This is (currently) just not worth it.
Aside from the fact that it's badly optimized, has a ton of bugs, and has very little content even for an early build, there just aren't any reasons to really play this "game".
The gameplay, even for generic unity game standards, is clunky and the animations are fairly ok.
The enemies just fling themselves towards you while you try to hit them with a semi-automatic aim system, making fights look quite silly.
The only reason I'm not giving 1 star instead of 2 stars is because the concept could be cool and the animations have potential, however as it stands the game would probably need a complete gameplay overhaul to be even worth considering.
I will keep an eye on this game, since ,as I said, the idea has potential, but I'd be surprised if the Dev manages to pull this off.
Aside from the fact that it's badly optimized, has a ton of bugs, and has very little content even for an early build, there just aren't any reasons to really play this "game".
The gameplay, even for generic unity game standards, is clunky and the animations are fairly ok.
The enemies just fling themselves towards you while you try to hit them with a semi-automatic aim system, making fights look quite silly.
The only reason I'm not giving 1 star instead of 2 stars is because the concept could be cool and the animations have potential, however as it stands the game would probably need a complete gameplay overhaul to be even worth considering.
I will keep an eye on this game, since ,as I said, the idea has potential, but I'd be surprised if the Dev manages to pull this off.