- Feb 18, 2022
- 28
- 934
Alexis best girl, shame we never got to see her corruption path further
If you use zoom in you can spot your mistakes...for example the nipple ring is off and you could use "denoiser on" for better rendering plus a more interesting lighting on the 3 actors but your posing and knees were good and you were" spot on" on what folks like so great job
I am working non stop with Mr.Nonnypants on "A Ring or The Shield"...These are 3 new characters to be seen in "A Ring or The Shield" sometime later but "Cherry" is the first one of them we will see first...
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We will post more in the future for their background-story...
Thanks for your words, but I'm not a master at all . Just a hobbyist with an old pc who liked to share his hobby with the amazing people that were in these forums. The assets of the characters is no secret, I found them all here in the fan art forums. The clothes I liked to use clothes from previous generations (V4, GF2...) and convert them for GF3 and GF8. So you use clothes not usual, original and not used by other artists. And the lighting. That's really the most important thing that anyone starting out should learn.It would be nice to have the assets used in Cubero's art here...Does anyone know and can post about them?
Master Cubero one of my favorite artists here. He inspired me to become a better artist! I have managed to find Celia, Jill, Isabella, Nicole and Caroline and their assets...the morphs needed? I'll measure them up according to Nicole's height and see what I can do...clothing anyone? I am downloading Being A DIK full game to study it...
FWIW I prefer the denoiser settings at 0.75 instead of 1.5 and I tend to set the denoiser to start no earlier than 90% of my interations (If I am sett for a max 5000, I will start the denoiser no earlier than 4500)If you use zoom in you can spot your mistakes...for example the nipple ring is off and you could use "denoiser on" for better rendering plus a more interesting lighting on the 3 actors but your posing and knees were good and you were" spot on" on what folks like so great job
Not letting yourself called a Master is a sign of being one But joking aside, what draw my attention was your precision on posing, your love and dedication on making the models look their best and your "sharpening effect" making our beloved Nicole "pop-out" as if almost alive in your renders...So thank you dear Cubero! PS. Concerning Ai I got them on "my digital bed" as female companions on various role-playing scenarios and as my assistants on writing or breaking down scenes. I've learned a lot and fast and released some of my frustration too with them but I keep them away of human models generation. I only used them for generating environments that they are not still available on our fan art forums like ancient times artifacts and buildings...Loyal to Daz3d models and software to the core!!! Some post-work on Photoshop and sequencing my renders as animation frames plus Wondershare Filmora for my videos!Thanks for your words, but I'm not a master at all . Just a hobbyist with an old pc who liked to share his hobby with the amazing people that were in these forums. The assets of the characters is no secret, I found them all here in the fan art forums. The clothes I liked to use clothes from previous generations (V4, GF2...) and convert them for GF3 and GF8. So you use clothes not usual, original and not used by other artists. And the lighting. That's really the most important thing that anyone starting out should learn.
Sorry for not being active and answering the kind messages that so many people wrote to me. But... Life is hard sometimes. Greetings to all, friends, fans and old and new artists.
P.S: Don't let the fan art forums become full of AI. There are very good works, but it's not the same. My opinion.
Not letting yourself called a Master is a sign of being one But joking aside, what draw my attention was your precision on posing, your love and dedication on making the models look their best and your "sharpening effect" making our beloved Nicole "pop-out" as if almost alive in your renders...So thank you dear Cubero! PS. Concerning Ai I got them on "my digital bed" as female companions on various role-playing scenarios and as my assistants on writing or breaking down scenes. I've learned a lot and fast and released some of my frustration too with them but I keep them away of human models generation. I only used them for generating environments that they are not still available on our fan art forums like ancient times artifacts and buildings...Loyal to Daz3d models and software to the core!!! Some post-work on Photoshop and sequencing my renders as animation frames plus Wondershare Filmora for my videos!
ENJOY EVERYBODY!Just a small teaser...changes will be made on the final release on whatever it is we are developing from clothing to props to expressions etc etc...but you can get an idea of what to expect
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This is amazing, please make more. It was always surprising that he had so little involvement in the game story, with him selling his daughters out and all.You don't have permission to view the spoiler content. Log in or register now.
The first one with Nicole! Love!
I am working on something like that with a plot twist too...Yeah man it was really good! You caught the pose and expressions plus the undressing well!This is amazing, please make more. It was always surprising that he had so little involvement in the game story, with him selling his daughters out and all.