Tried out the 0.5 and it seems like it could be a really good game. Here's hoping that the combat and space travel get some attention. While I did download it for them lewds, I honestly hope that this ends up being a good game with sex as one of its features, not the main feature. Imagine random events or scripted missions where choices (from where you go to what you do) matter like in FTL, a good combat system, or having the possibility of buying and selling goods, work as mercs, etc.
And regarding the harem aspect, it should not happen if the stories for specific crewmembers are well fleshed out (pun not intented, I'm an ESL and couldn't think of another way to say it). I don't mind going trough the same gameplay multiple times IF the different stories make it worth it, instead of just being slight variations in dialog with no other difference in the rest of the story.
Nergal has already done a Harem game, twice :
- A Zombie's Life had a decent Survival Aspect but it didn't stay fun for any longer that a couple of hours, once you got a full house it's more of a chore that gets in the way of advancing the story at a good pace and you end up using cheats. And the story was also lacking, the bare necessities to get some context for the gameplay and the sex scenes.
- Urban Demons was just a walking Sim with Visual Novel progression when it came to the characters and the story. The revamp took away grinding and gave new dialog that gave the characters more personality and made the story just a bit more believable. But still gameplay was almost non-existent, you walk, talk, eventually make money with PayMeOn to unlock stills and that's it.
Both of these games have A LOT of sex scenes, where every SINGLE character doesn't care that the MC is fucking/romancing everyone. They may protest a bit, but nothing else and eventually say : "It's too good so I don't care, let's share".
I know Solarion Project won't reach the Zenith of literature, but I am hoping for a well thought-out, beliavable context that won't take the characters, well, out of character.
And regarding the harem aspect, it should not happen if the stories for specific crewmembers are well fleshed out (pun not intented, I'm an ESL and couldn't think of another way to say it). I don't mind going trough the same gameplay multiple times IF the different stories make it worth it, instead of just being slight variations in dialog with no other difference in the rest of the story.
Nergal has already done a Harem game, twice :
- A Zombie's Life had a decent Survival Aspect but it didn't stay fun for any longer that a couple of hours, once you got a full house it's more of a chore that gets in the way of advancing the story at a good pace and you end up using cheats. And the story was also lacking, the bare necessities to get some context for the gameplay and the sex scenes.
- Urban Demons was just a walking Sim with Visual Novel progression when it came to the characters and the story. The revamp took away grinding and gave new dialog that gave the characters more personality and made the story just a bit more believable. But still gameplay was almost non-existent, you walk, talk, eventually make money with PayMeOn to unlock stills and that's it.
Both of these games have A LOT of sex scenes, where every SINGLE character doesn't care that the MC is fucking/romancing everyone. They may protest a bit, but nothing else and eventually say : "It's too good so I don't care, let's share".
I know Solarion Project won't reach the Zenith of literature, but I am hoping for a well thought-out, beliavable context that won't take the characters, well, out of character.