I increased the mood by +10 points for every action. As long as you don’t make a big mistake, you won’t have any issues, and the mood will always stay high.
This way, requirements are completed very quickly, and there’s no need for a massage either. The duration feels too long, but I couldn’t find a way to shorten it. Sorry!
Edit: I fixed the exe; now there are no white stripes like a frame, and the content fits perfectly on the screen. I also added suitable buttons to the top left corner.
Edit 2: Finally finished the drawings, now decensored. Let me know if there's anything you don’t like, and I'll fix it as best as I can.
I made Mari's color tones a bit more vibrant. I set up the buttons in a menu style and made them hideable with a simple logo.
The codes for game speed, sleep state, and mute buttons exist, but I haven’t been able to get them working yet. If I get a resolved JS code, I’ll activate them.
Mood boost starts at 0 and increases by 10 with each click. In short, if you set it to +100 or higher, it pumps mood to a level where it won’t run out during any action. Even if you perform negative actions in the early weeks, you won’t be punished because the score will be too high.
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Full Game v1.0.4 - Decensored
~Only the modded exe and the original game files are included.
Pixeldrain
Week 7 - True End Save:
Pixeldrain
%localappdata%
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Also, here’s a quick tip to finish without issues: Don’t rush in conversations or actions—wait for the animation to finish.