[0.9.7]
This is a game that is unlikely to leave one indifferent.
Summary: As an AVN it is very strong on N part, good on V, but lukewarm on much of AV (H scenes).
I am torn between giving it 2 stars and 5 stars, so decided on 4.
Note for those who only just started -- just survive the first N days, the lewd parts unfold at some point. For additional explanation see below.
The good:
- excellent writing. really superb, mature, realistic dialogues. 6/5
- good plot, very good story progression (with eyebrow raised for the scifi elements);
- good attention to rendering background/item detail -- eg. floor plans, etc.
- the characters and interactions with them are also very well written and reasonably believable (at least at start).
- the MC is not a kid! And not a wet blanket! -- honestly, as of late, it seems a rarity and deserves a special mention in the games supposedly tagged maledom.
The bad:
- a ton of girls added, as story progresses, yet there really is not very much lewd content for most of them, despite it being hinted all the time.
- fully fledged H content with only one - Lois. Others, including supposedly MC's main LI Kari, appear mostly as story elements or plot drivers. Yes, you can build some involvement and supposed relationship with her, but the A part of AVN is kinda 10% of what Lois has. And for the first 2/3ds of current game, Kari's content is basically one scene repeated several times.
- the H scenes are short and with maybe 1 short animation, especially at start. Lois gets a lot of attention later on, and her scenes are markedly better. There is some decent writing on top of most of scenes though, so together it sort of works OK.
- the game has sandbox elements like phone and calendar, but is really so story driven, that you can almost never use them. It feels like sandbox elements merged into a kinetic novel actually.
The phone is the weird thing. There is a quick menu entry for phone, which you have to watch like a hawk, to get clickable, but there is no need really, as at most times you'll just call somebody's voicemail. Even in voicemail you can "leave a message" or just "hang up". I have no idea whether at one point, leaving a message maybe will be needed, so it's very frustrating -- a thing which you think you don't need, but are not sure. At the only couple of places the phone calls are required, you get direct information from dialogues about that.
The calendar is also a mixed bag. It supposedly lists events you'll have, BUT you can't be sure the events *you* add, will happen. Point in case: Ashley. You can become her sugardaddy, and you can schedule to meet her via phone, BUT 70% of time, the meets don't happen because story events ignore them. And sometimes not even any significant events. For example, I've tested it so that I have one of those evenings at home where there is option to go get coffee (at Ashley's who is a barista) or just go to sleep to recover energy. Even if I've scheduled a meet with her, it doesn't happen, if I go to coffee shop, and it doesn't happen, if I stay at home.
Also, you had the option of being pretty dominant at one of the employees once, and you can sorta force her to "be available when you want". But there's no content for her at all, even on phone, you can't even call her, just leave the same unknown message. A bit annoying.
The I.R.I.S. AI quick menu button is discussed a number of times, but dangles always unclickable. Probably one of the @TODO@s.
The other
- there is a long sort of intro/prologue for the first N days, where you get into real corporate routine, and there are only hints of any possibilities of H content. It's not that bad, and there is good writing so you get filled in on details of the world, but I did get a feeling of... hmm.. should I even try to continue? If you survive that, there is some point after which you start getting some of the A part of AVN.
- there is a curious mix of good storytelling with some characters, and other (later) characters who are still pretty decently written with good bg -- but unlike the first characters they just appear to beg to worship MC for no reasons. I approve, as too much storytelling/char development would move this from AVN to simple VN, and make a convoluted mess, but ofc it feels somewhat weird.
- This is a very story driven AVN. Actually I would call it almost a kinetic novel in disguise, because the only *decisions* you get to make, is how and which girls to get. You do take some major steps as CEO, but those are preset for you, and you can't avoid them. So 90% of your time in office (and you spend much of time there), is spent taking care of personnel details that in usual corporate practice wouldn't be particularly care of CEO. That's OK, this is a supposedly lewd AVN where you are actually forming your harem.
- you're the guy the dev envisioned to be, regardless of your own preferences. I understand there is only so much one can do for story paths, just be aware. You watch as MC's fate unfolds, and you can only enjoy the ride. Are you good? Are you bad? Well, even if you try to be more of a jerk, it turns out you're sort of vanilla considerate caring dom guy, who can't be actually evil, just maybe a bit egoistic as we all.
- The sci-fi elements that start to unfold, can raise a lot of eyebrows. Personally didn't bother me -- it is no worse than generic conspiracy theories floating around. In fact, due to the good writing, even those are not as unbeliavable as I'd think. The basement really picked my interest, it hints to more dom/sub setting, which is one of my kinks.
At the end, I somehow feel it a very controversial game for me. I love some parts of it, and hate others, therefore I can't make up my mind on the rating. But I know I want "mooooar content!" for most of the characters, since they are starved of it -- that surely means something.
Despite the list for bad being twice the size of good, the good things are very important and the bad things, while annoying, are livable with.
