The Roommate [v0.8.7] review
I've seen this game pop up when searching Latest Updates several times. The tags match my tastes pretty closely, but I think the overview in the OP may have been different previously and something about it caused me to put The Roommate on the "Maybe when I have nothing better to do" list. That was a mistake. It's a great game, and pretty long for two years in development. I'm wondering how this doesn't have the harem tag, because this is one of the most realistic harem VNs that I've ever played. It's not a nineteen year old virgin, nor a alpha-chad-asshole, amassing a harem by either being nice or being mean but really mostly because of magical dick. He's a man in the prime of life winning hearts by being useful to the LIs in important ways and by being rich, powerful, confident, smart, and successful.
Writing and Story
It's very well written. I noticed no typos or incorrect word choices. Dialogue is natural, easy to read, understand, and enjoy. It is so refreshing to read an English VN written by someone who knows how it is spoken and has a healthy vocabulary. I can't say for certain that Togs is British, but if he's not he's trying to sneak British aphorisms into American characters' mouths. The American characters usually sound American, but occasionally they use British expressions that an American wouldn't. Though the MC has the excuse of having spent years at an English boarding school, the others don't. Sometimes it's done intentionally, addressed, and played for laughs, other times not. The main characters are well fleshed out and show development through the plot, and though some of the supporting characters and minor ones aren't much more than tropes, the writer has put some effort to break or defy those tropes a bit, which is nice. On the topic of side characters, I'm most impressed with the writing for the (rather few) people of color. None of them fall into the irritating, boring racial tropes that are too commonplace in AVNs. They're written like regular people, not caricatures.
The story is interesting and engaging, and the plot keeps moving at a proper pace. You never feel like you're grinding or repeating days with only minor variations like I've found in other games with a "get up, go to work, eat dinner, go to bed" loop, and it's really only ever rushed toward the end of current development (v0.8.7). The plot does seem to drift a bit. Though the titular Roommate is never forgotten and she's still a part of the ongoing drama and mystery, not long after we are able to solidify the relationship status, the focus shifts from Kari to almost everyone else. In fact, Lois essentially starts taking over as the main LI once the MC becomes CEO, with Kari getting progressively less screen time. I feel like it would be a mistake to keep her on the back burner, because she's such a sweet, sexy, and loveable character that should play a role in keeping her man grounded and compassionate. The plot also contains sudden revelations and major developments that inject excitement and drama at a reasonable clip, and later in the game some of them feel a bit like we're jumping the shark, with the cult being the biggest culprit to this point. My suspension of disbelief has been tested on a couple occasions, but I've been able to soldier on, barely. There are a few minor gaps that I think are due to the dev making the game so dynamic. They are inconsequential details here and there that are inconsistent. Sometimes girls that either don't or shouldn't be expected to know each other, suddenly do, with no explanation or surprised reaction by the MC or others.
While Brasidas' review below contains spoilers that aren't correct, the core complaint is still valid. MC isn't the science experiment, but Kari and her similarly named sisters are. They're built (or bred or grown or engineered) to be suitable mates that can be impregnated by MC as their genetics are supposed to be able to negate his genetic disorder in his children. Due to the genetic disease, it would be highly inadvisable for MC to impregnate other women, even though MC does get the chance to pretty casually creampie a wide variety of girls. I have no idea how Brasidas could have misunderstood that, but the point that women do seem to be throwing themselves at MC (several rather aggressively and a bit unrealistically) more and more as the game progresses has some merit. Most of the relationships progress believably, but others break that consistency. However, if I remind myself that MC is a young, rich, handsome, newly famous CEO, I'm able settle my incredulity.
Most of the sex scenes themselves are a little short, simple, and often kind of bland, but that's made up for somewhat by the frequency and variety of encounters and the fiery white-hot sex appeal of so many of the LIs. I think Lois has some of the better sex scenes in the game, as well as most of the better dialogue. Frankly, the game should probably be renamed "The Executive PA".
Mechanics and Gameplay
I like the MC's lust mechanic, but it's never really a problem, then kind of becomes a non-issue to manage as the game moves on. I let the MC take advantage of so much of the freely available pussy, his lust meter never gets very high. Actually, later having low lust almost becomes a problem. There was a scene with Lois in the office apartment that I almost didn't see because it's only triggered if MC's lust is high enough, but I cheated a little extra lust to the MC. I like the fact that you can take relationships with the LIs in different directions without major consequences. Lois again being the winner with the most variety of relationship options.
It's a visual novel with a reasonable amount of choices, and choices have a somewhat substantial effect on the how the plot unfolds but not what unfolds. The major story points are fixed, but how characters act and react during the events, and which side characters are around, are dependent on player choices. Unless you choose to block MC off of a route, you're not really in danger of losing a girl or her content, but it might be delayed. A light sandbox element (the phone) is added later on in the game, and it adds a minor amount of "gameplay" to the VN, letting you have some control over the MC's schedule. I couldn't get to the Lois Lactomax content without removing some of the "dummy" event delays that are put into the event handling system. I think that was done because it superceded one or two of her Sub/Slut events, but I was eager to see it, so I cheated. There's a lot more game mechanics happening under the hood than I'd guess before I unren'ned it to take a look. It's really quite impressive. I've seldom seen more intricately coded adult games/VNs, and of them, this one by far has the best result, better combining storyy, gameplay, and aesthetics.
Visuals
The game looks great overall. The backgrounds and environments appear unique and not reused. There are so many attractive LIs, and likewise most of them didn't spring to mind as familiar models I've seen in other games. A few of the side girls are a little meh, but they give both variety and contrast for the real smokeshows like Kari and Lois. I'd like to see a few girls with a little more booty, but there are healthy curves on most of the female models, even if those curves are generally north of the waistline. The clothes look great, with lots of sexy and appropriate outfits for the girls. I didn't notice any boobsocks, which should be a low bar, but one that I'd estimate more than 30% of Daz devs can't be bothered to clear. Early in the game, the posing is a little awkward at times, and eyelines weren't always given adequate consideration, but as the game has progressed, so has the dev's posing skills.
Rating
4 out of 5. A little more foreshadowing in regard to the cult surprise and the receptiveness of some of the unexpectedly keen side girls would go a long way toward alleviating the strain on my suspension of disbelief. As it is, it's great enough to detract from my overall stellar opinion of the game.