Review for v0.11
Playing this felt like I was reading someone's weird fifty-thousand word vampire fanfiction about their own OCs. Long story short, I dropped this.
I have so many problems with this that I don't even really know where to begin. I think the culmination of most of them can be summed up into this: 90% of what I played consisted of things being off-screened and listening to boring expositions. This includes relationships, character development, action, and anything that was remotely interesting.
Instead of watching the MC form relationships with the love interests, we get "bond mates" who are instantly in love with us despite being strangers days prior because of some weird spiritual connection. To me, it feels like a cheap trick to skip character development I suppose. At first it was actually a bit interesting. It seemed like things were still going to move slower and be given time to build up proper.
Then we are hit with a jarring 6 month time skip.
We skip the MC and the girl getting to know each other. We skip the girl, who didn't know things like vampires existed, adjusting to these new revelations. We skip all the weird complications this might have with other vampires, and the werewolves who were just trying to kill her. It's now all lovey dovey talk that feels so weirdly forced.
This doesn't just happen with the love interest either. All of the plot is being told to us by the same couple characters sitting in the same couple of rooms. I'm being told I should care about all of these characters and story, but not shown it if that makes sense.
I got to a point where I started to skim through the dialogue, then started holding the skip button, and finally questioned what I was doing and closed the game. Definitely not for me.
Playing this felt like I was reading someone's weird fifty-thousand word vampire fanfiction about their own OCs. Long story short, I dropped this.
I have so many problems with this that I don't even really know where to begin. I think the culmination of most of them can be summed up into this: 90% of what I played consisted of things being off-screened and listening to boring expositions. This includes relationships, character development, action, and anything that was remotely interesting.
Instead of watching the MC form relationships with the love interests, we get "bond mates" who are instantly in love with us despite being strangers days prior because of some weird spiritual connection. To me, it feels like a cheap trick to skip character development I suppose. At first it was actually a bit interesting. It seemed like things were still going to move slower and be given time to build up proper.
Then we are hit with a jarring 6 month time skip.
We skip the MC and the girl getting to know each other. We skip the girl, who didn't know things like vampires existed, adjusting to these new revelations. We skip all the weird complications this might have with other vampires, and the werewolves who were just trying to kill her. It's now all lovey dovey talk that feels so weirdly forced.
This doesn't just happen with the love interest either. All of the plot is being told to us by the same couple characters sitting in the same couple of rooms. I'm being told I should care about all of these characters and story, but not shown it if that makes sense.
I got to a point where I started to skim through the dialogue, then started holding the skip button, and finally questioned what I was doing and closed the game. Definitely not for me.