The port was build with a version 7.4.8 of the SDK, but the game ask it to run accordingly to the version 7.4.10.
I don't know if it's the reason of the crash, but it clearly don't help to have a stable game.
Firstly, you should have asked on the game thread, it's where you've the more chance to find someone who know what's happening.
This being said, there's something odd:
The port was build with a version 7.4.8 of the SDK, but the game ask it to run accordingly to the version 7.4.10.
I don't know if it's the reason of the crash, but it clearly don't help to have a stable game.
Oh yeah that makes sense lemme post it there aswell. Also based on what you said i redownloaded and installed another version which seems to be the "correct" one and heres the log
Oh yeah that makes sense lemme post it there aswell. Also based on what you said i redownloaded and installed another version which seems to be the "correct" one and heres the log
Yeah, it's now a 7.4.10 running 7.4.10 code.
But I get that it don't fix your issue, and honestly the log don't really show something wrong. I mean except the lines that are doubled, but I don't know if it's normal or not for an Android port.
Hope you'll find more information on the game thread.