A lot of grainy/pixelated renders early on, but the quality does get better later on.
Story is bit of a mixed bag. It starts of itself rather simple. MC becomes a leading figure in a big corporation and lives with a cute girl whilst romancing some of the office girls. Why I liked a lot! Down to earth and simple.
Buuuut then it starts to get crazy with the story getting a bit more 'fictional' or 'unrealistic' or 'borderline ridiculous' (depends on your interpretation).
>The MC apparently has access to a Matrix world
>genetically modified humans designed to satisfy MC
>some sort of secret order/sisterhood hiding in your office
>apparently the roommate has been artificially created to be your ideal partner
>something about an evil uncle making a drug that makes women get big tits and lactate like cows
>MC has some sort of rare disease so he has to impregnate a bunch of sisters or he dies (I'm not joking lol, I really need what the dev is smoking).
Idk I guess I just found the sci-fi direction a bit too abrupt. Sometimes writers do too much or overthink certain scenarios when a basic premise would've been more suitable. YMMV, I just think the early game plot was much better with the focus more on the girls.
Why piqued my interest was that the overview noted that this is "less linear" than other games and the gameplay section seemed to indicate the inclusion of important choices. You are even giving warnings that choices matter.
I've gone through multiple playthroughs and different dialogue options but I don't see any evidence of this. You are presented with a lot of choices but these choices don't really lead to significantly different outcomes. For example picking monogamous relationship is the most worthless thing in this game. Quite frankly, every girl you pursue an exclusive relationship with (just Kari & Lois atm) is completely fine if you bang other woman (so why give us that monogamous option? seems like an illusion of choice).
Even if you try to break things off with Kari, she till hangs around the apartment and you get a lot of dialogues as if you're in a relationship with her.
There is no difference in terms of scenes or plot if you pick "Mistress" or "non-exclusive gf" or "exclusive gf", these are all the same with the same exact scenes although there is just a slight difference in dialogue but about 95-98% of the writing is the same.
For example, there is a scene where """monogamous""" Kari finds MC cheating on her with Lois so she starts tearing and angrily stated that she wont let Lois steal him... but this goes nowhere. Next scene they meet, she is perfectly happy with Lois, pretends nothing happened, and there is another scene in the hospital where """monogamous""" Kari was about to have a threeway with Lois/MC.
The only thing that made a difference was picking which secretary you want to hire but they don't play a huge part in the game atm.
I'm confused about this as the game seems to be marketing itself as a VN where choices matter. But as you can tell from this review and multiple other reviews below this, it definitely isn't that sort of game. I guess he found out how complex it is to code all the variables with the multiple relationship routes or maybe just thought a linear harem direction would be more easier/popular. I think its the standard "initially overpromising a bunch of features, finds out its actually hard to achieve, begins simplifying/dumbifying the game to a much less ambitious standard".
*****
TLDR; renders grainy in the beginning but better later on, story is satisfactory but gets more unrealistic/sci-fi later on, illusion of choice to an extreme degree (presenting a lot of choices but most of these choices dont really change the outcome of anything nor does it have plot-related or relationship-related consequences).
*****
Story is bit of a mixed bag. It starts of itself rather simple. MC becomes a leading figure in a big corporation and lives with a cute girl whilst romancing some of the office girls. Why I liked a lot! Down to earth and simple.
Buuuut then it starts to get crazy with the story getting a bit more 'fictional' or 'unrealistic' or 'borderline ridiculous' (depends on your interpretation).
>The MC apparently has access to a Matrix world
>genetically modified humans designed to satisfy MC
>some sort of secret order/sisterhood hiding in your office
>apparently the roommate has been artificially created to be your ideal partner
>something about an evil uncle making a drug that makes women get big tits and lactate like cows
>MC has some sort of rare disease so he has to impregnate a bunch of sisters or he dies (I'm not joking lol, I really need what the dev is smoking).
Idk I guess I just found the sci-fi direction a bit too abrupt. Sometimes writers do too much or overthink certain scenarios when a basic premise would've been more suitable. YMMV, I just think the early game plot was much better with the focus more on the girls.
Why piqued my interest was that the overview noted that this is "less linear" than other games and the gameplay section seemed to indicate the inclusion of important choices. You are even giving warnings that choices matter.
I've gone through multiple playthroughs and different dialogue options but I don't see any evidence of this. You are presented with a lot of choices but these choices don't really lead to significantly different outcomes. For example picking monogamous relationship is the most worthless thing in this game. Quite frankly, every girl you pursue an exclusive relationship with (just Kari & Lois atm) is completely fine if you bang other woman (so why give us that monogamous option? seems like an illusion of choice).
Even if you try to break things off with Kari, she till hangs around the apartment and you get a lot of dialogues as if you're in a relationship with her.
There is no difference in terms of scenes or plot if you pick "Mistress" or "non-exclusive gf" or "exclusive gf", these are all the same with the same exact scenes although there is just a slight difference in dialogue but about 95-98% of the writing is the same.
For example, there is a scene where """monogamous""" Kari finds MC cheating on her with Lois so she starts tearing and angrily stated that she wont let Lois steal him... but this goes nowhere. Next scene they meet, she is perfectly happy with Lois, pretends nothing happened, and there is another scene in the hospital where """monogamous""" Kari was about to have a threeway with Lois/MC.
The only thing that made a difference was picking which secretary you want to hire but they don't play a huge part in the game atm.
I'm confused about this as the game seems to be marketing itself as a VN where choices matter. But as you can tell from this review and multiple other reviews below this, it definitely isn't that sort of game. I guess he found out how complex it is to code all the variables with the multiple relationship routes or maybe just thought a linear harem direction would be more easier/popular. I think its the standard "initially overpromising a bunch of features, finds out its actually hard to achieve, begins simplifying/dumbifying the game to a much less ambitious standard".
*****
TLDR; renders grainy in the beginning but better later on, story is satisfactory but gets more unrealistic/sci-fi later on, illusion of choice to an extreme degree (presenting a lot of choices but most of these choices dont really change the outcome of anything nor does it have plot-related or relationship-related consequences).
*****