This was, utterly disappointing. The combat is near insufferably slow, because you are given 1 element with which to attack, lighting, some enemies are weak to it, one or two are resistant. Of all the games in this series, it is the most dull, I turned on easy mode simply to try and get through it faster, but all that difficulty does is increase or decrease agility.
There is no progression past getting your first stat increase equipment, and only that one as you can only have 1 on you. All the enemies save for the bosses will evade seemingly at least a quarter of all your attacks, and there are some with higher evasion.
At least on normal difficulty, the game is so easy that you're just begging the enemy to die sooner so that you can get to one of the 6 bosses to actually challenge you because they all have 1 attack. The quantity of attacks is shared by you, sure you can have 6 attacks equipped but in the end, there are 3 maybe, 4 if you count the Amplify ability, the basic attack, the 4x150% attack, and the 10x10% attack that does basically no damage but ignores armor and deletes the final boss. The other attacks seem to literally be inferior versions of those I mentioned due to cost vs damage.
Other than the aforementioned Amplify which increases the next attack's hit chance and ensures that every strike of that attack is a crit, there are no supporting abilities. Nor are there any items other than recovery items.
This game just expects you to brute force your way through every encounter. The only thing I learned that was actually helpful was that, due to how you act twice you can use the first action to do whatever you want before using the basic attack as your second action since it autofills your action bar by half if you use it as the final action.
Nonetheless, this game is very light on story like the others, so this game is easily skippable. This is by far the least of all of this series. The lewds in this aren't even as good as the other ones.
There is no progression past getting your first stat increase equipment, and only that one as you can only have 1 on you. All the enemies save for the bosses will evade seemingly at least a quarter of all your attacks, and there are some with higher evasion.
At least on normal difficulty, the game is so easy that you're just begging the enemy to die sooner so that you can get to one of the 6 bosses to actually challenge you because they all have 1 attack. The quantity of attacks is shared by you, sure you can have 6 attacks equipped but in the end, there are 3 maybe, 4 if you count the Amplify ability, the basic attack, the 4x150% attack, and the 10x10% attack that does basically no damage but ignores armor and deletes the final boss. The other attacks seem to literally be inferior versions of those I mentioned due to cost vs damage.
Other than the aforementioned Amplify which increases the next attack's hit chance and ensures that every strike of that attack is a crit, there are no supporting abilities. Nor are there any items other than recovery items.
This game just expects you to brute force your way through every encounter. The only thing I learned that was actually helpful was that, due to how you act twice you can use the first action to do whatever you want before using the basic attack as your second action since it autofills your action bar by half if you use it as the final action.
Nonetheless, this game is very light on story like the others, so this game is easily skippable. This is by far the least of all of this series. The lewds in this aren't even as good as the other ones.