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RPGM - Completed - The Sleepyhead Futanari’s Semen-Squeezing Dungeon Rescue Record [v1.1] [pernio's futanari]

  1. 1.00 star(s)

    sleepingpiranha

    This was, utterly disappointing. The combat is near insufferably slow, because you are given 1 element with which to attack, lighting, some enemies are weak to it, one or two are resistant. Of all the games in this series, it is the most dull, I turned on easy mode simply to try and get through it faster, but all that difficulty does is increase or decrease agility.

    There is no progression past getting your first stat increase equipment, and only that one as you can only have 1 on you. All the enemies save for the bosses will evade seemingly at least a quarter of all your attacks, and there are some with higher evasion.

    At least on normal difficulty, the game is so easy that you're just begging the enemy to die sooner so that you can get to one of the 6 bosses to actually challenge you because they all have 1 attack. The quantity of attacks is shared by you, sure you can have 6 attacks equipped but in the end, there are 3 maybe, 4 if you count the Amplify ability, the basic attack, the 4x150% attack, and the 10x10% attack that does basically no damage but ignores armor and deletes the final boss. The other attacks seem to literally be inferior versions of those I mentioned due to cost vs damage.

    Other than the aforementioned Amplify which increases the next attack's hit chance and ensures that every strike of that attack is a crit, there are no supporting abilities. Nor are there any items other than recovery items.

    This game just expects you to brute force your way through every encounter. The only thing I learned that was actually helpful was that, due to how you act twice you can use the first action to do whatever you want before using the basic attack as your second action since it autofills your action bar by half if you use it as the final action.

    Nonetheless, this game is very light on story like the others, so this game is easily skippable. This is by far the least of all of this series. The lewds in this aren't even as good as the other ones.
    Likes: Eroitch
  2. 3.00 star(s)

    Chronwalk

    Alright, so, since I've played the past Pernio's Futanari games (the developer of this game, actually made this one his 4th one) I feel, once again, lackluster...

    It's not that anyone here doesn't like Pernio's games, or that we want to be harsh with this developer, it's just... He always manages to make his Futanari games dull, in one way or another, he takes some criticism and some ideas from followers on his DL page but, manages to put as little and small effort into his games as possible...

    First of all, content warning for this game:
    - Urethral insertion, docking, and urethral penetration...
    - Monster girls squeezing cocks...

    If you haven't played previous Pernio games, it's mostly a futanari sub enters a dungeon, no, Futanari here are not the typical western version by artist that cucks everyone and has a massive pp and is an asshole to everyone because "I have big pp so ur gf is mine"...

    The Futanari in Pernio games are usually squeezed, milked, taking the submissive role, powerlessly being incapable of resisting the pleasure...

    In this game, however... All from the previous games, as usual, is being re used, but in, once again, a lazy way (At the time of this review, I've played the Demo, and have downloaded this one and I'm currently playing it, I'm up to changing the stars IF, the game proves to deserve it, but likely not)...

    As I mention at the beginning as a warning, in this 4th game of Pernio, the focus is on urethral insertion and cum milking, iff Urethral insertion isn't your cup of tea, I'd suggest playing the other 3 games, not this one, but as with previous Pernio games this one is... Lackluster, there are 2 (that I encountered so far), enemies that turn the futanari testicles into seedbed, but there's not enough content digging into it, allow me to explain, there's not many changes, no real corruption in this game (no real seedbedification of the futanari testicles, no passives that for example, make her grow a sigil or lust mark on her testicles, or cock, no passives that play as buffs or debuffs, there are no real engaging mechanics, or things to check or explore besides "Oh, new enemy, what does it do, oh, it squeezes" and that's it...

    For example, into the urethral stuff:
    - He could add a few perks or negative that, the futa herself offers to have her testicles impregnated, that she, becomes so corrupted by the pleasure that she's beginning to enjoy it, becoming the one using the monsters or begging them to pleasure her (3rd tier perk after 2 before explaining she's beginning to enjoy it)...
    - The pleasure gauge raising on its own due to high level of pollution (corruption)...
    - He could've added that, through magic we can take off the parasites on the futa's testicles (orgasms and all that)...
    - Other creatures interacting with the way the futa is having her testicles corrupted...
    - More corruption mechanics, perhaps a few allies that interact one way or another with you, due to how corrupted you are..
    - Another creature that takes care of the parasitism in your testicles (besides of just 1)...
    - A freaking condom-like creature that attaches to your clothes and attempts to milk you...
    - Parasitism could've been added much, much more richly, affecting the protagonist much more (a creature that affects her brain and changes the player's options...

