even daring to try to help you out and then all the fanboys all of which are children who don’t know any better would do the same.Hi again ^_^
That is really neat. As mentioned in the follow-up private message I sent you, that isn't something I've seen before, but it looks very useful. It's probably because my programming experience was mostly with Java / Php (and other web back-end languages) / Visual Basic that I've never seen the use of a backslash to remove spacing in code.
That or my tutors were just being unhelpful
Thanks again for the insight into a new helpful technique. I can't promise I'll go back through my code to update it as that would be a very lengthy task (I'm 1.75 million words into making this game), but I'll try it out and see if I can start to make use of it
Hi again ^_^Glad to be of help.
Well, I might go through the code, reformat it, and send you the result from time to time, but no promises. I got time, but easily distracted
I particularly like the makeup and hygine system you setup. The customizable strapon is cool too. Haven't seen tattoos yet though. Is it implemented or am I missing something?
Hi Tyler ^_^so is there no way to do the club b storyline whilst remaining slender with normal lips? and its kind of annoying that the pet play guy keeps pestering me about earing a fox tail when I'm already a catgirl...