So, I don't want to be the bearer of bad news, but unless I have miswrote and misread my own posts I have not done anything to deserve getting those comments deleted. I would be more than happy to have a mod check and see if there is any rule-breaking material that should be removed. More than happy to comply about it.
Yet, I have to say that it is truly disheartening that those that raise actual criticism are getting hit with some unwarranted villification, so I will set the record straight:
I care for the game because I like the art and the general plans it started with, the premise it began with being that it would have been a step forward compared to Sana. And to me, and perhaps some others, it was all about adding more flavor to what Sana had been. Sana had been good, but far from perfect ranging from the fact a lot of scenes were cut back because the team possibly realized they were overextending themselves for it. Kudos on them for catching themselves from getting overworked.
Then the issues with this game started mid-development because it suddenly went down a very similar path as Sana. And by that I mean that they are trying to go 'far' with it by having multiple cities. It would be fine if the first city was fleshed out like the first city in Sana was. It is not. There just a handful of scenes, then we are jumping straight to the second town.
There has been criticism that first, the game was not meant to be a NTR-focused one. That it was going to actually offer the player the chance to play on multiple routes. Something proved from the first encounter with Raze as it offers an 'option' to counter him (which doesn't work). The response: the non-NTR path will be added after the main NTR path is fleshed out.
Splendid! I am glad that there is a coherent idea on how to handle this. No complaint about it, let's see Headpat cook about it!
Now, to the main criticism that now stand unanswered:
Anon/MC being a cardboard character. A cardboard character is what I define a 'blank slate' with little initial personality whose goal to be is for the player to add their own flair to them through actions and interactions. In theory, it is a good idea since it gives the player a chance to 'move' the main character to suit their needs, kinks, and whatevers. The practice, however, is a bit more complex than that.
Especially since you need to give the player the chance to do 'something' beyond watching. And I don't mean 'stop' the NTR but rather do something that gives at least a layer of personality to the character. Why? Well, why does Luna like Anon to the point of being in a relationship with him? How come someone with her attitude ended up with Anon?
The worst bit of this issue isn't even the fact anyone here can say that Headpat can't do it. They can, they did it with their previous games' MCs. Even the first Game's MC had a degree of 'personality' which was shown by his work, by the way he reacted to characters beyond being a bumbling idiot, and overall had a 'reason' to be with his wife. So, it is fair to say that, for some reason I don't know which is not inability to do so, the writers are skimming on some needed details to justify the relationship.
To put it bluntly, what would change if Anon and Luna had just been flatmates? What if Anon being a wimp is what made him unable to land a relationship with Luna to begin with? In simple words, it would lessen the burden of adding more flavour to something as important as a relationship. To have two characters in a relationship in a NTR game is to at least add a line or two saying 'I love him because X, Y, Z' but that doesn't happen. They just are together, they are cute at first, and then they are hollow as a couple. They just 'are' a couple.
Just add a few lines here and there, I am not asking for a lore dump, but give him a layer of 'humanity' to call him a proper living being to begin with;
I don't expect this to be addressed, I don't care for it to be addressed because these last few posts have proved that Headpat is not willing to listen to any form of criticism and would rather joke about it. Good on them, but here is some news:
empe3 your own group uses the same level of snark we critics use in those posts. The example of this is Headpat's recent update. I understand it sucks to hear that there is a lingering big issue, but to go around it by villify folks is vile by itself. So, I will spare you the brunt trauma of having me around and I will just say that I am dropping this game altogether since the real issue at this point is the Devs.
Hope this game ends up improving, and to not die a slow death like Nymphomania Priestess.