This is a game that is unlikely to leave one indifferent.
Summary: As an AVN it is very strong on N part, good on V, but lukewarm on much of AV (H scenes).
I am torn between giving it 2 stars and 5 stars, so decided on 4.
Note for those who only just started -- just survive the first N days, the lewd parts unfold at some point. For additional explanation see below.
The good:
- excellent writing. really superb, mature, realistic dialogues. 6/5
- good plot, very good story progression (with eyebrow raised for the scifi elements);
- good attention to rendering background/item detail -- eg. floor plans, etc.
- the characters and interactions with them are also very well written and reasonably believable (at least at start).
- the MC is not a kid! And not a wet blanket! -- honestly, as of late, it seems a rarity and deserves a special mention in the games supposedly tagged maledom.
The bad:
- a ton of girls added, as story progresses, yet there really is not very much lewd content for most of them, despite it being hinted all the time.
- fully fledged H content with only one - Lois. Others, including supposedly MC's main LI Kari, appear mostly as story elements or plot drivers. Yes, you can build some involvement and supposed relationship with her, but the A part of AVN is kinda 10% of what Lois has. And for the first 2/3ds of current game, Kari's content is basically one scene repeated several times.
- the H scenes are short and with maybe 1 short animation, especially at start. Lois gets a lot of attention later on, and her scenes are markedly better. There is some decent writing on top of most of scenes though, so together it sort of works OK.
- the game has sandbox elements like phone and calendar, but is really so story driven, that you can almost never use them. It feels like sandbox elements merged into a kinetic novel actually.
The phone is the weird thing. There is a quick menu entry for phone, which you have to watch like a hawk, to get clickable, but there is no need really, as at most times you'll just call somebody's voicemail. Even in voicemail you can "leave a message" or just "hang up". I have no idea whether at one point, leaving a message maybe will be needed, so it's very frustrating -- a thing which you think you don't need, but are not sure. At the only couple of places the phone calls are required, you get direct information from dialogues about that.
The calendar is also a mixed bag. It supposedly lists events you'll have, BUT you can't be sure the events *you* add, will happen. Point in case: Ashley. You can become her sugardaddy, and you can schedule to meet her via phone, BUT 70% of time, the meets don't happen because story events ignore them. And sometimes not even any significant events. For example, I've tested it so that I have one of those evenings at home where there is option to go get coffee (at Ashley's who is a barista) or just go to sleep to recover energy. Even if I've scheduled a meet with her, it doesn't happen, if I go to coffee shop, and it doesn't happen, if I stay at home.
Also, you had the option of being pretty dominant at one of the employees once, and you can sorta force her to "be available when you want". But there's no content for her at all, even on phone, you can't even call her, just leave the same unknown message. A bit annoying.
The I.R.I.S. AI quick menu button is discussed a number of times, but dangles always unclickable. Probably one of the @TODO@s.
The other
- there is a long sort of intro/prologue for the first N days, where you get into real corporate routine, and there are only hints of any possibilities of H content. It's not that bad, and there is good writing so you get filled in on details of the world, but I did get a feeling of... hmm.. should I even try to continue? If you survive that, there is some point after which you start getting some of the A part of AVN.
- there is a curious mix of good storytelling with some characters, and other (later) characters who are still pretty decently written with good bg -- but unlike the first characters they just appear to beg to worship MC for no reasons. I approve, as too much storytelling/char development would move this from AVN to simple VN, and make a convoluted mess, but ofc it feels somewhat weird.
- This is a very story driven AVN. Actually I would call it almost a kinetic novel in disguise, because the only *decisions* you get to make, is how and which girls to get. You do take some major steps as CEO, but those are preset for you, and you can't avoid them. So 90% of your time in office (and you spend much of time there), is spent taking care of personnel details that in usual corporate practice wouldn't be particularly care of CEO. That's OK, this is a supposedly lewd AVN where you are actually forming your harem.
- you're the guy the dev envisioned to be, regardless of your own preferences. I understand there is only so much one can do for story paths, just be aware. You watch as MC's fate unfolds, and you can only enjoy the ride. Are you good? Are you bad? Well, even if you try to be more of a jerk, it turns out you're sort of vanilla considerate caring dom guy, who can't be actually evil, just maybe a bit egoistic as we all.
- The sci-fi elements that start to unfold, can raise a lot of eyebrows. Personally didn't bother me -- it is no worse than generic conspiracy theories floating around. In fact, due to the good writing, even those are not as unbeliavable as I'd think. The basement really picked my interest, it hints to more dom/sub setting, which is one of my kinks.
At the end, I somehow feel it a very controversial game for me. I love some parts of it, and hate others, therefore I can't make up my mind on the rating. But I know I want "mooooar content!" for most of the characters, since they are starved of it -- that surely means something.
Despite the list for bad being twice the size of good, the good things are very important and the bad things, while annoying, are livable with.