Mod Ren'Py The Roommate [v0.11.11] - Walkthrough Plus+ Mod

5.00 star(s) 4 Votes

Siodhachan

New Member
Oct 25, 2020
13
2
no they deleted the link because they enforced an arbitrary rule, that only one WT mod can be linked in the OP of the game. Which they don't give a single fuck about in any other game threat, but what else is new.
Seriously. Seems like half the games out there STILL have secondary links to Abandoned Mods and dead Threads. Or no link to a current Mod that has been picked up by another Modder.
 

Emelex

Active Member
Nov 15, 2018
654
1,131
I'm starting to lose hope in this mod. It's great, but the modder just keeps falling further behind and doesn't seem to be in any hurry to catch up.
togs has said on his Patreon that he's keeping the latest versions of the game private as part of a closed beta cycle while he works out the bugs with it. He also said that v12 won't be out of beta until he releases a version of it to the public on his Patreon page. The latest version that he has released to the public was v0.11.11, which my mod currently supports. The latest of the beta versions that togs has only released to his patrons is v0.12.05, which means that anyone who currently has it either bought it or obtained it illegitimately. Once a new version of the game is released to the public, it will be out of beta and I can release a new version of the mod to support it. I will continue to update the mod when that happens, but there is no point in trying to work on it now before togs has all of the beta bugs worked out.
 
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Tyr Unchained

Member
Sep 23, 2019
107
276
togs has said on his Patreon that he's keeping the latest versions of the game private as part of a closed beta cycle while he works out the bugs with it. He also said that v12 won't be out of beta until he releases a version of it to the public on his Patreon page. The latest version that he has released to the public was v0.11.11, which my mod currently supports. The latest of the beta versions that togs has only released to his patrons is v0.12.05, which means that anyone who currently has it either bought it or obtained it illegitimately. Once a new version of the game is released to the public, it will be out of beta and I can release a new version of the mod to support it. I will continue to update the mod when that happens, but there is no point in trying to work on it now before togs has all of the beta bugs worked out.
Great to hear. But could we please ask for a small one-time save compatibility patch with JokerLeader's modded version(which I assume shouldn't be impossible since this mod is based on it) so those of us who want to switch over to JokerLeader's modded version without having to invalidate all our saves and start from 0 could do so?
I promise never to ask for anything else from you ever again and it'd give a concrete option to "opt-out" for those people who're not ready to wait.
 
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Emelex

Active Member
Nov 15, 2018
654
1,131
Great to hear. But could we please ask for a small one-time save compatibility patch with JokerLeader's modded version(which I assume shouldn't be impossible since this mod is based on it) so those of us who want to switch over to JokerLeader's modded version without having to invalidate all our saves and start from 0 could do so?
I promise never to ask for anything else from you ever again and it'd give a concrete option to "opt-out" for those people who're not ready to wait.
I wouldn't even know how to do that. I put in so many custom variables, and allowed so many preexisting variables that should've been one or the other to be "all of the above", that I don't know if I can make WT+ saves compatible with non-WT+ versions of the game. And I really don't have time to try.
 
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Milkman69

Member
Nov 2, 2017
401
663
I wouldn't even know how to do that. I put in so many custom variables, and allowed so many preexisting variables that should've been one or the other to be "all of the above", that I don't know if can make WT+ saves compatible with non-WT+ versions of the game. And I really don't have time to try.
Honestly it's not a thing that's even worth trying. Anyone that installs mods on these sorts of games has to accept the fact that they might have to restart on occasion because of save compatibility issues. It's an obvious risk you're taking when tampering with the game in a way the Dev never intended for.

Besides this is a visual novel game, restarting is just a matter of fast forwarding through dialogue you've already seen and redoing your choices. It's not like there's any difficult gameplay challenges that need to be redone. Restarting can be tedious but yeah it's not like if there's anything genuinely hard blocking you from fast forwarding back to where you're supposed to be.
 
5.00 star(s) 4 Votes