    Something that I've noticed overall is this:

    It's supposed to be a dungeon where creatures feed off a Futanari's semen yet, all of them play fine and by the book's rules, none of them play dirty...

    But no, none of this are into the game...

    Gameplay mechanics, it's just as bland and uninspiring as the 3rd game...
    - No special effects...
    - No level up stats...
    - No proper gearing...
    - No additional clothes (just 2, 3 if you count being naked)...
    - No additional skills (besides the beginning ones)...
    - No enemies exploiting your weaknesses...
    - Slow gameplay...

    He could've made it more like a rogue-like, a cum squeezing creature that eventually makes you lose, you use your LP points at the beginning of the next run, from defeating monsters to buy stats, at either a small prize each stat (but offensive ones cost more). He could've added SO MUCH yet... Did once again, the minimal effort...

    After his 1st (looked promising, people encouraged it), and 2nd game (too many things tried them up but never really properly baked), his 3rd was lackluster AF, and this one is just, even more dialed down but with an attempt at a fetish that's unexploited to its maximum capacity. It's like going to an ice cream store, you taste the vanilla flavor, it's nice, you ask for more flavors, but every single other flavor is watered down, you keep going to the same ice cream store, hoping they managed to make the ice cream better, but it's still the same, so even the "good" flavor of the vanilla ice cream ends up tasting bland...

    I understand tho, making a game all on your own is hard, coding, adding SE, music, the art, and adding gameplay mechanics can be extremely taxing, but... Please, Pernio, I'm sure you play games sometimes, check what makes them fun for you and see if you can implement such gameplay mechanics into your games, or ask your playerbase what we want to see added as gameplay mechanics, I'm not asking you to bring us the moon, just to develop a good game, with proper gameplay and mechanic corruptions, you're dialing down in all of your games instead of improving, just adding one or two creatures isn't enough, use AI to brainstorm ideas on your own for your next games if you have to, ask the AI to give you code if you need to but please do something, I am assuming Pernio's likely overburnt with his games but still puts them out..

    I sincerely would be throwing money at Pernio's face, if he made proper futanari games, exploring the futanari and corruption mechanics properly, instead of going like a cauliflower from one flower (fetish) to another, barely touching it, and then going to another, then making a soup with all of them that ends up not catering to anyone because it doesn't delve deep enough into its main fetishes (cum squeezing, dungeon, monsters)...
  3. 2.00 star(s)

    Eroitch

    I personally didn't mind their previous games. They were very barebones but they got the job done. Sure, they were quite repetitive and grindy, but there was enough variety between each so I could turn a blind eye to the blatant asset reuse.

    In this case however I simply can not overlook the sheer laziness that oozes from this game. They put half the effort into this compared to any of their previous work. At least in the previous titles the combat had some resemblance of logic with spells countering specific enemies. Forget all that in this case, you have a single spell you will be spamming on enemies THE ENTIRE GAME. Not to mention, forget crafting, levelling and everything. The gameplay got simplified to a mind numbingly boring level.

    Not only that, but a somewhat neat feature of their games was the corruption mechanic. I guess that didn't make the cut either. You have permanent erection from pollution level 6 and that's that. No smut, not much story either, no character interactions, nothing. Oh and btw, if you are, by chance, a sleep-sex enthusiast, well the game does not play into it enough for it to worth a mention. Compared to their previous games, this is essentially a demo.

    My disappointment is immeasurable, and my day is ruined.
    If you want to play something like this with actual content check out their previous games. In chronological order:
    1. Futanari Megasuki
    2. Futanari and Byuru Byuru Semen-Squeezing Dungeon
    3. Emotionless Futanari Is Never Fascinated By Mating With Semen-Squeezing Creatures
    The second title was their most feature rich game.
    I would skip this new entry in the series entirely.