Hey again!
So I've gotten pretty used to Daz to the point that I can create the scenes I need pretty easily (big thanks to Saki_Sliz and Boogie for their input in my last thread). My figures, props, backgrounds, lights, and poses are working exactly as I want them to. My only problem is these rendering times. Without them I'd have all the scenes needed finished in a couple days, but with them I don't know if making a game would be worth it if a single picture takes hours to render, and slows down my laptop to the point doing anything else at the same time is a headache.
I have an Intel Core i7 8th gen laptop with NVIDIA GeForce MX130.
What I need to know are what are the best render settings to put out quality scenes for a simple renpy game in a reasonable time, and any tips, tricks or outside processes to make the process faster. I want to release a quality product, not something compromised by grains.
Tips I know so far:
-Use some light because dark images come out too grainy, but not too much lights because they'll make rendering longer.
-Hide or delete all parts on the scene that aren't visible on the camera
-Be careful with what assets I use because some make rendering longer
I even tried turning the background of the scene into a HDR, deleting it from the scene, and then re-adding it as an environment map in the render settings as instructed in this youtube video
Or maybe there's a way to fix up renders afterwards in photoshop?
Thanks for your help!
So I've gotten pretty used to Daz to the point that I can create the scenes I need pretty easily (big thanks to Saki_Sliz and Boogie for their input in my last thread). My figures, props, backgrounds, lights, and poses are working exactly as I want them to. My only problem is these rendering times. Without them I'd have all the scenes needed finished in a couple days, but with them I don't know if making a game would be worth it if a single picture takes hours to render, and slows down my laptop to the point doing anything else at the same time is a headache.
I have an Intel Core i7 8th gen laptop with NVIDIA GeForce MX130.
What I need to know are what are the best render settings to put out quality scenes for a simple renpy game in a reasonable time, and any tips, tricks or outside processes to make the process faster. I want to release a quality product, not something compromised by grains.
Tips I know so far:
-Use some light because dark images come out too grainy, but not too much lights because they'll make rendering longer.
-Hide or delete all parts on the scene that aren't visible on the camera
-Be careful with what assets I use because some make rendering longer
I even tried turning the background of the scene into a HDR, deleting it from the scene, and then re-adding it as an environment map in the render settings as instructed in this youtube video
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. But when I re-add it the model and the prop she's on are in a total different place on the map.Or maybe there's a way to fix up renders afterwards in photoshop?
Thanks for your help!
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