The classic walk around and interact with things until the right order of interactions are achieved and the game is complete game. It's a formula you see quite often around these parts. Does it make for good h-gameplay? Nope.
Story 2/10
Izumi and John are going on some training mission and they veer off course, get lost, and crash into the Todoroki. What the is Todoroki? A big ship that went missing. And that's all you'll get about the Todoroki.
You dock to the ship and there's zombified humans and tencleheaded humans. Izumi gets infected with X and she needs to take 3 doses of an antidote. But each dose makes Izumi looser and crave sex.
Eventually you gain access to the engine room, the pilot's room, and the backup power room and escape.
Yeah, that's about it. 3-ish paragraphs of story and I think I covered everything. What is X? Who made the antidote? Why is the Todoroki lost? Who knows? I don't think even the game dev knows.
Gameplay 2/10
Again, you walk around and interact with stuff in a certain order. You pick things up like pilot's room key and some other weird scraps of paper with combination lock numbers on it to unlock boxes with... a combination lock.
And that's pretty much it. No combat. There's a couple of run away or you game over events, but they're simple.
Was it fun? No. The appeal for walk around and interact games is the slow corruption of the MC. But that wasn't really here. There's 3 doses and you go from prude to dick slut pretty quickly.
The map itself was too big and confusing. Tons of backtracking and trying to find and interact with a random trashcan to unlock the next part of the puzzle.
Art 7/10
I love this artist's art style. I love the balloon boobs and phat ass and the cartoonish anime faces. The game dev's other game, Yuka, had some of the best h-game art I've seen.
But this was a poor showing. The blue skin suit was honestly kind of ugly and there's only two outfits. The blue skin suit and naked.
Additionally the h-scenes weren't that great either. A lot of repeated art and zero environment.
But still, I like the art. It's why I played this game.
Overall 4/10
Weak showing. Better gameplay than Yuka but not by much. On the other hand the art is not as good as Yuka either.
It took about 4 hours to beat in total but most of those 4 hours is walking around trying to find the next puzzle piece, which is kind of boring.
Story 2/10
Izumi and John are going on some training mission and they veer off course, get lost, and crash into the Todoroki. What the is Todoroki? A big ship that went missing. And that's all you'll get about the Todoroki.
You dock to the ship and there's zombified humans and tencleheaded humans. Izumi gets infected with X and she needs to take 3 doses of an antidote. But each dose makes Izumi looser and crave sex.
Eventually you gain access to the engine room, the pilot's room, and the backup power room and escape.
Yeah, that's about it. 3-ish paragraphs of story and I think I covered everything. What is X? Who made the antidote? Why is the Todoroki lost? Who knows? I don't think even the game dev knows.
Gameplay 2/10
Again, you walk around and interact with stuff in a certain order. You pick things up like pilot's room key and some other weird scraps of paper with combination lock numbers on it to unlock boxes with... a combination lock.
And that's pretty much it. No combat. There's a couple of run away or you game over events, but they're simple.
Was it fun? No. The appeal for walk around and interact games is the slow corruption of the MC. But that wasn't really here. There's 3 doses and you go from prude to dick slut pretty quickly.
The map itself was too big and confusing. Tons of backtracking and trying to find and interact with a random trashcan to unlock the next part of the puzzle.
Art 7/10
I love this artist's art style. I love the balloon boobs and phat ass and the cartoonish anime faces. The game dev's other game, Yuka, had some of the best h-game art I've seen.
But this was a poor showing. The blue skin suit was honestly kind of ugly and there's only two outfits. The blue skin suit and naked.
Additionally the h-scenes weren't that great either. A lot of repeated art and zero environment.
But still, I like the art. It's why I played this game.
Overall 4/10
Weak showing. Better gameplay than Yuka but not by much. On the other hand the art is not as good as Yuka either.
It took about 4 hours to beat in total but most of those 4 hours is walking around trying to find the next puzzle piece, which is kind of boring.