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Mister Wake

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Jan 6, 2019
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^^
Agreed, a dungeon is probably best for that. You can put anything in a DnD Dungeon, any bandits, monsters, etc...
 

HotLatte

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Jul 17, 2021
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^^
Agreed, a dungeon is probably best for that. You can put anything in a DnD Dungeon, any bandits, monsters, etc...
When it comes to bases i was thinking more along the lines of Patriarch and Master of Raana bases where its a place for npcs, interactions like shower and quest related stuff as well as just moving things like end day, setting and forgot what the third thing was. When it comes to dungeons I have no idea how i would implement it the only thing i can think of doing is adding an explorable dungeon where the player gets unique events and cutscenes or send your hero to the dungeon and get caught or something. I know Dungeon lord is something similar to what your taking about.
 

HotLatte

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I got lost in the sauce
All good same TBH currently the game has 95 passages and as much as i want to keep adding stuff there is an element of adding one thing could just brick this to hell.
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plus its slowly becoming more unmangable.
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HotLatte

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View attachment 5375203 Anyone know what AI made the game’s images?
So I use comfyui a node based local generator with an rtx 3070, the The model is pony diffusion but the style and aesthetics are a combination of Loras.
If your interested I've posted alot about the Ai process on my development log:
https://f95zone.to/threads/the-withering-realm-launched-version0-1-development-log.271467/

If you have any questions just let me know my DMS on all platforms are open.
 
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sorry for the radio silence ive been working on alot of rewrite and now ive almost finished the first 2 main story quests
princess plea and Merchant Camp.

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i have released the preview version however that version is missing:
-princess plea ending images
-merchant camp rewrite
-Brothel bella choice
-Updated settings and more.

merchant camp quest is an important quest since it will unlock a new area for for the player (more things will be added to this area in a later update.)
Merchant camp rewrite was due to watching some movies which gave me the idea that
 
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