Unity - The Villain Simulator [v43 Beta] [ZnelArts]

  1. 2.00 star(s)

    Gwaine

    the game isnt good as expeected. the graphics is great. no lagging issues. but to control is bad. and the game doesnt have a clear direction to the players. i started the game and im confused with the control. the concept is there, but the actual content is missing from the game. at least give us instruction on the buttons so player can have general ideas on what to do within the game. right now, in its current condition, the game is bad.
  2. 3.00 star(s)

    libertypics

    I found the animation and options good, it's solid at it's core, but I found the controls to be wonky at best and game stopping annoying at worst. It's worth trying if you're into this kind of game, has potential, just know going in you'll need a steady hand and it will definitely feel like a beta game in it's controls. If that improves with time, there's definitely a 4th star in it.
  3. 5.00 star(s)

    Bob Bobber

    This is still early on, so almost all of the mechanics are incomplete, so the review will be short, covering only what has already been implemented.

    The character model is the best part of the game by far. It is insanely detailed, the camera puts you really close to the model and you cannot see the pixels at all. The skin is photorealistic and physics are perfect. Honestly, if you like 3d, you could probably jack off just to how detailed the follicles are.

    The whip and dildos don't really work yet, especially the whip, which kind of just flails around and makes a red smoke effect.

    Either way, it's a game to look out for and one thing I personally appreciate is how your character is only a hand.
  4. 5.00 star(s)

    kevin shin

    The game is great for VR, the functionality is solid while the features are somewhat limited. I have not tried the desktop version but I've read that the features are even more limited than the VR version. I think it presents great potential for what VR can provide. The graphics are good, some of the animations are a little glitch but nothing that really breaks immersion. Thanks for keeping it up to date!
  5. 4.00 star(s)

    Bladebur

    This is a very neat concept with a lot of potential, and it is actually pretty well done, but you really need to keep your expectations in check.

    It has clearly been designed for VR (the non-VR interface exists, but it is pretty terrible and more limited), and is similar to some Japanese games where you can mostly grope/touch the female model and interact with her using a few weapons and scene components. There is no sex yet, but you can use a few vibrators and groping and, with some trickery, you can drive the girl to orgasm. Your interaction options include a disintegrator gun you can use to unmask her or remove her clothes, a milking machine, and some pain-inducing options like a taser and a whip.

    However, there is not a lot of things to do and no real goal, and you'll figure out all the interactivity options after a few minutes. The girl's reactions have been improved as the developer releases new versions but they are still limited to a number of groans and expressions: there is no dialogue or story, which would fit the concept neatly. The developer added two additional girls, which are welcome, but the specific girls he choosed are both a weird choice for the concept (you'd expect things like Batgirl or Wonder Woman lookalikes or something more fit for the genre).

    There is also not a clear goal or win condition. The girl has mood stats and you can drive her to pain or arousal, so perhaps the developer has in mind some kind of interrogation game where you need to play with those stats and play with her with orgasm denial or careful pain management. If that's the idea, it is not fully realized yet, though.

    In many ways this feels like a tech demo, despite being two years in active development. Progress is also slow as the developer is just one person and he seems to work on multiple projects at the same time. Still, it is enjoyable as it is and the concept has huge potential. Adding more reactions for the girl, such as trying to struggle (or a few speech lines), some real sex options, or more machines (things like a Barbarella orgasm machine, James Bond'esque death laser or any dastardly invention would be a great fit) would add a lot of value to the game. As it is now, I can still recommend it but, as I said, keep your expectations in check.